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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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[PickupPushPull] Cleanup
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parent
cf0ec02c01
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4 changed files with 21 additions and 57 deletions
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@ -10,15 +10,16 @@ internal class HarmonyPatches
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{
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//uses code from https://github.com/ljoonal/CVR-Plugins/tree/main/RotateIt
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//GPL-3.0 license - Thank you ljoonal for being smart brain :plead:
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[HarmonyPostfix]
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[HarmonyPatch(typeof(CVRPickupObject), "Update")]
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[HarmonyPatch(typeof(CVRPickupObject), nameof(CVRPickupObject.Update))]
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public static void GrabbedObjectPatch(ref CVRPickupObject __instance)
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{
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// Need to only run when the object is grabbed by the local player
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if (__instance._controllerRay == null) return;
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if (__instance._controllerRay == null)
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return;
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//and only if its a prop we support
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if (__instance.gripType == CVRPickupObject.GripType.Origin) return;
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if (__instance.gripType == CVRPickupObject.GripType.Origin)
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return;
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Quaternion originalRotation = __instance.transform.rotation;
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Transform referenceTransform = __instance._controllerRay.transform;
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@ -26,7 +27,6 @@ internal class HarmonyPatches
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__instance.transform.RotateAround(__instance.transform.position, referenceTransform.right, PickupPushPull_Module.Instance.objectRotation.y * Time.deltaTime);
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__instance.transform.RotateAround(__instance.transform.position, referenceTransform.up, PickupPushPull_Module.Instance.objectRotation.x * Time.deltaTime);
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// Add the new difference between the og rotation and our newly added rotation the the stored offset.
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__instance.initialRotationalOffset *= Quaternion.Inverse(__instance.transform.rotation) * originalRotation;
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}
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}
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