mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-01 22:09:23 +00:00
cleanup, disable sfx by default, adjust volume
Cleaned up code & disabled SFX by default. Also adjusted the preceived volume of the sfx clips in audacity to hopefully be equal to the existing UI sounds.
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parent
e2121e4535
commit
01a336d881
5 changed files with 64 additions and 76 deletions
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@ -2,7 +2,6 @@
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using ABI_RC.Core.AudioEffects;
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using ABI_RC.Core.Networking;
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using ABI_RC.Core.Savior;
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using ABI_RC.Core.UI;
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using ABI_RC.Core.Util;
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using DarkRift;
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using MelonLoader;
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@ -24,7 +23,7 @@ public class PropUndoButton : MelonMod
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Category.CreateEntry("Enabled", true, description: "Toggle Undo Prop Button.");
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public static readonly MelonPreferences_Entry<bool> EntryUseSFX =
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Category.CreateEntry("Use SFX", true, description: "Enable or disable undo SFX.");
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Category.CreateEntry("Use SFX", false, description: "Toggle audio queues for prop spawn, undo, redo, or warning.");
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// audio clip names, InterfaceAudio adds "PropUndo_" prefix
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public const string sfx_spawn = "PropUndo_sfx_spawn";
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@ -34,7 +33,7 @@ public class PropUndoButton : MelonMod
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public const int redoHistoryLimit = 20; // amount that can be in history at once
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public const int redoTimeoutLimit = 120; // seconds
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public override void OnInitializeMelon()
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{
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HarmonyInstance.Patch( // delete all props in reverse order for redo
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@ -57,6 +56,7 @@ public class PropUndoButton : MelonMod
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typeof(CVRWorld).GetMethod(nameof(CVRWorld.ConfigureWorld)),
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postfix: new HarmonyLib.HarmonyMethod(typeof(PropUndoButton).GetMethod(nameof(OnWorldLoad), BindingFlags.NonPublic | BindingFlags.Static))
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);
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SetupDefaultAudioClips();
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}
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@ -97,8 +97,12 @@ public class PropUndoButton : MelonMod
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}
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}
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private static void OnWorldLoad() => deletedProps.Clear();
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private static void OnUpdateInput()
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{
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if (!EntryEnabled.Value) return;
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if (Input.GetKey(KeyCode.LeftControl))
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{
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if (Input.GetKey(KeyCode.LeftShift) && Input.GetKeyDown(KeyCode.Z))
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@ -116,16 +120,7 @@ public class PropUndoButton : MelonMod
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{
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if (!EntryEnabled.Value) return;
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if (!MetaPort.Instance.worldAllowProps
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|| !MetaPort.Instance.settings.GetSettingsBool("ContentFilterPropsEnabled", false)
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|| NetworkManager.Instance.GameNetwork.ConnectionState != ConnectionState.Connected)
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{
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PlayAudioModule(sfx_warn);
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return;
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}
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// might need to touch
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if (IsAtPropLimit())
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if (!IsPropSpawnAllowed() || IsAtPropLimit())
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{
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PlayAudioModule(sfx_warn);
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return;
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@ -136,29 +131,30 @@ public class PropUndoButton : MelonMod
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private static void OnDeletePropByInstanceId(string instanceId)
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{
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if (string.IsNullOrEmpty(instanceId)) return;
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if (!EntryEnabled.Value || string.IsNullOrEmpty(instanceId)) return;
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CVRSyncHelper.PropData propData = GetPropByInstanceId(instanceId);
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var propData = GetPropByInstanceIdAndOwnerId(instanceId);
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if (propData == null) return;
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// Add the spawned prop to the history of deleted props
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if (deletedProps.Count >= redoHistoryLimit) deletedProps.RemoveAt(0); // Remove the oldest item
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DeletedProp deletedProp = new DeletedProp(propData);
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deletedProps.Add(deletedProp);
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AddDeletedProp(propData);
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PlayAudioModule(sfx_undo);
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}
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private static void OnWorldLoad()
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private static void AddDeletedProp(CVRSyncHelper.PropData propData)
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{
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deletedProps.Clear();
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if (deletedProps.Count >= redoHistoryLimit)
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deletedProps.RemoveAt(0);
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DeletedProp deletedProp = new DeletedProp(propData);
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deletedProps.Add(deletedProp);
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}
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// delete in reverse order for undo to work as expected
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private static bool OnDeleteMyProps()
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{
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List<CVRSyncHelper.PropData> propsList = GetAllProps();
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if (!EntryEnabled.Value) return true;
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List<CVRSyncHelper.PropData> propsList = GetAllPropsByOwnerId();
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for (int i = propsList.Count - 1; i >= 0; i--)
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{
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@ -178,9 +174,7 @@ public class PropUndoButton : MelonMod
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private static void UndoProp()
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{
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if (!EntryEnabled.Value) return;
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var propData = GetLatestProp();
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var propData = GetLatestPropByOwnerId();
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if (propData == null)
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{
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PlayAudioModule(sfx_warn);
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@ -190,7 +184,6 @@ public class PropUndoButton : MelonMod
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if (propData.Spawnable == null)
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{
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propData.Recycle();
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// what should i do here?
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return;
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}
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@ -206,8 +199,9 @@ public class PropUndoButton : MelonMod
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return;
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}
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// only allow redo of prop spawned in last minute
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DeletedProp deletedProp = deletedProps[index];
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if (Time.time - deletedProp.timeDeleted <= redoTimeoutLimit) // only allow redo of prop spawned in last minute
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if (Time.time - deletedProp.timeDeleted <= redoTimeoutLimit)
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{
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if (AttemptRedoProp(deletedProp.propGuid, deletedProp.position, deletedProp.rotation))
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{
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@ -221,77 +215,71 @@ public class PropUndoButton : MelonMod
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}
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// original spawn prop method does not let you specify rotation
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public static bool AttemptRedoProp(string propGuid, Vector3 position, Quaternion quaternion)
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public static bool AttemptRedoProp(string propGuid, Vector3 position, Vector3 rotation)
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{
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if (MetaPort.Instance.worldAllowProps
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&& MetaPort.Instance.settings.GetSettingsBool("ContentFilterPropsEnabled", false)
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&& NetworkManager.Instance.GameNetwork.ConnectionState == ConnectionState.Connected)
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if (!IsPropSpawnAllowed()) return false;
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using (DarkRiftWriter darkRiftWriter = DarkRiftWriter.Create())
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{
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using (DarkRiftWriter darkRiftWriter = DarkRiftWriter.Create())
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darkRiftWriter.Write(propGuid);
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darkRiftWriter.Write(position.x);
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darkRiftWriter.Write(position.y);
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darkRiftWriter.Write(position.z);
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darkRiftWriter.Write(rotation.x);
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darkRiftWriter.Write(rotation.y);
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darkRiftWriter.Write(rotation.z);
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darkRiftWriter.Write(1f);
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darkRiftWriter.Write(1f);
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darkRiftWriter.Write(1f);
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darkRiftWriter.Write(0f);
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using (Message message = Message.Create(10050, darkRiftWriter))
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{
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darkRiftWriter.Write(propGuid);
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darkRiftWriter.Write(position.x);
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darkRiftWriter.Write(position.y);
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darkRiftWriter.Write(position.z);
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darkRiftWriter.Write(0f);
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darkRiftWriter.Write(quaternion.eulerAngles.y);
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darkRiftWriter.Write(0f);
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darkRiftWriter.Write(1f);
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darkRiftWriter.Write(1f);
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darkRiftWriter.Write(1f);
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darkRiftWriter.Write(0f);
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using (Message message = Message.Create(10050, darkRiftWriter))
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{
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NetworkManager.Instance.GameNetwork.SendMessage(message, SendMode.Reliable);
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}
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return true;
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NetworkManager.Instance.GameNetwork.SendMessage(message, SendMode.Reliable);
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}
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}
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else
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{
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if (!MetaPort.Instance.worldAllowProps)
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{
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CohtmlHud.Instance.ViewDropText("Props are not allowed in this world", "");
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}
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return false;
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}
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return true;
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}
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public static void PlayAudioModule(string module)
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{
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if (!EntryUseSFX.Value) return;
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InterfaceAudio.PlayModule(module);
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if (EntryUseSFX.Value)
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{
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InterfaceAudio.PlayModule(module);
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}
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}
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public static bool IsAtPropLimit()
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private static bool IsPropSpawnAllowed()
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{
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// might need rework
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return GetAllProps().Count >= 20;
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return MetaPort.Instance.worldAllowProps
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&& MetaPort.Instance.settings.GetSettingsBool("ContentFilterPropsEnabled", false)
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&& NetworkManager.Instance.GameNetwork.ConnectionState == ConnectionState.Connected;
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}
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private static CVRSyncHelper.PropData GetPropByInstanceId(string instanceId)
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public static bool IsAtPropLimit(int limit = 20)
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{
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// find prop by instance id and if it is ours
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return CVRSyncHelper.Props.Find((CVRSyncHelper.PropData match) => (match.InstanceId == instanceId && match.SpawnedBy == MetaPort.Instance.ownerId));
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return GetAllPropsByOwnerId().Count >= limit;
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}
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private static CVRSyncHelper.PropData GetLatestProp()
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private static CVRSyncHelper.PropData GetPropByInstanceIdAndOwnerId(string instanceId)
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{
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// should already be sorted by spawn order
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return CVRSyncHelper.Props.LastOrDefault((CVRSyncHelper.PropData match) => match.SpawnedBy == MetaPort.Instance.ownerId);
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return CVRSyncHelper.Props.Find(propData => propData.InstanceId == instanceId && propData.SpawnedBy == MetaPort.Instance.ownerId);
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}
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private static List<CVRSyncHelper.PropData> GetAllProps()
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private static CVRSyncHelper.PropData GetLatestPropByOwnerId()
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{
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// im not storing the count because there is good chance itll desync from server
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return CVRSyncHelper.Props.FindAll((CVRSyncHelper.PropData match) => match.SpawnedBy == MetaPort.Instance.ownerId);
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return CVRSyncHelper.Props.LastOrDefault(propData => propData.SpawnedBy == MetaPort.Instance.ownerId);
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}
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private static List<CVRSyncHelper.PropData> GetAllPropsByOwnerId()
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{
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return CVRSyncHelper.Props.FindAll(propData => propData.SpawnedBy == MetaPort.Instance.ownerId);
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}
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public class DeletedProp
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{
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public string propGuid;
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public Vector3 position;
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public Quaternion rotation;
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public Vector3 rotation;
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public float timeDeleted;
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public DeletedProp(CVRSyncHelper.PropData propData)
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@ -301,10 +289,10 @@ public class PropUndoButton : MelonMod
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Vector3 position = spawnable.position;
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position.y -= propData.Spawnable.spawnHeight;
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propGuid = propData.ObjectId;
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this.propGuid = propData.ObjectId;
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this.position = position;
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rotation = spawnable.rotation;
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timeDeleted = Time.time;
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this.rotation = spawnable.rotation.eulerAngles;
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this.timeDeleted = Time.time;
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}
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}
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}
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