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[DesktopVRSwitch] Added buffer to switch transition to ensure it fully played.
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parent
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1 changed files with 2 additions and 2 deletions
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@ -109,14 +109,14 @@ public class VRModeSwitchManager : MonoBehaviour
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{
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{
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if (WorldTransitionSystem.Instance == null) yield break;
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if (WorldTransitionSystem.Instance == null) yield break;
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WorldTransitionSystem.Instance.StartTransition();
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WorldTransitionSystem.Instance.StartTransition();
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yield return new WaitForSeconds(WorldTransitionSystem.Instance.CurrentInLength);
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yield return new WaitForSeconds(WorldTransitionSystem.Instance.CurrentInLength + 0.25f);
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}
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}
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private IEnumerator ContinueTransition()
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private IEnumerator ContinueTransition()
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{
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{
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if (WorldTransitionSystem.Instance == null) yield break;
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if (WorldTransitionSystem.Instance == null) yield break;
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WorldTransitionSystem.Instance.ContinueTransition();
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WorldTransitionSystem.Instance.ContinueTransition();
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yield return new WaitForSeconds(WorldTransitionSystem.Instance.CurrentInLength);
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yield return new WaitForSeconds(WorldTransitionSystem.Instance.CurrentInLength + 0.25f);
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}
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}
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#endregion
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#endregion
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