[LuaNetworkVariables] rename classes

This commit is contained in:
NotAKidoS 2025-05-08 17:15:52 -05:00
parent 8b34359d1b
commit 0a01534aa4
12 changed files with 122 additions and 51 deletions

View file

@ -7,7 +7,7 @@ using MoonSharp.Interpreter;
using UnityEngine;
using Coroutine = UnityEngine.Coroutine;
namespace NAK.LuaNetVars;
namespace NAK.LuaNetworkVariables;
public partial class LuaNetVarController : MonoBehaviour
{
@ -58,13 +58,13 @@ public partial class LuaNetVarController : MonoBehaviour
if (ModNetworkID.Length > ModNetworkManager.MaxMessageIdLength)
{
LuaNetVarsMod.Logger.Error($"ModNetworkID ({ModNetworkID}) exceeds max length of {ModNetworkManager.MaxMessageIdLength} characters!");
LuaNetworkVariablesMod.Logger.Error($"ModNetworkID ({ModNetworkID}) exceeds max length of {ModNetworkManager.MaxMessageIdLength} characters!");
return false;
}
_hashes.Add(_uniquePathHash);
ModNetworkManager.Subscribe(ModNetworkID, OnMessageReceived);
LuaNetVarsMod.Logger.Msg($"Registered LuaNetVarController with ModNetworkID: {ModNetworkID}");
LuaNetworkVariablesMod.Logger.Msg($"Registered LuaNetVarController with ModNetworkID: {ModNetworkID}");
switch (_luaClientBehaviour.Context.objContext)
{
@ -101,7 +101,7 @@ public partial class LuaNetVarController : MonoBehaviour
return;
ModNetworkManager.Unsubscribe(ModNetworkID);
LuaNetVarsMod.Logger.Msg($"Unsubscribed LuaNetVarController with ModNetworkID: {ModNetworkID}");
LuaNetworkVariablesMod.Logger.Msg($"Unsubscribed LuaNetVarController with ModNetworkID: {ModNetworkID}");
_hashes.Remove(_uniquePathHash);
}