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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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losing it
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parent
d15b446960
commit
0b035646d1
4 changed files with 24 additions and 18 deletions
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@ -91,7 +91,6 @@ internal class HarmonyPatches
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{
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QuickMenuHelper helper = __instance.quickMenu.gameObject.AddComponent<QuickMenuHelper>();
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helper.handAnchor = ____leftVrAnchor.transform;
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helper.enabled = false;
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}
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catch (System.Exception e)
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{
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@ -106,8 +105,7 @@ internal class HarmonyPatches
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{
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try
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{
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MainMenuHelper helper = __instance.gameObject.AddComponent<MainMenuHelper>();
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helper.enabled = false;
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__instance.gameObject.AddComponent<MainMenuHelper>();
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}
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catch (System.Exception e)
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{
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@ -126,7 +124,7 @@ internal class HarmonyPatches
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____quickMenuOpen = show;
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__instance.quickMenu.enabled = true;
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__instance.quickMenuAnimator.SetBool("Open", show);
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QuickMenuHelper.Instance.enabled = show;
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QuickMenuHelper.Instance.MenuIsOpen = show;
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QuickMenuHelper.Instance.UpdateWorldAnchors(show);
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//shouldnt run if switching menus on desktop
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if (!MetaPort.Instance.isUsingVr)
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@ -154,7 +152,7 @@ internal class HarmonyPatches
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____gameMenuOpen = show;
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__instance.gameMenuView.enabled = true;
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__instance.uiMenuAnimator.SetBool("Open", show);
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MainMenuHelper.Instance.enabled = show;
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MainMenuHelper.Instance.MenuIsOpen = show;
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MainMenuHelper.Instance.UpdateWorldAnchors(show);
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//shouldnt run if switching menus on desktop
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if (!MetaPort.Instance.isUsingVr)
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@ -21,6 +21,7 @@ public class MainMenuHelper : MonoBehaviour
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public static MainMenuHelper Instance;
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public Transform worldAnchor;
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public bool NeedsPositionUpdate;
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public bool MenuIsOpen;
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void Awake()
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{
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@ -29,12 +30,15 @@ public class MainMenuHelper : MonoBehaviour
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void LateUpdate()
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{
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if (MSP_MenuInfo.UseIndependentHeadTurn)
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MSP_MenuInfo.HandleIndependentLookInput();
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if (MSP_MenuInfo.PlayerAnchorMenus)
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UpdateMenuPosition();
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if (NeedsPositionUpdate)
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UpdateMenuPosition();
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if (MenuIsOpen)
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{
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if (MSP_MenuInfo.UseIndependentHeadTurn)
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MSP_MenuInfo.HandleIndependentLookInput();
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if (MSP_MenuInfo.PlayerAnchorMenus)
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UpdateMenuPosition();
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if (NeedsPositionUpdate)
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UpdateMenuPosition();
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}
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}
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public void CreateWorldAnchors()
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@ -19,6 +19,7 @@ public class QuickMenuHelper : MonoBehaviour
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public Transform worldAnchor;
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public Transform handAnchor;
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public bool NeedsPositionUpdate;
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public bool MenuIsOpen;
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void Awake()
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{
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@ -27,12 +28,15 @@ public class QuickMenuHelper : MonoBehaviour
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void LateUpdate()
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{
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if (MSP_MenuInfo.UseIndependentHeadTurn)
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MSP_MenuInfo.HandleIndependentLookInput();
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if (MSP_MenuInfo.PlayerAnchorMenus || MetaPort.Instance.isUsingVr)
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UpdateMenuPosition();
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if (NeedsPositionUpdate)
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UpdateMenuPosition();
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if (MenuIsOpen)
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{
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if (MSP_MenuInfo.UseIndependentHeadTurn)
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MSP_MenuInfo.HandleIndependentLookInput();
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if (MSP_MenuInfo.PlayerAnchorMenus || MetaPort.Instance.isUsingVr)
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UpdateMenuPosition();
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if (NeedsPositionUpdate)
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UpdateMenuPosition();
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}
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}
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public void CreateWorldAnchors()
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@ -25,6 +25,6 @@ using System.Reflection;
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namespace NAK.Melons.MenuScalePatch.Properties;
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internal static class AssemblyInfoParams
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{
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public const string Version = "4.2.2";
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public const string Version = "4.2.3";
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public const string Author = "NotAKidoS";
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}
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