[DesktopVRSwitch] Nuke CohtmlUISystem Gamepad handling for now.

This commit is contained in:
NotAKidoS 2023-06-19 23:47:43 -05:00
parent 5f95755ad2
commit 0fb7c3d401
19 changed files with 146 additions and 21 deletions

View file

@ -5,18 +5,17 @@ namespace NAK.DesktopVRSwitch.VRModeTrackers;
public class CVRPickupObjectTracker : MonoBehaviour
{
private CVRPickupObject _pickupObject;
private Transform _storedGripOrigin;
internal CVRPickupObject _pickupObject;
internal Transform _storedGripOrigin;
public CVRPickupObjectTracker(CVRPickupObject pickupObject, Transform storedGripOrigin)
void Start()
{
this._pickupObject = pickupObject;
this._storedGripOrigin = storedGripOrigin;
VRModeSwitchManager.OnPostVRModeSwitch += OnPostSwitch;
}
private void OnDestroy()
void OnDestroy()
{
VRModeSwitchManager.OnPostVRModeSwitch -= OnPostSwitch;
}
public void OnPostSwitch(bool intoVR)