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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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wasd
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3 changed files with 47 additions and 51 deletions
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@ -1,51 +1,48 @@
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using ABI_RC.Core.Player;
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using ABI_RC.Core.IO;
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using ABI_RC.Core.IO;
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using ABI_RC.Core.Player;
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using MelonLoader;
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using UnityEngine;
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namespace PathCamDisabler;
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public class PathCamDisabler : MelonMod
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namespace NAK.Melons.PathCamDisabler
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{
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private static MelonPreferences_Category m_categoryPathCamDisabler;
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private static MelonPreferences_Entry<bool> m_entryDisablePathCam, m_entryDisableFlightBind;
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public override void OnInitializeMelon()
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public class PathCamDisablerMod : MelonMod
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{
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m_categoryPathCamDisabler = MelonPreferences.CreateCategory(nameof(PathCamDisabler));
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m_entryDisablePathCam = m_categoryPathCamDisabler.CreateEntry<bool>("Disable Path Camera Controller.", true, description: "Disable path camera controller so you can use your numpad keys without funky shit.");
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m_entryDisableFlightBind = m_categoryPathCamDisabler.CreateEntry<bool>("Disable Flight Binding (if controller off).", false, description: "Disables the flight binding as the path camera controller handles that...?");
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m_categoryPathCamDisabler.SaveToFile(false);
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internal const string SettingsCategory = "PathCamDisabler";
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internal static MelonPreferences_Category m_categoryPathCamDisabler;
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internal static MelonPreferences_Entry<bool> m_entryDisablePathCam, m_entryDisableFlightBind;
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foreach (var setting in m_categoryPathCamDisabler.Entries)
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public override void OnInitializeMelon()
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{
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setting.OnEntryValueChangedUntyped.Subscribe(OnUpdateSettings);
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m_categoryPathCamDisabler = MelonPreferences.CreateCategory(SettingsCategory);
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m_entryDisablePathCam = m_categoryPathCamDisabler.CreateEntry<bool>("Disable Path Camera Controller.", true, description: "Disable Path Camera Controller.");
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m_entryDisableFlightBind = m_categoryPathCamDisabler.CreateEntry<bool>("Disable Flight Binding (if controller off).", false, description: "Disable flight bind if Path Camera Controller is also disabled.");
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m_entryDisablePathCam.OnEntryValueChangedUntyped.Subscribe(OnUpdateSettings);
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MelonLoader.MelonCoroutines.Start(WaitForCVRPathCamController());
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}
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MelonLoader.MelonCoroutines.Start(WaitForLocalPlayer());
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}
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System.Collections.IEnumerator WaitForLocalPlayer()
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{
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while (CVRPathCamController.Instance == null)
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yield return null;
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UpdateSettings();
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}
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private void UpdateSettings()
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{
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CVRPathCamController.Instance.enabled = !m_entryDisablePathCam.Value;
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}
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private void OnUpdateSettings(object arg1, object arg2) => UpdateSettings();
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public override void OnUpdate()
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{
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if (m_entryDisablePathCam.Value && !m_entryDisableFlightBind.Value)
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private System.Collections.IEnumerator WaitForCVRPathCamController()
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{
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if (Input.GetKeyDown(KeyCode.Keypad5))
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while (CVRPathCamController.Instance == null)
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yield return null;
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UpdateSettings();
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}
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private void UpdateSettings()
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{
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CVRPathCamController.Instance.enabled = !m_entryDisablePathCam.Value;
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}
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private void OnUpdateSettings(object arg1, object arg2) => UpdateSettings();
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public override void OnUpdate()
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{
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if (m_entryDisablePathCam.Value && !m_entryDisableFlightBind.Value)
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{
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PlayerSetup.Instance._movementSystem.ToggleFlight();
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if (Input.GetKeyDown(KeyCode.Keypad5))
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{
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PlayerSetup.Instance._movementSystem.ToggleFlight();
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}
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}
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}
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}
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