mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-02 14:29:25 +00:00
[ShadowCloneFallback] Fixed initial state
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parent
b294a1601f
commit
29028a9b54
2 changed files with 25 additions and 13 deletions
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@ -168,6 +168,22 @@
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Oculus.LipSync.dll</HintPath>
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Oculus.LipSync.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="Photon3Unity3D">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Photon3Unity3D.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="PhotonRealtime">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PhotonRealtime.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="PhotonVoice.API">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PhotonVoice.API.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="PhotonVoice">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PhotonVoice.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="PICO.Platform">
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<Reference Include="PICO.Platform">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PICO.Platform.dll</HintPath>
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\PICO.Platform.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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@ -236,18 +252,6 @@
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.EnterpriseServices.dll</HintPath>
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.EnterpriseServices.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="System.Reflection.Emit">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Reflection.Emit.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Reflection.Emit.ILGeneration">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Reflection.Emit.ILGeneration.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.Reflection.Emit.Lightweight">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.Reflection.Emit.Lightweight.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System.IO.Compression">
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<Reference Include="System.IO.Compression">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.IO.Compression.dll</HintPath>
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\System.IO.Compression.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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@ -540,6 +544,10 @@
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Threading.dll</HintPath>
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Core.Threading.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="Unity.Services.Vivox">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.Services.Vivox.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Unity.TextMeshPro">
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<Reference Include="Unity.TextMeshPro">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.TextMeshPro.dll</HintPath>
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.TextMeshPro.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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@ -904,5 +912,9 @@
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Valve.Newtonsoft.Json.dll</HintPath>
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Valve.Newtonsoft.Json.dll</HintPath>
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<Private>False</Private>
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<Private>False</Private>
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</Reference>
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</Reference>
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<Reference Include="websocket-sharp">
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<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\websocket-sharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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@ -15,7 +15,7 @@ public class ShadowCloneFallback : MelonMod
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public override void OnInitializeMelon()
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public override void OnInitializeMelon()
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{
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{
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ShadowCloneUtils.s_UseShaderClones = EntryUseFallbackClones.Value;
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ShadowCloneUtils.s_UseShaderClones = !EntryUseFallbackClones.Value;
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EntryUseFallbackClones.OnEntryValueChanged.Subscribe(OnEnabledChanged);
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EntryUseFallbackClones.OnEntryValueChanged.Subscribe(OnEnabledChanged);
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}
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}
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