[PropLoadingHexagon] Fixed The Clapper integration

This commit is contained in:
NotAKidoS 2024-06-24 04:33:25 -05:00
parent 16e6d784f9
commit 29ae509a5b

View file

@ -28,9 +28,9 @@ public class ClappableLoadingHex : Kafe.TheClapper.Clappable
public static void Create(LoadingHexagonController loadingHexagon) public static void Create(LoadingHexagonController loadingHexagon)
{ {
GameObject target = loadingHexagon.gameObject; GameObject target = loadingHexagon.transform.GetChild(0).gameObject;
if (!target.gameObject.TryGetComponent(out ClappableLoadingHex clappableHexagon)) if (!target.gameObject.TryGetComponent(out ClappableLoadingHex clappableHexagon))
clappableHexagon = target.gameObject.AddComponent<ClappableLoadingHex>(); clappableHexagon = target.AddComponent<ClappableLoadingHex>();
clappableHexagon._loadingHexagon = loadingHexagon; clappableHexagon._loadingHexagon = loadingHexagon;
} }
} }