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[PathCamDisabler] Fixes for 2023r171
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4 changed files with 50 additions and 36 deletions
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@ -1,49 +1,34 @@
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using ABI_RC.Core.IO;
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using ABI_RC.Core.Player;
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using MelonLoader;
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using UnityEngine;
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using MelonLoader;
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namespace NAK.PathCamDisabler;
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public class PathCamDisabler : MelonMod
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{
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public static readonly MelonPreferences_Category Category =
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public static readonly MelonPreferences_Category Category =
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MelonPreferences.CreateCategory(nameof(PathCamDisabler));
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public static readonly MelonPreferences_Entry<bool> EntryDisablePathCam =
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Category.CreateEntry("Disable Path Camera Controller.", true, description: "Disable Path Camera Controller.");
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public static readonly MelonPreferences_Entry<bool> EntryDisablePathCam =
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Category.CreateEntry("Disable Path Camera Controller", true, description: "Disable Path Camera Controller.");
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public static readonly MelonPreferences_Entry<bool> EntryDisableFlightBind =
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Category.CreateEntry("Disable Flight Binding (if controller off).", false, description: "Disable flight bind if Path Camera Controller is also disabled.");
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public static readonly MelonPreferences_Entry<bool> EntryDisableFlightBind =
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Category.CreateEntry("Disable Flight Binding", false, description: "Disable flight bind if Path Camera Controller is also disabled.");
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public override void OnInitializeMelon()
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{
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EntryDisablePathCam.OnEntryValueChangedUntyped.Subscribe(OnUpdateSettings);
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MelonLoader.MelonCoroutines.Start(WaitForCVRPathCamController());
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ApplyPatches(typeof(HarmonyPatches.CVRPathCamControllerPatches));
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ApplyPatches(typeof(HarmonyPatches.CVRInputModule_KeyboardPatches));
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}
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private System.Collections.IEnumerator WaitForCVRPathCamController()
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private void ApplyPatches(Type type)
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{
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while (CVRPathCamController.Instance == null)
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yield return null;
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UpdateSettings();
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}
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private void UpdateSettings()
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{
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CVRPathCamController.Instance.enabled = !EntryDisablePathCam.Value;
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}
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private void OnUpdateSettings(object arg1, object arg2) => UpdateSettings();
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public override void OnUpdate()
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{
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if (EntryDisablePathCam.Value && !EntryDisableFlightBind.Value)
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try
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{
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if (Input.GetKeyDown(KeyCode.Keypad5))
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{
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PlayerSetup.Instance._movementSystem.ToggleFlight();
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}
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HarmonyInstance.PatchAll(type);
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}
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catch (Exception e)
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{
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LoggerInstance.Msg($"Failed while patching {type.Name}!");
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LoggerInstance.Error(e);
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}
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}
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}
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