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further cleanup of repo
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namespace NAK.CVRLuaToolsExtension;
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[Serializable]
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public struct ScriptInfo
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{
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public string AssetId; // we will reload all scripts with this asset id
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public int LuaComponentId; // the target lua component id
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public string ScriptName; // the new script name
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public string ScriptPath;
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public string ScriptText; // the new script text
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}
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