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LuaTTS: fixes for latest scripting nightly
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parent
af00f4c6d0
commit
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4 changed files with 35 additions and 22 deletions
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@ -1,23 +1,23 @@
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{
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"_id": 211,
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"name": "RelativeSync",
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"_id": -1,
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"name": "LuaTTS",
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"modversion": "1.0.2",
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"gameversion": "2024r175",
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"gameversion": "2024r176",
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"loaderversion": "0.6.1",
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"modtype": "Mod",
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"author": "NotAKidoS",
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"description": "Relative sync for Movement Parent & Chairs. Requires both users to have the mod installed. Synced over Mod Network.\n\nProvides some Experimental settings to also fix local jitter on movement parents.",
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"description": "Provides access to the built-in text-to-speech (TTS) functionality to lua scripts. Allows you to make the local player speak.",
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"searchtags": [
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"relative",
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"sync",
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"movement",
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"chair"
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"lua",
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"tts",
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"texttospeech",
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"tomato"
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],
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"requirements": [
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"None"
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],
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"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r28/RelativeSync.dll",
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"sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/RelativeSync/",
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"changelog": "- Fixed RelativeSyncMarker not generating correct path hash for local player\n - This fixes relative sync on local avatar movement parents\n- Fixed initial calculated interpolation interval when assigning a new RelativeSyncMarker for a remote user\n - Would calculate from time was last on a movement parent, which could lead to seconds long interpolation\n- Added Network Debug settings\n- Added experimental settings to fix **local** jitter on movement parents\n - These options are disabled by default as they have not been heavily tested",
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"embedcolor": "#507e64"
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"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r28/LuaTTS.dll",
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"sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/LuaTTS/",
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"changelog": "- Initial release.",
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"embedcolor": "#f61963"
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}
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