[ThirdPerson] Added restriction when world has Zoom disabled.

This commit is contained in:
NotAKidoS 2023-12-28 02:45:59 -06:00
parent 3482826441
commit 374ab6c11e
3 changed files with 28 additions and 30 deletions

View file

@ -1,15 +1,10 @@
using ABI_RC.Core.Base; using ABI_RC.Core.Player;
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior; using ABI_RC.Core.Savior;
using ABI_RC.Core.Util.Object_Behaviour; using ABI_RC.Core.Util.Object_Behaviour;
using Aura2API;
using BeautifyEffect;
using System.Collections; using System.Collections;
using System.Reflection;
using ABI_RC.Core; using ABI_RC.Core;
using ABI.CCK.Components;
using UnityEngine; using UnityEngine;
using UnityEngine.AzureSky;
using UnityEngine.Rendering.PostProcessing;
namespace NAK.ThirdPerson; namespace NAK.ThirdPerson;
@ -38,17 +33,13 @@ internal static class CameraLogic
get => _state; get => _state;
set set
{ {
_state = value; _state = !CheckIsRestricted() && value;
if (_state) _storedCamMask = _desktopCam.cullingMask; if (_state) _storedCamMask = _desktopCam.cullingMask;
_desktopCam.cullingMask = _state ? 0 : _storedCamMask; _desktopCam.cullingMask = _state ? 0 : _storedCamMask;
_thirdpersonCam.gameObject.SetActive(_state); _thirdpersonCam.gameObject.SetActive(_state);
} }
} }
private static bool _setupPostProcessing;
private static readonly FieldInfo _ppResourcesFieldInfo = typeof(PostProcessLayer).GetField("m_Resources", BindingFlags.NonPublic | BindingFlags.Instance);
private static readonly FieldInfo _ppOldResourcesFieldInfo = typeof(PostProcessLayer).GetField("m_OldResources", BindingFlags.NonPublic | BindingFlags.Instance);
internal static IEnumerator SetupCamera() internal static IEnumerator SetupCamera()
{ {
yield return new WaitUntil(() => PlayerSetup.Instance); yield return new WaitUntil(() => PlayerSetup.Instance);
@ -71,41 +62,46 @@ internal static class CameraLogic
internal static void CopyPlayerCamValues() internal static void CopyPlayerCamValues()
{ {
Camera ourCamComponent = _thirdpersonCam;
Camera activePlayerCam = PlayerSetup.Instance.GetActiveCamera().GetComponent<Camera>(); Camera activePlayerCam = PlayerSetup.Instance.GetActiveCamera().GetComponent<Camera>();
if (ourCamComponent == null || activePlayerCam == null) if (_thirdpersonCam == null || activePlayerCam == null)
return; return;
ThirdPerson.Logger.Msg("Copying active camera settings & components."); ThirdPerson.Logger.Msg("Copying active camera settings & components.");
CVRTools.CopyToDestCam(activePlayerCam, _thirdpersonCam);
if (!CheckIsRestricted())
return;
CVRTools.CopyToDestCam(_thirdpersonCam, activePlayerCam); ThirdPerson.Logger.Msg("Third person camera is restricted by the world.");
State = false;
} }
internal static void RelocateCam(CameraLocation location, bool resetDist = false) internal static void RelocateCam(CameraLocation location, bool resetDist = false)
{ {
_thirdpersonCam.transform.rotation = _desktopCam.transform.rotation; Transform thirdPersonCam = _thirdpersonCam.transform;
thirdPersonCam.rotation = _desktopCam.transform.rotation;
if (resetDist) ResetDist(); if (resetDist) ResetDist();
switch (location) switch (location)
{ {
case CameraLocation.FrontView: case CameraLocation.FrontView:
_thirdpersonCam.transform.localPosition = new Vector3(0, 0.015f, 1f - _dist) * _scale; thirdPersonCam.localPosition = new Vector3(0, 0.015f, 1f - _dist) * _scale;
_thirdpersonCam.transform.localRotation = new Quaternion(0, 180, 0, 0); thirdPersonCam.localRotation = new Quaternion(0, 180, 0, 0);
CurrentLocation = CameraLocation.FrontView; CurrentLocation = CameraLocation.FrontView;
break; break;
case CameraLocation.RightSide: case CameraLocation.RightSide:
_thirdpersonCam.transform.localPosition = new Vector3(0.3f, 0.015f, -1.5f + _dist) * _scale; thirdPersonCam.localPosition = new Vector3(0.3f, 0.015f, -1.5f + _dist) * _scale;
_thirdpersonCam.transform.localRotation = new Quaternion(0, 0, 0, 0); thirdPersonCam.localRotation = new Quaternion(0, 0, 0, 0);
CurrentLocation = CameraLocation.RightSide; CurrentLocation = CameraLocation.RightSide;
break; break;
case CameraLocation.LeftSide: case CameraLocation.LeftSide:
_thirdpersonCam.transform.localPosition = new Vector3(-0.3f, 0.015f, -1.5f + _dist) * _scale; thirdPersonCam.localPosition = new Vector3(-0.3f, 0.015f, -1.5f + _dist) * _scale;
_thirdpersonCam.transform.localRotation = new Quaternion(0, 0, 0, 0); thirdPersonCam.localRotation = new Quaternion(0, 0, 0, 0);
CurrentLocation = CameraLocation.LeftSide; CurrentLocation = CameraLocation.LeftSide;
break; break;
case CameraLocation.Default: case CameraLocation.Default:
default: default:
_thirdpersonCam.transform.localPosition = new Vector3(0, 0.015f, -1.5f + _dist) * _scale; thirdPersonCam.localPosition = new Vector3(0, 0.015f, -1.5f + _dist) * _scale;
_thirdpersonCam.transform.localRotation = new Quaternion(0, 0, 0, 0); thirdPersonCam.localRotation = new Quaternion(0, 0, 0, 0);
CurrentLocation = CameraLocation.Default; CurrentLocation = CameraLocation.Default;
break; break;
} }
@ -116,4 +112,6 @@ internal static class CameraLogic
internal static void ScrollDist(float sign) { _dist += sign * 0.25f; RelocateCam(CurrentLocation); } internal static void ScrollDist(float sign) { _dist += sign * 0.25f; RelocateCam(CurrentLocation); }
internal static void AdjustScale(float height) { _scale = height; RelocateCam(CurrentLocation); } internal static void AdjustScale(float height) { _scale = height; RelocateCam(CurrentLocation); }
internal static void CheckVRMode() { if (MetaPort.Instance.isUsingVr) State = false; } internal static void CheckVRMode() { if (MetaPort.Instance.isUsingVr) State = false; }
} private static bool CheckIsRestricted()
=> !CVRWorld.Instance.enableZoom;
}

View file

@ -27,6 +27,6 @@ using System.Reflection;
namespace NAK.ThirdPerson.Properties; namespace NAK.ThirdPerson.Properties;
internal static class AssemblyInfoParams internal static class AssemblyInfoParams
{ {
public const string Version = "1.0.6"; public const string Version = "1.0.7";
public const string Author = "Davi & NotAKidoS"; public const string Author = "Davi & NotAKidoS";
} }

View file

@ -2,7 +2,7 @@
{ {
"_id": 16, "_id": 16,
"name": "ThirdPerson", "name": "ThirdPerson",
"modversion": "1.0.6", "modversion": "1.0.7",
"gameversion": "2023r173", "gameversion": "2023r173",
"loaderversion": "0.6.1", "loaderversion": "0.6.1",
"modtype": "Mod", "modtype": "Mod",
@ -14,9 +14,9 @@
"third person" "third person"
], ],
"requirements": [], "requirements": [],
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r22/ThirdPerson.dll", "downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r23/ThirdPerson.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/ThirdPerson", "sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/ThirdPerson",
"changelog": "- Fixed not updating stored culling mask on world join or ThirdPerson toggle.\n- Switched to using CVRTools.CopyToDestCam when copying camera settings.", "changelog": "- Added restriction to worlds with Zoom disabled.",
"embedcolor": "#F61961" "embedcolor": "#F61961"
} }
] ]