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touchups
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9cc62a961c
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2 changed files with 10 additions and 13 deletions
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@ -27,18 +27,15 @@ public class BadAnimatorFix : MonoBehaviour
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{
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AnimatorStateInfo stateInfo = animator.GetCurrentAnimatorStateInfo(layerIndex);
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AnimatorTransitionInfo transitionInfo = animator.GetAnimatorTransitionInfo(layerIndex);
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// Skip if state doesn't loop or if mid-transition
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if (!stateInfo.loop || transitionInfo.fullPathHash != 0) continue;
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// Skip if state hasn't looped enough
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if (stateInfo.normalizedTime > StateLimit)
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{
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float rewindOffset = (stateInfo.normalizedTime % 1f) + 10f;
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animator.Play(stateInfo.fullPathHash, layerIndex, rewindOffset);
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// Skip if mid-transition
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if (transitionInfo.fullPathHash != 0) continue;
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// Skip if anim doesn't loop, or hasn't looped enough
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if (stateInfo.normalizedTime < StateLimit) continue;
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// Rewind state, with 10f as buffer, to account for reasonable use of ExitTime
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float offset = 10f + (stateInfo.normalizedTime % 1f);
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animator.Play(stateInfo.fullPathHash, layerIndex, offset);
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rewound = true;
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}
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}
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if (rewound)
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{
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@ -6,7 +6,7 @@
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"loaderversion": "0.5.7",
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"modtype": "Mod",
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"author": "NotAKidoS",
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"description": "This mod occasionally rewinds animation states that have loop enabled.\n\nUnity seems to have a weird quirk where animations with loop cause performance issues after running for a long long time.\nYou'll only start to notice this after a few hours to a few days of idling.\n\nDisable loop on your 2-frame toggle clips! They cycle insanely fast and heavily contribute to this issue.",
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"description": "This mod occasionally rewinds animation states that have loop enabled.\n\nUnity seems to have a weird quirk where *sometimes* animations with loop cause performance issues after running for a long time.\nYou'll only start to notice this after a few hours to a few days of idling.\n\nIf you don't happen to be AFK for long periods of time, you probably don't need this mod. This issue seems to be primarily caused by one-two frame animation clips meant for toggles with loop needlessly enabled.",
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"searchtags": [
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"bad",
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"fix",
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