Merge pull request #34 from SketchFoxsky/main

Stickers World Restrictions
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NotAKidoS 2024-09-20 23:24:27 -05:00 committed by GitHub
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@ -1,253 +1,253 @@
 
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EndGlobalSection EndGlobalSection
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EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

View file

@ -1,89 +1,123 @@
using BTKUILib; using BTKUILib;
using BTKUILib.UIObjects; using BTKUILib.UIObjects;
using BTKUILib.UIObjects.Components; using BTKUILib.UIObjects.Components;
using BTKUILib.UIObjects.Objects; using BTKUILib.UIObjects.Objects;
namespace NAK.Stickers.Integrations; namespace NAK.Stickers.Integrations;
public static partial class BTKUIAddon public static partial class BTKUIAddon
{ {
private static Category _ourCategory; private static Category _ourCategory;
private static readonly MultiSelection _sfxSelection = private static readonly MultiSelection _sfxSelection =
MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_SelectedSFX); MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_SelectedSFX);
private static readonly MultiSelection _desktopKeybindSelection = private static readonly MultiSelection _desktopKeybindSelection =
MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_PlaceBinding); MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_PlaceBinding);
private static readonly MultiSelection _tabDoubleClickSelection = private static readonly MultiSelection _tabDoubleClickSelection =
MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_TabDoubleClick); MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_TabDoubleClick);
#region Category Setup public static Button placeStickersButton;
private static void Setup_StickersModCategory() #region Category Setup
{
_ourCategory = _rootPage.AddMelonCategory(ModSettings.Hidden_Foldout_SettingsCategory); private static void Setup_StickersModCategory()
{
Button placeStickersButton = _ourCategory.AddButton("Place Stickers", "Stickers-magic-wand", "Place stickers via raycast.", ButtonStyle.TextWithIcon); _ourCategory = _rootPage.AddMelonCategory(ModSettings.Hidden_Foldout_SettingsCategory);
placeStickersButton.OnPress += OnPlaceStickersButtonClick;
placeStickersButton = _ourCategory.AddButton("Place Stickers", "Stickers-magic-wand", "Place stickers via raycast.", ButtonStyle.TextWithIcon);
Button clearSelfStickersButton = _ourCategory.AddButton("Clear Self", "Stickers-eraser", "Clear own stickers.", ButtonStyle.TextWithIcon); placeStickersButton.OnPress += OnPlaceStickersButtonClick;
clearSelfStickersButton.OnPress += OnClearSelfStickersButtonClick;
Button clearSelfStickersButton = _ourCategory.AddButton("Clear Self", "Stickers-eraser", "Clear own stickers.", ButtonStyle.TextWithIcon);
Button clearAllStickersButton = _ourCategory.AddButton("Clear All", "Stickers-rubbish-bin", "Clear all stickers.", ButtonStyle.TextWithIcon); clearSelfStickersButton.OnPress += OnClearSelfStickersButtonClick;
clearAllStickersButton.OnPress += OnClearAllStickersButtonClick;
Button clearAllStickersButton = _ourCategory.AddButton("Clear All", "Stickers-rubbish-bin", "Clear all stickers.", ButtonStyle.TextWithIcon);
Button openStickersFolderButton = _ourCategory.AddButton("Open Stickers Folder", "Stickers-folder", "Open UserData/Stickers folder in explorer. If above 256kb your image will automatically be downscaled for networking reasons.", ButtonStyle.TextWithIcon); clearAllStickersButton.OnPress += OnClearAllStickersButtonClick;
openStickersFolderButton.OnPress += OnOpenStickersFolderButtonClick;
Button openStickersFolderButton = _ourCategory.AddButton("Open Stickers Folder", "Stickers-folder", "Open UserData/Stickers folder in explorer. If above 256kb your image will automatically be downscaled for networking reasons.", ButtonStyle.TextWithIcon);
Button openStickerSFXButton = _ourCategory.AddButton("Sticker SFX", "Stickers-headset", "Choose the SFX used when a sticker is placed.", ButtonStyle.TextWithIcon); openStickersFolderButton.OnPress += OnOpenStickersFolderButtonClick;
openStickerSFXButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_sfxSelection);
Button openStickerSFXButton = _ourCategory.AddButton("Sticker SFX", "Stickers-headset", "Choose the SFX used when a sticker is placed.", ButtonStyle.TextWithIcon);
ToggleButton toggleDesktopKeybindButton = _ourCategory.AddToggle("Use Desktop Keybind", "Should the Desktop keybind be active.", ModSettings.Entry_UsePlaceBinding.Value); openStickerSFXButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_sfxSelection);
Button openDesktopKeybindButton = _ourCategory.AddButton("Desktop Keybind", "Stickers-alphabet", "Choose the key binding to place stickers.", ButtonStyle.TextWithIcon);
openDesktopKeybindButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_desktopKeybindSelection); ToggleButton toggleDesktopKeybindButton = _ourCategory.AddToggle("Use Desktop Keybind", "Should the Desktop keybind be active.", ModSettings.Entry_UsePlaceBinding.Value);
toggleDesktopKeybindButton.OnValueUpdated += (b) => Button openDesktopKeybindButton = _ourCategory.AddButton("Desktop Keybind", "Stickers-alphabet", "Choose the key binding to place stickers.", ButtonStyle.TextWithIcon);
{ openDesktopKeybindButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_desktopKeybindSelection);
ModSettings.Entry_UsePlaceBinding.Value = b; toggleDesktopKeybindButton.OnValueUpdated += (b) =>
openDesktopKeybindButton.Disabled = !b; {
}; ModSettings.Entry_UsePlaceBinding.Value = b;
openDesktopKeybindButton.Disabled = !b;
Button openTabDoubleClickButton = _ourCategory.AddButton("Tab Double Click", "Stickers-mouse", "Choose the action to perform when double clicking the Stickers tab.", ButtonStyle.TextWithIcon); };
openTabDoubleClickButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_tabDoubleClickSelection);
} Button openTabDoubleClickButton = _ourCategory.AddButton("Tab Double Click", "Stickers-mouse", "Choose the action to perform when double clicking the Stickers tab.", ButtonStyle.TextWithIcon);
openTabDoubleClickButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_tabDoubleClickSelection);
#endregion Category Setup }
#region Button Actions #endregion Category Setup
private static void OnPlaceStickersButtonClick() #region Button Actions
{
if (!_isOurTabOpened) return; private static void OnPlaceStickersButtonClick()
string mode = StickerSystem.Instance.IsInStickerMode ? "Exiting" : "Entering"; {
QuickMenuAPI.ShowAlertToast($"{mode} sticker placement mode...", 2); if (!_isOurTabOpened) return;
StickerSystem.Instance.IsInStickerMode = !StickerSystem.Instance.IsInStickerMode;
} if (StickerSystem.RestrictedInstance == false)
{
private static void OnClearSelfStickersButtonClick() string mode = StickerSystem.Instance.IsInStickerMode ? "Exiting" : "Entering";
{ QuickMenuAPI.ShowAlertToast($"{mode} sticker placement mode...", 2);
if (!_isOurTabOpened) return; StickerSystem.Instance.IsInStickerMode = !StickerSystem.Instance.IsInStickerMode;
QuickMenuAPI.ShowAlertToast("Clearing own stickers in world...", 2); }
StickerSystem.Instance.ClearStickersSelf(); else
} {
QuickMenuAPI.ShowAlertToast("Stickers are not allowed in this world!", 2);
private static void OnClearAllStickersButtonClick() }
{ }
if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Clearing all stickers in world...", 2); private static void OnClearSelfStickersButtonClick()
StickerSystem.Instance.ClearAllStickers(); {
} if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Clearing own stickers in world...", 2);
private static void OnOpenStickersFolderButtonClick() StickerSystem.Instance.ClearStickersSelf();
{ }
if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Opening Stickers folder in Explorer...", 2); private static void OnClearAllStickersButtonClick()
StickerSystem.OpenStickersFolder(); {
} if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Clearing all stickers in world...", 2);
#endregion Button Actions StickerSystem.Instance.ClearAllStickers();
}
private static void OnOpenStickersFolderButtonClick()
{
if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Opening Stickers folder in Explorer...", 2);
StickerSystem.OpenStickersFolder();
}
public static void UpdateStickerMenu() //TODO: add Icon changing, Bono needs to expose the value first.
{
if (StickerSystem.RestrictedInstance == true)
{
_rootPage.MenuSubtitle = "Stickers... are sadly disabled in this world.";
placeStickersButton.Disabled = true;
placeStickersButton.ButtonText = "Stickers Disabled";
placeStickersButton.ButtonTooltip = "This world is not allowing Stickers.";
placeStickersButton.ButtonIcon = "Stickers-magic-wand-broken";
}
else
{
_rootPage.MenuSubtitle = "Stickers! Double-click the tab to quickly toggle Sticker Mode.";
placeStickersButton.Disabled = false;
placeStickersButton.ButtonText = "Place Stickers";
placeStickersButton.ButtonTooltip = "Place stickers via raycast.";
placeStickersButton.ButtonIcon = "Stickers-magic-wand";
}
}
#endregion Button Actions
} }

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@ -1,107 +1,114 @@
using BTKUILib; using BTKUILib;
using BTKUILib.UIObjects; using BTKUILib.UIObjects;
using NAK.Stickers.Networking; using NAK.Stickers.Networking;
using NAK.Stickers.Utilities; using NAK.Stickers.Utilities;
using System.Reflection;
namespace NAK.Stickers.Integrations; using System.Runtime.InteropServices;
public static partial class BTKUIAddon namespace NAK.Stickers.Integrations;
{
private static Page _rootPage; public static partial class BTKUIAddon
private static string _rootPageElementID; {
private static Page _rootPage;
private static bool _isOurTabOpened; private static string _rootPageElementID;
public static void Initialize() private static bool _isOurTabOpened;
{
Setup_Icons(); public static void Initialize()
Setup_StickerModTab(); {
Setup_PlayerOptionsPage(); Setup_Icons();
} Setup_StickerModTab();
Setup_PlayerOptionsPage();
#region Setup }
private static void Setup_Icons() #region Setup
{
// All icons used - https://www.flaticon.com/authors/gohsantosadrive private static void Setup_Icons()
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-alphabet", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-alphabet.png")); {
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-eraser", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-eraser.png")); // All icons used - https://www.flaticon.com/authors/gohsantosadrive
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-folder", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-folder.png")); QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-alphabet", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-alphabet.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-headset", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-headset.png")); QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-eraser", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-eraser.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-magnifying-glass", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-magnifying-glass.png")); QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-folder", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-folder.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-magic-wand", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-magic-wand.png")); QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-headset", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-headset.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-mouse", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-mouse.png")); QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-magnifying-glass", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-magnifying-glass.png"));
//QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-pencil", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-pencil.png")); QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-magic-wand", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-magic-wand.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-puzzle", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-puzzle.png")); QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-magic-wand-broken", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-magic-wand-broken.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-rubbish-bin", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-rubbish-bin.png")); QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-mouse", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-mouse.png"));
} //QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-pencil", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-pencil.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-puzzle", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-puzzle.png"));
private static void Setup_StickerModTab() QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-puzzle-disabled", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-puzzle-disabled.png")); //Disabled Sticker Puzzle
{ QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-rubbish-bin", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-rubbish-bin.png"));
_rootPage = new Page(ModSettings.ModName, ModSettings.SM_SettingsCategory, true, "Stickers-puzzle") }
{
MenuTitle = ModSettings.SM_SettingsCategory, private static void Setup_StickerModTab()
MenuSubtitle = "Stickers! Double-click the tab to quickly toggle Sticker Mode.", {
}; _rootPage = new Page(ModSettings.ModName, ModSettings.SM_SettingsCategory, true, "Stickers-Puzzle") //Sticker Icon will be left blank as it is updated on world join, AFTER Icon value is exposed..
{
_rootPageElementID = _rootPage.ElementID; MenuTitle = ModSettings.SM_SettingsCategory,
MenuSubtitle = "", //Left this blank as it is defined when the world loads
QuickMenuAPI.OnTabChange += OnTabChange; };
ModNetwork.OnTextureOutboundStateChanged += (isSending) =>
{ _rootPageElementID = _rootPage.ElementID;
if (_isOurTabOpened && isSending) QuickMenuAPI.ShowAlertToast("Sending Sticker over Mod Network...", 2);
//_rootPage.Disabled = isSending; // TODO: fix being able to select stickers while sending QuickMenuAPI.OnTabChange += OnTabChange;
}; ModNetwork.OnTextureOutboundStateChanged += (isSending) =>
{
StickerSystem.OnStickerLoaded += (slotIndex, imageRelativePath) => if (_isOurTabOpened && isSending) QuickMenuAPI.ShowAlertToast("Sending Sticker over Mod Network...", 2);
{ //_rootPage.Disabled = isSending; // TODO: fix being able to select stickers while sending
if (_isOurTabOpened) QuickMenuAPI.ShowAlertToast($"Sticker loaded: {imageRelativePath}", 2); };
_stickerSelectionButtons[slotIndex].ButtonIcon = StickerCache.GetBtkUiIconName(imageRelativePath);
}; StickerSystem.OnStickerLoaded += (slotIndex, imageRelativePath) =>
{
StickerSystem.OnStickerLoadFailed += (slotIndex, error) => if (_isOurTabOpened) QuickMenuAPI.ShowAlertToast($"Sticker loaded: {imageRelativePath}", 2);
{ _stickerSelectionButtons[slotIndex].ButtonIcon = StickerCache.GetBtkUiIconName(imageRelativePath);
if (_isOurTabOpened) QuickMenuAPI.ShowAlertToast(error, 3); };
};
StickerSystem.OnStickerLoadFailed += (slotIndex, error) =>
Setup_StickersModCategory(); {
Setup_StickerSelectionCategory(); if (_isOurTabOpened) QuickMenuAPI.ShowAlertToast(error, 3);
Setup_OtherOptionsCategory(); };
}
Setup_StickersModCategory();
#endregion Setup Setup_StickerSelectionCategory();
Setup_OtherOptionsCategory();
#region Double-Click Place Sticker }
private static DateTime lastTime = DateTime.Now; #endregion Setup
private static void OnTabChange(string newTab, string previousTab) #region Double-Click Place Sticker
{
_isOurTabOpened = newTab == _rootPageElementID; private static DateTime lastTime = DateTime.Now;
if (!_isOurTabOpened) return;
private static void OnTabChange(string newTab, string previousTab)
TimeSpan timeDifference = DateTime.Now - lastTime; {
if (timeDifference.TotalSeconds <= 0.5) _isOurTabOpened = newTab == _rootPageElementID;
{ if (!_isOurTabOpened) return;
switch (ModSettings.Entry_TabDoubleClick.Value)
{ TimeSpan timeDifference = DateTime.Now - lastTime;
default: if (timeDifference.TotalSeconds <= 0.5)
case TabDoubleClick.ToggleStickerMode: {
OnPlaceStickersButtonClick(); switch (ModSettings.Entry_TabDoubleClick.Value)
break; {
case TabDoubleClick.ClearAllStickers: default:
OnClearAllStickersButtonClick(); case TabDoubleClick.ToggleStickerMode:
break; if (StickerSystem.RestrictedInstance == false)
case TabDoubleClick.ClearSelfStickers: {
OnClearSelfStickersButtonClick(); OnPlaceStickersButtonClick();
break; }
case TabDoubleClick.None: break;
break; case TabDoubleClick.ClearAllStickers:
} OnClearAllStickersButtonClick();
return; break;
} case TabDoubleClick.ClearSelfStickers:
lastTime = DateTime.Now; OnClearSelfStickersButtonClick();
} break;
case TabDoubleClick.None:
#endregion Double-Click Place Sticker break;
}
return;
}
lastTime = DateTime.Now;
}
#endregion Double-Click Place Sticker
} }

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@ -1,32 +1,32 @@
using NAK.Stickers.Properties; using NAK.Stickers.Properties;
using MelonLoader; using MelonLoader;
using System.Reflection; using System.Reflection;
[assembly: AssemblyVersion(AssemblyInfoParams.Version)] [assembly: AssemblyVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)] [assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)] [assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyTitle(nameof(NAK.Stickers))] [assembly: AssemblyTitle(nameof(NAK.Stickers))]
[assembly: AssemblyCompany(AssemblyInfoParams.Author)] [assembly: AssemblyCompany(AssemblyInfoParams.Author)]
[assembly: AssemblyProduct(nameof(NAK.Stickers))] [assembly: AssemblyProduct(nameof(NAK.Stickers))]
[assembly: MelonInfo( [assembly: MelonInfo(
typeof(NAK.Stickers.StickerMod), typeof(NAK.Stickers.StickerMod),
nameof(NAK.Stickers), nameof(NAK.Stickers),
AssemblyInfoParams.Version, AssemblyInfoParams.Version,
AssemblyInfoParams.Author, AssemblyInfoParams.Author,
downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/Stickers" downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/Stickers"
)] )]
[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")] [assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)] [assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)] [assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
[assembly: MelonColor(255, 246, 25, 99)] // red-pink [assembly: MelonColor(255, 246, 25, 99)] // red-pink
[assembly: MelonAuthorColor(255, 158, 21, 32)] // red [assembly: MelonAuthorColor(255, 158, 21, 32)] // red
[assembly: HarmonyDontPatchAll] [assembly: HarmonyDontPatchAll]
namespace NAK.Stickers.Properties; namespace NAK.Stickers.Properties;
internal static class AssemblyInfoParams internal static class AssemblyInfoParams
{ {
public const string Version = "1.0.7"; public const string Version = "1.0.8";
public const string Author = "NotAKidoS"; public const string Author = "NotAKidoS, SketchFoxsky";
} }

View file

@ -22,6 +22,12 @@ Any image placed in the `UserData/Stickers/` folder will be available to choose
- Requires the experimental Shader Safety Settings to be disabled as it will cause crashes when decals attempt to generate on GPU. - Requires the experimental Shader Safety Settings to be disabled as it will cause crashes when decals attempt to generate on GPU.
- The mod will automatically disable this setting when it is enabled on startup. - The mod will automatically disable this setting when it is enabled on startup.
### Restrictions
- Full Restriction.
- To disable Stickers for the whole world, name an empty GameObject "**[DisableStickers]**".
- Partial Restriction.
- To keep stickers enabled but not allowing it on certain objects, add the "**[NoSticker]**" tag to the GameObject name.
## Attributions ## Attributions
- All icons used are by [Gohsantosadrive](<https://www.flaticon.com/authors/gohsantosadrive>) on Flaticon. - All icons used are by [Gohsantosadrive](<https://www.flaticon.com/authors/gohsantosadrive>) on Flaticon.
- Decal generation system by [Mr F](<https://assetstore.unity.com/publishers/37453>) on the Unity Asset Store. - Decal generation system by [Mr F](<https://assetstore.unity.com/publishers/37453>) on the Unity Asset Store.

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@ -1,248 +1,250 @@
using ABI_RC.Core.Networking.IO.Social; using ABI_RC.Core.Networking.IO.Social;
using ABI_RC.Core.Savior; using ABI_RC.Core.Savior;
using ABI_RC.Systems.ModNetwork; using ABI_RC.Systems.ModNetwork;
using NAK.Stickers.Utilities; using NAK.Stickers.Utilities;
using UnityEngine; using UnityEngine;
namespace NAK.Stickers.Networking; namespace NAK.Stickers.Networking;
public static partial class ModNetwork public static partial class ModNetwork
{ {
#region Inbound Buffers #region Inbound Buffers
private static readonly Dictionary<string, byte[]> _textureChunkBuffers = new(); private static readonly Dictionary<string, byte[]> _textureChunkBuffers = new();
private static readonly Dictionary<string, int> _receivedChunkCounts = new(); private static readonly Dictionary<string, int> _receivedChunkCounts = new();
private static readonly Dictionary<string, int> _expectedChunkCounts = new(); private static readonly Dictionary<string, int> _expectedChunkCounts = new();
private static readonly Dictionary<string, (int stickerSlot, Guid Hash, int Width, int Height)> _textureMetadata = new(); private static readonly Dictionary<string, (int stickerSlot, Guid Hash, int Width, int Height)> _textureMetadata = new();
#endregion Inbound Buffers #endregion Inbound Buffers
#region Reset Method #region Reset Method
public static void Reset() public static void Reset()
{ {
_textureChunkBuffers.Clear(); _textureChunkBuffers.Clear();
_receivedChunkCounts.Clear(); _receivedChunkCounts.Clear();
_expectedChunkCounts.Clear(); _expectedChunkCounts.Clear();
_textureMetadata.Clear(); _textureMetadata.Clear();
LoggerInbound("ModNetwork inbound buffers and metadata have been reset."); LoggerInbound("ModNetwork inbound buffers and metadata have been reset.");
} }
#endregion Reset Method #endregion Reset Method
#region Inbound Methods #region Inbound Methods
private static bool ShouldReceiveFromSender(string sender) private static bool ShouldReceiveFromSender(string sender)
{ {
if (_disallowedForSession.Contains(sender)) if (_disallowedForSession.Contains(sender))
return false; // ignore messages from disallowed users return false; // ignore messages from disallowed users
if (MetaPort.Instance.blockedUserIds.Contains(sender)) if (MetaPort.Instance.blockedUserIds.Contains(sender))
return false; // ignore messages from blocked users return false; // ignore messages from blocked users
if (ModSettings.Entry_FriendsOnly.Value && !Friends.FriendsWith(sender)) if (ModSettings.Entry_FriendsOnly.Value && !Friends.FriendsWith(sender))
return false; // ignore messages from non-friends if friends only is enabled return false; // ignore messages from non-friends if friends only is enabled
if (StickerSystem.RestrictedInstance == true) // ignore messages from users when the world is restricted. This also includes older or modified version of Stickers mod.
return true; return false;
}
return true;
private static void HandleMessageReceived(ModNetworkMessage msg) }
{
try private static void HandleMessageReceived(ModNetworkMessage msg)
{ {
string sender = msg.Sender; try
msg.Read(out byte msgTypeRaw); {
string sender = msg.Sender;
if (!Enum.IsDefined(typeof(MessageType), msgTypeRaw)) msg.Read(out byte msgTypeRaw);
return;
if (!Enum.IsDefined(typeof(MessageType), msgTypeRaw))
if (!ShouldReceiveFromSender(sender)) return;
return;
if (!ShouldReceiveFromSender(sender))
LoggerInbound($"Received message from {msg.Sender}, Type: {(MessageType)msgTypeRaw}"); return;
switch ((MessageType)msgTypeRaw) LoggerInbound($"Received message from {msg.Sender}, Type: {(MessageType)msgTypeRaw}");
{
case MessageType.PlaceSticker: switch ((MessageType)msgTypeRaw)
HandlePlaceSticker(msg); {
break; case MessageType.PlaceSticker:
case MessageType.ClearSticker: HandlePlaceSticker(msg);
HandleClearSticker(msg); break;
break; case MessageType.ClearSticker:
case MessageType.ClearAllStickers: HandleClearSticker(msg);
HandleClearAllStickers(msg); break;
break; case MessageType.ClearAllStickers:
case MessageType.StartTexture: HandleClearAllStickers(msg);
HandleStartTexture(msg); break;
break; case MessageType.StartTexture:
case MessageType.SendTexture: HandleStartTexture(msg);
HandleSendTexture(msg); break;
break; case MessageType.SendTexture:
case MessageType.EndTexture: HandleSendTexture(msg);
HandleEndTexture(msg); break;
break; case MessageType.EndTexture:
case MessageType.RequestTexture: HandleEndTexture(msg);
HandleRequestTexture(msg); break;
break; case MessageType.RequestTexture:
default: HandleRequestTexture(msg);
LoggerInbound($"Invalid message type received: {msgTypeRaw}"); break;
break; default:
} LoggerInbound($"Invalid message type received: {msgTypeRaw}");
} break;
catch (Exception e) }
{ }
LoggerInbound($"Error handling message from {msg.Sender}: {e.Message}", true); catch (Exception e)
} {
} LoggerInbound($"Error handling message from {msg.Sender}: {e.Message}", true);
}
private static void HandlePlaceSticker(ModNetworkMessage msg) }
{
msg.Read(out int stickerSlot); private static void HandlePlaceSticker(ModNetworkMessage msg)
msg.Read(out Guid textureHash); {
msg.Read(out Vector3 position); msg.Read(out int stickerSlot);
msg.Read(out Vector3 forward); msg.Read(out Guid textureHash);
msg.Read(out Vector3 up); msg.Read(out Vector3 position);
msg.Read(out Vector3 forward);
if (!StickerSystem.Instance.HasTextureHash(msg.Sender, textureHash)) msg.Read(out Vector3 up);
SendRequestTexture(stickerSlot, textureHash);
if (!StickerSystem.Instance.HasTextureHash(msg.Sender, textureHash))
StickerSystem.Instance.OnStickerPlaceReceived(msg.Sender, stickerSlot, position, forward, up); SendRequestTexture(stickerSlot, textureHash);
}
StickerSystem.Instance.OnStickerPlaceReceived(msg.Sender, stickerSlot, position, forward, up);
private static void HandleClearSticker(ModNetworkMessage msg) }
{
msg.Read(out int stickerSlot); private static void HandleClearSticker(ModNetworkMessage msg)
StickerSystem.Instance.OnStickerClearReceived(msg.Sender, stickerSlot); {
} msg.Read(out int stickerSlot);
StickerSystem.Instance.OnStickerClearReceived(msg.Sender, stickerSlot);
private static void HandleClearAllStickers(ModNetworkMessage msg) }
{
StickerSystem.Instance.OnStickerClearAllReceived(msg.Sender); private static void HandleClearAllStickers(ModNetworkMessage msg)
} {
StickerSystem.Instance.OnStickerClearAllReceived(msg.Sender);
private static void HandleStartTexture(ModNetworkMessage msg) }
{
string sender = msg.Sender; private static void HandleStartTexture(ModNetworkMessage msg)
msg.Read(out int stickerSlot); {
msg.Read(out Guid textureHash); string sender = msg.Sender;
msg.Read(out int chunkCount); msg.Read(out int stickerSlot);
msg.Read(out int width); msg.Read(out Guid textureHash);
msg.Read(out int height); msg.Read(out int chunkCount);
msg.Read(out int width);
if (_textureChunkBuffers.ContainsKey(sender)) msg.Read(out int height);
{
LoggerInbound($"Received StartTexture message from {sender} while still receiving texture data!"); if (_textureChunkBuffers.ContainsKey(sender))
return; {
} LoggerInbound($"Received StartTexture message from {sender} while still receiving texture data!");
return;
if (StickerSystem.Instance.HasTextureHash(sender, textureHash)) }
{
LoggerInbound($"Received StartTexture message from {sender} with existing texture hash {textureHash}, skipping texture data."); if (StickerSystem.Instance.HasTextureHash(sender, textureHash))
return; {
} LoggerInbound($"Received StartTexture message from {sender} with existing texture hash {textureHash}, skipping texture data.");
return;
if (chunkCount > MaxChunkCount) }
{
LoggerInbound($"Received StartTexture message from {sender} with too many chunks: {chunkCount}", true); if (chunkCount > MaxChunkCount)
return; {
} LoggerInbound($"Received StartTexture message from {sender} with too many chunks: {chunkCount}", true);
return;
_textureMetadata[sender] = (stickerSlot, textureHash, width, height); }
_textureChunkBuffers[sender] = new byte[Mathf.Clamp(chunkCount * ChunkSize, 0, MaxTextureSize)];
_expectedChunkCounts[sender] = Mathf.Clamp(chunkCount, 0, MaxChunkCount); _textureMetadata[sender] = (stickerSlot, textureHash, width, height);
_receivedChunkCounts[sender] = 0; _textureChunkBuffers[sender] = new byte[Mathf.Clamp(chunkCount * ChunkSize, 0, MaxTextureSize)];
_expectedChunkCounts[sender] = Mathf.Clamp(chunkCount, 0, MaxChunkCount);
LoggerInbound($"Received StartTexture message from {sender}: Slot: {stickerSlot}, Hash: {textureHash}, Chunks: {chunkCount}, Resolution: {width}x{height}"); _receivedChunkCounts[sender] = 0;
}
LoggerInbound($"Received StartTexture message from {sender}: Slot: {stickerSlot}, Hash: {textureHash}, Chunks: {chunkCount}, Resolution: {width}x{height}");
private static void HandleSendTexture(ModNetworkMessage msg) }
{
string sender = msg.Sender; private static void HandleSendTexture(ModNetworkMessage msg)
msg.Read(out int chunkIdx); {
msg.Read(out byte[] chunkData); string sender = msg.Sender;
msg.Read(out int chunkIdx);
if (!_textureChunkBuffers.TryGetValue(sender, out var buffer)) msg.Read(out byte[] chunkData);
return;
if (!_textureChunkBuffers.TryGetValue(sender, out var buffer))
int startIndex = chunkIdx * ChunkSize; return;
Array.Copy(chunkData, 0, buffer, startIndex, chunkData.Length);
int startIndex = chunkIdx * ChunkSize;
_receivedChunkCounts[sender]++; Array.Copy(chunkData, 0, buffer, startIndex, chunkData.Length);
if (_receivedChunkCounts[sender] < _expectedChunkCounts[sender])
return; _receivedChunkCounts[sender]++;
if (_receivedChunkCounts[sender] < _expectedChunkCounts[sender])
(int stickerSlot, Guid Hash, int Width, int Height) metadata = _textureMetadata[sender]; return;
// All chunks received, reassemble texture (int stickerSlot, Guid Hash, int Width, int Height) metadata = _textureMetadata[sender];
_textureChunkBuffers.Remove(sender);
_receivedChunkCounts.Remove(sender); // All chunks received, reassemble texture
_expectedChunkCounts.Remove(sender); _textureChunkBuffers.Remove(sender);
_textureMetadata.Remove(sender); _receivedChunkCounts.Remove(sender);
_expectedChunkCounts.Remove(sender);
// Validate image _textureMetadata.Remove(sender);
if (!ImageUtility.IsValidImage(buffer))
{ // Validate image
LoggerInbound($"[Inbound] Received texture data is not a valid image from {sender}!", true); if (!ImageUtility.IsValidImage(buffer))
return; {
} LoggerInbound($"[Inbound] Received texture data is not a valid image from {sender}!", true);
return;
// Validate data TODO: fix hash??????? }
(Guid imageHash, int width, int height) = ImageUtility.ExtractImageInfo(buffer);
if (metadata.Width != width // Validate data TODO: fix hash???????
|| metadata.Height != height) (Guid imageHash, int width, int height) = ImageUtility.ExtractImageInfo(buffer);
{ if (metadata.Width != width
LoggerInbound($"Received texture data does not match metadata! Expected: {metadata.Hash} ({metadata.Width}x{metadata.Height}), received: {imageHash} ({width}x{height})", true); || metadata.Height != height)
return; {
} LoggerInbound($"Received texture data does not match metadata! Expected: {metadata.Hash} ({metadata.Width}x{metadata.Height}), received: {imageHash} ({width}x{height})", true);
return;
Texture2D texture = new(1,1); }
texture.LoadImage(buffer);
texture.Compress(true); Texture2D texture = new(1,1);
texture.LoadImage(buffer);
StickerSystem.Instance.OnPlayerStickerTextureReceived(sender, metadata.Hash, texture, metadata.stickerSlot); texture.Compress(true);
LoggerInbound($"All chunks received and texture reassembled from {sender}. " + StickerSystem.Instance.OnPlayerStickerTextureReceived(sender, metadata.Hash, texture, metadata.stickerSlot);
$"Texture size: {metadata.Width}x{metadata.Height}");
} LoggerInbound($"All chunks received and texture reassembled from {sender}. " +
$"Texture size: {metadata.Width}x{metadata.Height}");
private static void HandleEndTexture(ModNetworkMessage msg) }
{
string sender = msg.Sender; private static void HandleEndTexture(ModNetworkMessage msg)
if (!_textureChunkBuffers.ContainsKey(sender)) {
return; string sender = msg.Sender;
if (!_textureChunkBuffers.ContainsKey(sender))
LoggerInbound($"Received EndTexture message without all chunks received from {sender}! Only {_receivedChunkCounts[sender]} out of {_expectedChunkCounts[sender]} received."); return;
_textureChunkBuffers.Remove(sender); LoggerInbound($"Received EndTexture message without all chunks received from {sender}! Only {_receivedChunkCounts[sender]} out of {_expectedChunkCounts[sender]} received.");
_receivedChunkCounts.Remove(sender);
_expectedChunkCounts.Remove(sender); _textureChunkBuffers.Remove(sender);
_textureMetadata.Remove(sender); _receivedChunkCounts.Remove(sender);
} _expectedChunkCounts.Remove(sender);
_textureMetadata.Remove(sender);
private static void HandleRequestTexture(ModNetworkMessage msg) }
{
string sender = msg.Sender; private static void HandleRequestTexture(ModNetworkMessage msg)
msg.Read(out int stickerSlot); {
msg.Read(out Guid textureHash); string sender = msg.Sender;
msg.Read(out int stickerSlot);
if (!_isSubscribedToModNetwork || IsSendingTexture) msg.Read(out Guid textureHash);
return;
if (!_isSubscribedToModNetwork || IsSendingTexture)
if (stickerSlot < 0 || stickerSlot >= _textureStorage.Length) return;
{
LoggerInbound($"Received RequestTexture message from {sender} with invalid slot {stickerSlot}!"); if (stickerSlot < 0 || stickerSlot >= _textureStorage.Length)
return; {
} LoggerInbound($"Received RequestTexture message from {sender} with invalid slot {stickerSlot}!");
return;
if (_textureStorage[stickerSlot].textureHash != textureHash) }
{
LoggerInbound($"Received RequestTexture message from {sender} with invalid texture hash {textureHash} for slot {stickerSlot}!"); if (_textureStorage[stickerSlot].textureHash != textureHash)
return; {
} LoggerInbound($"Received RequestTexture message from {sender} with invalid texture hash {textureHash} for slot {stickerSlot}!");
return;
SendTexture(stickerSlot); }
}
SendTexture(stickerSlot);
#endregion Inbound Methods }
#endregion Inbound Methods
} }

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@ -1,124 +1,151 @@
using ABI_RC.Core.IO; using ABI_RC.Core.IO;
using ABI_RC.Core.Networking.IO.Instancing; using ABI_RC.Core.Networking.IO.Instancing;
using ABI_RC.Core.UI; using ABI_RC.Core.UI;
using ABI_RC.Systems.GameEventSystem; using ABI_RC.Systems.GameEventSystem;
using NAK.Stickers.Networking; using JetBrains.Annotations;
using NAK.Stickers.Utilities; using NAK.Stickers.Networking;
using NAK.Stickers.Utilities;
namespace NAK.Stickers; using System.EnterpriseServices;
using UnityEngine;
public partial class StickerSystem using MelonLoader;
{ using UnityEngine.ProBuilder.MeshOperations;
#region Singleton using NAK.Stickers.Integrations;
public static StickerSystem Instance { get; private set; } namespace NAK.Stickers;
public static void Initialize() public partial class StickerSystem
{ {
if (Instance != null) #region Singleton
return;
public static bool RestrictedInstance = false;
Instance = new StickerSystem();
public static StickerSystem Instance { get; private set; }
// configure decalery
DecalManager.SetPreferredMode(DecalUtils.Mode.GPU, false, 0); public static void Initialize()
{
// ensure cache folder exists if (Instance != null)
EnsureStickersFolderExists(); return;
// listen for game events Instance = new StickerSystem();
CVRGameEventSystem.Initialization.OnPlayerSetupStart.AddListener(Instance.OnPlayerSetupStart);
} // configure decalery
DecalManager.SetPreferredMode(DecalUtils.Mode.GPU, false, 0);
#endregion Singleton
// ensure cache folder exists
#region Callback Registration EnsureStickersFolderExists();
private void OnPlayerSetupStart() // listen for game events
{ CVRGameEventSystem.Initialization.OnPlayerSetupStart.AddListener(Instance.OnPlayerSetupStart);
CVRGameEventSystem.World.OnUnload.AddListener(_ => OnWorldUnload());
CVRGameEventSystem.Instance.OnConnected.AddListener((_) => { if (!Instances.IsReconnecting) OnInitialConnection(); }); }
CVRGameEventSystem.Player.OnJoinEntity.AddListener(Instance.OnPlayerJoined); #endregion Singleton
CVRGameEventSystem.Player.OnLeaveEntity.AddListener(Instance.OnPlayerLeft);
SchedulerSystem.AddJob(Instance.OnUpdate, 10f, -1); #region Callback Registration
LoadAllImagesAtStartup();
} private void OnPlayerSetupStart()
{
#endregion Callback Registration CVRGameEventSystem.World.OnUnload.AddListener(_ => OnWorldUnload());
CVRGameEventSystem.World.OnLoad.AddListener(_ => OnWorldLoad());
#region Game Events CVRGameEventSystem.Instance.OnConnected.AddListener((_) => { if (!Instances.IsReconnecting) OnInitialConnection(); });
private void OnInitialConnection() CVRGameEventSystem.Player.OnJoinEntity.AddListener(Instance.OnPlayerJoined);
{ CVRGameEventSystem.Player.OnLeaveEntity.AddListener(Instance.OnPlayerLeft);
ClearStickersSelf(); // clear stickers on remotes just in case we rejoined SchedulerSystem.AddJob(Instance.OnUpdate, 10f, -1);
ModNetwork.Reset(); // reset network buffers and metadata LoadAllImagesAtStartup();
} }
private void OnWorldUnload() #endregion Callback Registration
{
CleanupAllButSelf(); // release all stickers except for self #region Game Events
}
private void OnInitialConnection()
#endregion Game Events {
OnWorldLoad(); //Checks the world again in case the bundle updated.
#region Data ClearStickersSelf(); // clear stickers on remotes just in case we rejoined
ModNetwork.Reset(); // reset network buffers and metadata
// private bool _isEnabled = true; }
//
// public bool IsEnabled private void OnWorldLoad()
// { {
// get => _isEnabled; GameObject StickerWorldRestriction = GameObject.Find("[DisableStickers]");
// set if (StickerWorldRestriction != null)
// { {
// if (_isEnabled == value) RestrictedInstance = true;
// return; MelonLogger.Msg("This is a Restricted Instance");
// }
// _isEnabled = value; else
// if (!_isEnabled) ClearAllStickers(); {
// ModNetwork.IsEnabled = _isEnabled; MelonLogger.Msg("This is NOT a Restricted Instance");
// } }
// } BTKUIAddon.UpdateStickerMenu();
}
private string SelectedStickerName => ModSettings.Hidden_SelectedStickerNames.Value[_selectedStickerSlot];
private void OnWorldUnload()
private const float StickerKillTime = 30f; {
private const float StickerCooldown = 0.2f; RestrictedInstance = false;
private readonly Dictionary<string, StickerData> _playerStickers = new(); CleanupAllButSelf(); // release all stickers except for self
internal const string PlayerLocalId = "_PLAYERLOCAL"; }
private int _selectedStickerSlot; #endregion Game Events
public int SelectedStickerSlot
{ #region Data
get => _selectedStickerSlot;
set // private bool _isEnabled = true;
{ //
_selectedStickerSlot = value < 0 ? ModSettings.MaxStickerSlots - 1 : value % ModSettings.MaxStickerSlots; // public bool IsEnabled
IsInStickerMode = IsInStickerMode; // refresh sticker mode // {
} // get => _isEnabled;
} // set
// {
private bool _isInStickerMode; // if (_isEnabled == value)
public bool IsInStickerMode // return;
{ //
get => _isInStickerMode; // _isEnabled = value;
set // if (!_isEnabled) ClearAllStickers();
{ // ModNetwork.IsEnabled = _isEnabled;
_isInStickerMode = value; // }
if (_isInStickerMode) // }
{
CohtmlHud.Instance.SelectPropToSpawn( private string SelectedStickerName => ModSettings.Hidden_SelectedStickerNames.Value[_selectedStickerSlot];
StickerCache.GetCohtmlResourcesPath(SelectedStickerName),
Path.GetFileNameWithoutExtension(SelectedStickerName), private const float StickerKillTime = 30f;
"Sticker selected for stickering:"); private const float StickerCooldown = 0.2f;
} private readonly Dictionary<string, StickerData> _playerStickers = new();
else internal const string PlayerLocalId = "_PLAYERLOCAL";
{
CohtmlHud.Instance.ClearPropToSpawn(); private int _selectedStickerSlot;
ClearStickerPreview(); public int SelectedStickerSlot
} {
} get => _selectedStickerSlot;
} set
{
#endregion Data _selectedStickerSlot = value < 0 ? ModSettings.MaxStickerSlots - 1 : value % ModSettings.MaxStickerSlots;
IsInStickerMode = IsInStickerMode; // refresh sticker mode
}
}
private bool _isInStickerMode;
public bool IsInStickerMode
{
get => _isInStickerMode;
set
{
_isInStickerMode = value;
if (_isInStickerMode)
{
CohtmlHud.Instance.SelectPropToSpawn(
StickerCache.GetCohtmlResourcesPath(SelectedStickerName),
Path.GetFileNameWithoutExtension(SelectedStickerName),
"Sticker selected for stickering:");
}
else
{
CohtmlHud.Instance.ClearPropToSpawn();
ClearStickerPreview();
}
}
}
#endregion Data
} }

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@ -1,190 +1,194 @@
using ABI_RC.Core; using ABI_RC.Core;
using ABI_RC.Core.Player; using ABI_RC.Core.Player;
using ABI_RC.Systems.InputManagement; using ABI_RC.Systems.InputManagement;
using NAK.Stickers.Networking; using NAK.Stickers.Networking;
using UnityEngine; using UnityEngine;
namespace NAK.Stickers; namespace NAK.Stickers;
public partial class StickerSystem public partial class StickerSystem
{ {
#region Sticker Lifecycle #region Sticker Lifecycle
private StickerData GetOrCreateStickerData(string playerId) private StickerData GetOrCreateStickerData(string playerId)
{ {
if (_playerStickers.TryGetValue(playerId, out StickerData stickerData)) if (_playerStickers.TryGetValue(playerId, out StickerData stickerData))
return stickerData; return stickerData;
stickerData = new StickerData(playerId, ModSettings.MaxStickerSlots); stickerData = new StickerData(playerId, ModSettings.MaxStickerSlots);
_playerStickers[playerId] = stickerData; _playerStickers[playerId] = stickerData;
return stickerData; return stickerData;
} }
public void PlaceStickerFromControllerRay(Transform transform, CVRHand hand = CVRHand.Left, bool isPreview = false) public void PlaceStickerFromControllerRay(Transform transform, CVRHand hand = CVRHand.Left, bool isPreview = false)
{ {
Vector3 controllerForward = transform.forward; Vector3 controllerForward = transform.forward;
Vector3 controllerUp = transform.up; Vector3 controllerUp = transform.up;
Vector3 playerUp = PlayerSetup.Instance.transform.up; Vector3 playerUp = PlayerSetup.Instance.transform.up;
// extracting angle of controller ray on forward axis // extracting angle of controller ray on forward axis
Vector3 projectedControllerUp = Vector3.ProjectOnPlane(controllerUp, controllerForward).normalized; Vector3 projectedControllerUp = Vector3.ProjectOnPlane(controllerUp, controllerForward).normalized;
Vector3 projectedPlayerUp = Vector3.ProjectOnPlane(playerUp, controllerForward).normalized; Vector3 projectedPlayerUp = Vector3.ProjectOnPlane(playerUp, controllerForward).normalized;
float angle = Vector3.Angle(projectedControllerUp, projectedPlayerUp); float angle = Vector3.Angle(projectedControllerUp, projectedPlayerUp);
float angleThreshold = ModSettings.Entry_PlayerUpAlignmentThreshold.Value; float angleThreshold = ModSettings.Entry_PlayerUpAlignmentThreshold.Value;
Vector3 targetUp = (angleThreshold != 0f && angle <= angleThreshold) Vector3 targetUp = (angleThreshold != 0f && angle <= angleThreshold)
// leave 0.01% of the controller up vector to prevent issues with alignment on floor & ceiling in Desktop // leave 0.01% of the controller up vector to prevent issues with alignment on floor & ceiling in Desktop
? Vector3.Slerp(controllerUp, playerUp, 0.99f) ? Vector3.Slerp(controllerUp, playerUp, 0.99f)
: controllerUp; : controllerUp;
if (isPreview) if (isPreview)
{ {
PlaceStickerPreview(transform.position, controllerForward, targetUp); PlaceStickerPreview(transform.position, controllerForward, targetUp);
return; return;
} }
if (!PlaceStickerSelf(transform.position, transform.forward, targetUp)) if (!PlaceStickerSelf(transform.position, transform.forward, targetUp))
return; return;
CVRInputManager.Instance.Vibrate(0f, 0.1f, 10f, 0.1f, hand); CVRInputManager.Instance.Vibrate(0f, 0.1f, 10f, 0.1f, hand);
} }
private bool PlaceStickerSelf(Vector3 position, Vector3 forward, Vector3 up, bool alignWithNormal = true) private bool PlaceStickerSelf(Vector3 position, Vector3 forward, Vector3 up, bool alignWithNormal = true)
{ {
if (!AttemptPlaceSticker(PlayerLocalId, position, forward, up, alignWithNormal, SelectedStickerSlot)) if (!AttemptPlaceSticker(PlayerLocalId, position, forward, up, alignWithNormal, SelectedStickerSlot, RestrictedInstance))
return false; // failed return false; // failed
// placed, now network // placed, now network
ModNetwork.SendPlaceSticker(SelectedStickerSlot, position, forward, up); ModNetwork.SendPlaceSticker(SelectedStickerSlot, position, forward, up);
return true; return true;
} }
private bool AttemptPlaceSticker(string playerId, Vector3 position, Vector3 forward, Vector3 up, bool alignWithNormal = true, int stickerSlot = 0, bool isPreview = false) private bool AttemptPlaceSticker(string playerId, Vector3 position, Vector3 forward, Vector3 up, bool alignWithNormal = true, int stickerSlot = 0, bool RestrictedInstance = false, bool isPreview = false)
{ {
StickerData stickerData = GetOrCreateStickerData(playerId); StickerData stickerData = GetOrCreateStickerData(playerId);
if (Time.time - stickerData.LastPlacedTime < StickerCooldown) if (Time.time - stickerData.LastPlacedTime < StickerCooldown)
return false; return false;
// Every layer other than IgnoreRaycast, PlayerLocal, PlayerClone, PlayerNetwork, and UI Internal // Every layer other than IgnoreRaycast, PlayerLocal, PlayerClone, PlayerNetwork, and UI Internal
const int LayerMask = ~((1 << 2) | (1 << 8) | (1 << 9) | (1 << 10) | (1 << 15)); const int LayerMask = ~((1 << 2) | (1 << 8) | (1 << 9) | (1 << 10) | (1 << 15));
if (!Physics.Raycast(position, forward, out RaycastHit hit, if (!Physics.Raycast(position, forward, out RaycastHit hit,
10f, LayerMask, QueryTriggerInteraction.Ignore)) 10f, LayerMask, QueryTriggerInteraction.Ignore))
return false; return false;
// if gameobject name starts with [NoSticker] then don't place sticker // if gameobject name starts with [NoSticker] then don't place sticker
if (hit.transform.gameObject.name.StartsWith("[NoSticker]")) if (hit.transform.gameObject.name.StartsWith("[NoSticker]"))
return false; return false;
if (isPreview) // if the world contained a gameobject with the [DisableStickers] name and restricted the instance disable stickers!
{ if (RestrictedInstance == true)
stickerData.PlacePreview(hit, alignWithNormal ? -hit.normal : forward, up, stickerSlot); return false;
return true;
} if (isPreview)
{
stickerData.Place(hit, alignWithNormal ? -hit.normal : forward, up, stickerSlot); stickerData.PlacePreview(hit, alignWithNormal ? -hit.normal : forward, up, stickerSlot);
stickerData.PlayAudio(); return true;
return true; }
}
stickerData.Place(hit, alignWithNormal ? -hit.normal : forward, up, stickerSlot);
public void ClearStickersSelf() stickerData.PlayAudio();
{ return true;
ClearStickersForPlayer(PlayerLocalId); }
ModNetwork.SendClearAllStickers();
} public void ClearStickersSelf()
{
public void ClearStickerSelf(int stickerSlot) ClearStickersForPlayer(PlayerLocalId);
{ ModNetwork.SendClearAllStickers();
ClearStickersForPlayer(PlayerLocalId, stickerSlot); }
ModNetwork.SendClearSticker(stickerSlot);
} public void ClearStickerSelf(int stickerSlot)
{
private void ClearStickersForPlayer(string playerId) ClearStickersForPlayer(PlayerLocalId, stickerSlot);
{ ModNetwork.SendClearSticker(stickerSlot);
if (!_playerStickers.TryGetValue(playerId, out StickerData stickerData)) }
return;
private void ClearStickersForPlayer(string playerId)
stickerData.Clear(); {
} if (!_playerStickers.TryGetValue(playerId, out StickerData stickerData))
return;
private void ClearStickersForPlayer(string playerId, int stickerSlot)
{ stickerData.Clear();
if (!_playerStickers.TryGetValue(playerId, out StickerData stickerData)) }
return;
private void ClearStickersForPlayer(string playerId, int stickerSlot)
stickerData.Clear(stickerSlot); {
} if (!_playerStickers.TryGetValue(playerId, out StickerData stickerData))
return;
private void SetTextureSelf(byte[] imageBytes, int stickerSlot = 0)
{ stickerData.Clear(stickerSlot);
Texture2D texture = new(1, 1); // placeholder }
texture.LoadImage(imageBytes);
texture.Compress(true); // noachi said to do private void SetTextureSelf(byte[] imageBytes, int stickerSlot = 0)
{
ClearStickerSelf(stickerSlot); // clear placed stickers in-scene so we can't replace an entire wall at once Texture2D texture = new(1, 1); // placeholder
OnPlayerStickerTextureReceived(PlayerLocalId, Guid.Empty, texture, stickerSlot); texture.LoadImage(imageBytes);
ModNetwork.SetTexture(stickerSlot, imageBytes); texture.Compress(true); // noachi said to do
}
ClearStickerSelf(stickerSlot); // clear placed stickers in-scene so we can't replace an entire wall at once
public void ClearAllStickers() OnPlayerStickerTextureReceived(PlayerLocalId, Guid.Empty, texture, stickerSlot);
{ ModNetwork.SetTexture(stickerSlot, imageBytes);
foreach (StickerData stickerData in _playerStickers.Values) }
stickerData.Clear();
public void ClearAllStickers()
ModNetwork.SendClearAllStickers(); {
} foreach (StickerData stickerData in _playerStickers.Values)
stickerData.Clear();
public void OnPlayerStickerTextureReceived(string playerId, Guid textureHash, Texture2D texture, int stickerSlot = 0)
{ ModNetwork.SendClearAllStickers();
StickerData stickerData = GetOrCreateStickerData(playerId); }
stickerData.SetTexture(textureHash, texture, stickerSlot);
} public void OnPlayerStickerTextureReceived(string playerId, Guid textureHash, Texture2D texture, int stickerSlot = 0)
{
public bool HasTextureHash(string playerId, Guid textureHash) StickerData stickerData = GetOrCreateStickerData(playerId);
{ stickerData.SetTexture(textureHash, texture, stickerSlot);
StickerData stickerData = GetOrCreateStickerData(playerId); }
return stickerData.CheckHasTextureHash(textureHash);
} public bool HasTextureHash(string playerId, Guid textureHash)
{
public void CleanupAll() StickerData stickerData = GetOrCreateStickerData(playerId);
{ return stickerData.CheckHasTextureHash(textureHash);
foreach ((_, StickerData data) in _playerStickers) }
data.Cleanup();
public void CleanupAll()
_playerStickers.Clear(); {
} foreach ((_, StickerData data) in _playerStickers)
data.Cleanup();
public void CleanupAllButSelf()
{ _playerStickers.Clear();
StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId); }
foreach ((_, StickerData data) in _playerStickers) public void CleanupAllButSelf()
{ {
if (data == localStickerData) data.Clear(); StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId);
else data.Cleanup();
} foreach ((_, StickerData data) in _playerStickers)
{
_playerStickers.Clear(); if (data == localStickerData) data.Clear();
_playerStickers[PlayerLocalId] = localStickerData; else data.Cleanup();
} }
public void PlaceStickerPreview(Vector3 position, Vector3 forward, Vector3 up) _playerStickers.Clear();
{ _playerStickers[PlayerLocalId] = localStickerData;
AttemptPlaceSticker(PlayerLocalId, position, forward, up, true, SelectedStickerSlot, true); }
}
public void PlaceStickerPreview(Vector3 position, Vector3 forward, Vector3 up)
public void UpdateStickerPreview() {
{ AttemptPlaceSticker(PlayerLocalId, position, forward, up, true, SelectedStickerSlot, true);
if (!IsInStickerMode) return; }
StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId); public void UpdateStickerPreview()
localStickerData.UpdatePreview(SelectedStickerSlot); {
} if (!IsInStickerMode) return;
public void ClearStickerPreview() StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId);
{ localStickerData.UpdatePreview(SelectedStickerSlot);
StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId); }
localStickerData.ClearPreview();
} public void ClearStickerPreview()
{
#endregion Sticker Lifecycle StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId);
} localStickerData.ClearPreview();
}
#endregion Sticker Lifecycle
}