Merge pull request #34 from SketchFoxsky/main

Stickers World Restrictions
This commit is contained in:
NotAKidoS 2024-09-20 23:24:27 -05:00 committed by GitHub
commit 50804b323d
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GPG key ID: B5690EEEBB952194
10 changed files with 1118 additions and 1038 deletions

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@ -1,253 +1,253 @@

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View file

@ -1,89 +1,123 @@
using BTKUILib;
using BTKUILib.UIObjects;
using BTKUILib.UIObjects.Components;
using BTKUILib.UIObjects.Objects;
namespace NAK.Stickers.Integrations;
public static partial class BTKUIAddon
{
private static Category _ourCategory;
private static readonly MultiSelection _sfxSelection =
MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_SelectedSFX);
private static readonly MultiSelection _desktopKeybindSelection =
MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_PlaceBinding);
private static readonly MultiSelection _tabDoubleClickSelection =
MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_TabDoubleClick);
#region Category Setup
private static void Setup_StickersModCategory()
{
_ourCategory = _rootPage.AddMelonCategory(ModSettings.Hidden_Foldout_SettingsCategory);
Button placeStickersButton = _ourCategory.AddButton("Place Stickers", "Stickers-magic-wand", "Place stickers via raycast.", ButtonStyle.TextWithIcon);
placeStickersButton.OnPress += OnPlaceStickersButtonClick;
Button clearSelfStickersButton = _ourCategory.AddButton("Clear Self", "Stickers-eraser", "Clear own stickers.", ButtonStyle.TextWithIcon);
clearSelfStickersButton.OnPress += OnClearSelfStickersButtonClick;
Button clearAllStickersButton = _ourCategory.AddButton("Clear All", "Stickers-rubbish-bin", "Clear all stickers.", ButtonStyle.TextWithIcon);
clearAllStickersButton.OnPress += OnClearAllStickersButtonClick;
Button openStickersFolderButton = _ourCategory.AddButton("Open Stickers Folder", "Stickers-folder", "Open UserData/Stickers folder in explorer. If above 256kb your image will automatically be downscaled for networking reasons.", ButtonStyle.TextWithIcon);
openStickersFolderButton.OnPress += OnOpenStickersFolderButtonClick;
Button openStickerSFXButton = _ourCategory.AddButton("Sticker SFX", "Stickers-headset", "Choose the SFX used when a sticker is placed.", ButtonStyle.TextWithIcon);
openStickerSFXButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_sfxSelection);
ToggleButton toggleDesktopKeybindButton = _ourCategory.AddToggle("Use Desktop Keybind", "Should the Desktop keybind be active.", ModSettings.Entry_UsePlaceBinding.Value);
Button openDesktopKeybindButton = _ourCategory.AddButton("Desktop Keybind", "Stickers-alphabet", "Choose the key binding to place stickers.", ButtonStyle.TextWithIcon);
openDesktopKeybindButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_desktopKeybindSelection);
toggleDesktopKeybindButton.OnValueUpdated += (b) =>
{
ModSettings.Entry_UsePlaceBinding.Value = b;
openDesktopKeybindButton.Disabled = !b;
};
Button openTabDoubleClickButton = _ourCategory.AddButton("Tab Double Click", "Stickers-mouse", "Choose the action to perform when double clicking the Stickers tab.", ButtonStyle.TextWithIcon);
openTabDoubleClickButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_tabDoubleClickSelection);
}
#endregion Category Setup
#region Button Actions
private static void OnPlaceStickersButtonClick()
{
if (!_isOurTabOpened) return;
string mode = StickerSystem.Instance.IsInStickerMode ? "Exiting" : "Entering";
QuickMenuAPI.ShowAlertToast($"{mode} sticker placement mode...", 2);
StickerSystem.Instance.IsInStickerMode = !StickerSystem.Instance.IsInStickerMode;
}
private static void OnClearSelfStickersButtonClick()
{
if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Clearing own stickers in world...", 2);
StickerSystem.Instance.ClearStickersSelf();
}
private static void OnClearAllStickersButtonClick()
{
if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Clearing all stickers in world...", 2);
StickerSystem.Instance.ClearAllStickers();
}
private static void OnOpenStickersFolderButtonClick()
{
if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Opening Stickers folder in Explorer...", 2);
StickerSystem.OpenStickersFolder();
}
#endregion Button Actions
using BTKUILib;
using BTKUILib.UIObjects;
using BTKUILib.UIObjects.Components;
using BTKUILib.UIObjects.Objects;
namespace NAK.Stickers.Integrations;
public static partial class BTKUIAddon
{
private static Category _ourCategory;
private static readonly MultiSelection _sfxSelection =
MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_SelectedSFX);
private static readonly MultiSelection _desktopKeybindSelection =
MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_PlaceBinding);
private static readonly MultiSelection _tabDoubleClickSelection =
MultiSelection.CreateMultiSelectionFromMelonPref(ModSettings.Entry_TabDoubleClick);
public static Button placeStickersButton;
#region Category Setup
private static void Setup_StickersModCategory()
{
_ourCategory = _rootPage.AddMelonCategory(ModSettings.Hidden_Foldout_SettingsCategory);
placeStickersButton = _ourCategory.AddButton("Place Stickers", "Stickers-magic-wand", "Place stickers via raycast.", ButtonStyle.TextWithIcon);
placeStickersButton.OnPress += OnPlaceStickersButtonClick;
Button clearSelfStickersButton = _ourCategory.AddButton("Clear Self", "Stickers-eraser", "Clear own stickers.", ButtonStyle.TextWithIcon);
clearSelfStickersButton.OnPress += OnClearSelfStickersButtonClick;
Button clearAllStickersButton = _ourCategory.AddButton("Clear All", "Stickers-rubbish-bin", "Clear all stickers.", ButtonStyle.TextWithIcon);
clearAllStickersButton.OnPress += OnClearAllStickersButtonClick;
Button openStickersFolderButton = _ourCategory.AddButton("Open Stickers Folder", "Stickers-folder", "Open UserData/Stickers folder in explorer. If above 256kb your image will automatically be downscaled for networking reasons.", ButtonStyle.TextWithIcon);
openStickersFolderButton.OnPress += OnOpenStickersFolderButtonClick;
Button openStickerSFXButton = _ourCategory.AddButton("Sticker SFX", "Stickers-headset", "Choose the SFX used when a sticker is placed.", ButtonStyle.TextWithIcon);
openStickerSFXButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_sfxSelection);
ToggleButton toggleDesktopKeybindButton = _ourCategory.AddToggle("Use Desktop Keybind", "Should the Desktop keybind be active.", ModSettings.Entry_UsePlaceBinding.Value);
Button openDesktopKeybindButton = _ourCategory.AddButton("Desktop Keybind", "Stickers-alphabet", "Choose the key binding to place stickers.", ButtonStyle.TextWithIcon);
openDesktopKeybindButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_desktopKeybindSelection);
toggleDesktopKeybindButton.OnValueUpdated += (b) =>
{
ModSettings.Entry_UsePlaceBinding.Value = b;
openDesktopKeybindButton.Disabled = !b;
};
Button openTabDoubleClickButton = _ourCategory.AddButton("Tab Double Click", "Stickers-mouse", "Choose the action to perform when double clicking the Stickers tab.", ButtonStyle.TextWithIcon);
openTabDoubleClickButton.OnPress += () => QuickMenuAPI.OpenMultiSelect(_tabDoubleClickSelection);
}
#endregion Category Setup
#region Button Actions
private static void OnPlaceStickersButtonClick()
{
if (!_isOurTabOpened) return;
if (StickerSystem.RestrictedInstance == false)
{
string mode = StickerSystem.Instance.IsInStickerMode ? "Exiting" : "Entering";
QuickMenuAPI.ShowAlertToast($"{mode} sticker placement mode...", 2);
StickerSystem.Instance.IsInStickerMode = !StickerSystem.Instance.IsInStickerMode;
}
else
{
QuickMenuAPI.ShowAlertToast("Stickers are not allowed in this world!", 2);
}
}
private static void OnClearSelfStickersButtonClick()
{
if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Clearing own stickers in world...", 2);
StickerSystem.Instance.ClearStickersSelf();
}
private static void OnClearAllStickersButtonClick()
{
if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Clearing all stickers in world...", 2);
StickerSystem.Instance.ClearAllStickers();
}
private static void OnOpenStickersFolderButtonClick()
{
if (!_isOurTabOpened) return;
QuickMenuAPI.ShowAlertToast("Opening Stickers folder in Explorer...", 2);
StickerSystem.OpenStickersFolder();
}
public static void UpdateStickerMenu() //TODO: add Icon changing, Bono needs to expose the value first.
{
if (StickerSystem.RestrictedInstance == true)
{
_rootPage.MenuSubtitle = "Stickers... are sadly disabled in this world.";
placeStickersButton.Disabled = true;
placeStickersButton.ButtonText = "Stickers Disabled";
placeStickersButton.ButtonTooltip = "This world is not allowing Stickers.";
placeStickersButton.ButtonIcon = "Stickers-magic-wand-broken";
}
else
{
_rootPage.MenuSubtitle = "Stickers! Double-click the tab to quickly toggle Sticker Mode.";
placeStickersButton.Disabled = false;
placeStickersButton.ButtonText = "Place Stickers";
placeStickersButton.ButtonTooltip = "Place stickers via raycast.";
placeStickersButton.ButtonIcon = "Stickers-magic-wand";
}
}
#endregion Button Actions
}

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@ -1,107 +1,114 @@
using BTKUILib;
using BTKUILib.UIObjects;
using NAK.Stickers.Networking;
using NAK.Stickers.Utilities;
namespace NAK.Stickers.Integrations;
public static partial class BTKUIAddon
{
private static Page _rootPage;
private static string _rootPageElementID;
private static bool _isOurTabOpened;
public static void Initialize()
{
Setup_Icons();
Setup_StickerModTab();
Setup_PlayerOptionsPage();
}
#region Setup
private static void Setup_Icons()
{
// All icons used - https://www.flaticon.com/authors/gohsantosadrive
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-alphabet", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-alphabet.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-eraser", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-eraser.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-folder", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-folder.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-headset", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-headset.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-magnifying-glass", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-magnifying-glass.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-magic-wand", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-magic-wand.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-mouse", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-mouse.png"));
//QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-pencil", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-pencil.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-puzzle", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-puzzle.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-rubbish-bin", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-rubbish-bin.png"));
}
private static void Setup_StickerModTab()
{
_rootPage = new Page(ModSettings.ModName, ModSettings.SM_SettingsCategory, true, "Stickers-puzzle")
{
MenuTitle = ModSettings.SM_SettingsCategory,
MenuSubtitle = "Stickers! Double-click the tab to quickly toggle Sticker Mode.",
};
_rootPageElementID = _rootPage.ElementID;
QuickMenuAPI.OnTabChange += OnTabChange;
ModNetwork.OnTextureOutboundStateChanged += (isSending) =>
{
if (_isOurTabOpened && isSending) QuickMenuAPI.ShowAlertToast("Sending Sticker over Mod Network...", 2);
//_rootPage.Disabled = isSending; // TODO: fix being able to select stickers while sending
};
StickerSystem.OnStickerLoaded += (slotIndex, imageRelativePath) =>
{
if (_isOurTabOpened) QuickMenuAPI.ShowAlertToast($"Sticker loaded: {imageRelativePath}", 2);
_stickerSelectionButtons[slotIndex].ButtonIcon = StickerCache.GetBtkUiIconName(imageRelativePath);
};
StickerSystem.OnStickerLoadFailed += (slotIndex, error) =>
{
if (_isOurTabOpened) QuickMenuAPI.ShowAlertToast(error, 3);
};
Setup_StickersModCategory();
Setup_StickerSelectionCategory();
Setup_OtherOptionsCategory();
}
#endregion Setup
#region Double-Click Place Sticker
private static DateTime lastTime = DateTime.Now;
private static void OnTabChange(string newTab, string previousTab)
{
_isOurTabOpened = newTab == _rootPageElementID;
if (!_isOurTabOpened) return;
TimeSpan timeDifference = DateTime.Now - lastTime;
if (timeDifference.TotalSeconds <= 0.5)
{
switch (ModSettings.Entry_TabDoubleClick.Value)
{
default:
case TabDoubleClick.ToggleStickerMode:
OnPlaceStickersButtonClick();
break;
case TabDoubleClick.ClearAllStickers:
OnClearAllStickersButtonClick();
break;
case TabDoubleClick.ClearSelfStickers:
OnClearSelfStickersButtonClick();
break;
case TabDoubleClick.None:
break;
}
return;
}
lastTime = DateTime.Now;
}
#endregion Double-Click Place Sticker
using BTKUILib;
using BTKUILib.UIObjects;
using NAK.Stickers.Networking;
using NAK.Stickers.Utilities;
using System.Reflection;
using System.Runtime.InteropServices;
namespace NAK.Stickers.Integrations;
public static partial class BTKUIAddon
{
private static Page _rootPage;
private static string _rootPageElementID;
private static bool _isOurTabOpened;
public static void Initialize()
{
Setup_Icons();
Setup_StickerModTab();
Setup_PlayerOptionsPage();
}
#region Setup
private static void Setup_Icons()
{
// All icons used - https://www.flaticon.com/authors/gohsantosadrive
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-alphabet", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-alphabet.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-eraser", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-eraser.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-folder", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-folder.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-headset", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-headset.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-magnifying-glass", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-magnifying-glass.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-magic-wand", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-magic-wand.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-magic-wand-broken", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-magic-wand-broken.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-mouse", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-mouse.png"));
//QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-pencil", UIUtils.GetIconStream("Gohsantosadrive_Icons.Stickers-pencil.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-puzzle", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-puzzle.png"));
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-puzzle-disabled", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-puzzle-disabled.png")); //Disabled Sticker Puzzle
QuickMenuAPI.PrepareIcon(ModSettings.ModName, "Stickers-rubbish-bin", Assembly.GetExecutingAssembly().GetManifestResourceStream("Stickers.Resources.Gohsantosadrive_Icons.Stickers-rubbish-bin.png"));
}
private static void Setup_StickerModTab()
{
_rootPage = new Page(ModSettings.ModName, ModSettings.SM_SettingsCategory, true, "Stickers-Puzzle") //Sticker Icon will be left blank as it is updated on world join, AFTER Icon value is exposed..
{
MenuTitle = ModSettings.SM_SettingsCategory,
MenuSubtitle = "", //Left this blank as it is defined when the world loads
};
_rootPageElementID = _rootPage.ElementID;
QuickMenuAPI.OnTabChange += OnTabChange;
ModNetwork.OnTextureOutboundStateChanged += (isSending) =>
{
if (_isOurTabOpened && isSending) QuickMenuAPI.ShowAlertToast("Sending Sticker over Mod Network...", 2);
//_rootPage.Disabled = isSending; // TODO: fix being able to select stickers while sending
};
StickerSystem.OnStickerLoaded += (slotIndex, imageRelativePath) =>
{
if (_isOurTabOpened) QuickMenuAPI.ShowAlertToast($"Sticker loaded: {imageRelativePath}", 2);
_stickerSelectionButtons[slotIndex].ButtonIcon = StickerCache.GetBtkUiIconName(imageRelativePath);
};
StickerSystem.OnStickerLoadFailed += (slotIndex, error) =>
{
if (_isOurTabOpened) QuickMenuAPI.ShowAlertToast(error, 3);
};
Setup_StickersModCategory();
Setup_StickerSelectionCategory();
Setup_OtherOptionsCategory();
}
#endregion Setup
#region Double-Click Place Sticker
private static DateTime lastTime = DateTime.Now;
private static void OnTabChange(string newTab, string previousTab)
{
_isOurTabOpened = newTab == _rootPageElementID;
if (!_isOurTabOpened) return;
TimeSpan timeDifference = DateTime.Now - lastTime;
if (timeDifference.TotalSeconds <= 0.5)
{
switch (ModSettings.Entry_TabDoubleClick.Value)
{
default:
case TabDoubleClick.ToggleStickerMode:
if (StickerSystem.RestrictedInstance == false)
{
OnPlaceStickersButtonClick();
}
break;
case TabDoubleClick.ClearAllStickers:
OnClearAllStickersButtonClick();
break;
case TabDoubleClick.ClearSelfStickers:
OnClearSelfStickersButtonClick();
break;
case TabDoubleClick.None:
break;
}
return;
}
lastTime = DateTime.Now;
}
#endregion Double-Click Place Sticker
}

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@ -1,32 +1,32 @@
using NAK.Stickers.Properties;
using MelonLoader;
using System.Reflection;
[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyTitle(nameof(NAK.Stickers))]
[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
[assembly: AssemblyProduct(nameof(NAK.Stickers))]
[assembly: MelonInfo(
typeof(NAK.Stickers.StickerMod),
nameof(NAK.Stickers),
AssemblyInfoParams.Version,
AssemblyInfoParams.Author,
downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/Stickers"
)]
[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
[assembly: MelonColor(255, 246, 25, 99)] // red-pink
[assembly: MelonAuthorColor(255, 158, 21, 32)] // red
[assembly: HarmonyDontPatchAll]
namespace NAK.Stickers.Properties;
internal static class AssemblyInfoParams
{
public const string Version = "1.0.7";
public const string Author = "NotAKidoS";
using NAK.Stickers.Properties;
using MelonLoader;
using System.Reflection;
[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyTitle(nameof(NAK.Stickers))]
[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
[assembly: AssemblyProduct(nameof(NAK.Stickers))]
[assembly: MelonInfo(
typeof(NAK.Stickers.StickerMod),
nameof(NAK.Stickers),
AssemblyInfoParams.Version,
AssemblyInfoParams.Author,
downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/Stickers"
)]
[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
[assembly: MelonColor(255, 246, 25, 99)] // red-pink
[assembly: MelonAuthorColor(255, 158, 21, 32)] // red
[assembly: HarmonyDontPatchAll]
namespace NAK.Stickers.Properties;
internal static class AssemblyInfoParams
{
public const string Version = "1.0.8";
public const string Author = "NotAKidoS, SketchFoxsky";
}

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@ -22,6 +22,12 @@ Any image placed in the `UserData/Stickers/` folder will be available to choose
- Requires the experimental Shader Safety Settings to be disabled as it will cause crashes when decals attempt to generate on GPU.
- The mod will automatically disable this setting when it is enabled on startup.
### Restrictions
- Full Restriction.
- To disable Stickers for the whole world, name an empty GameObject "**[DisableStickers]**".
- Partial Restriction.
- To keep stickers enabled but not allowing it on certain objects, add the "**[NoSticker]**" tag to the GameObject name.
## Attributions
- All icons used are by [Gohsantosadrive](<https://www.flaticon.com/authors/gohsantosadrive>) on Flaticon.
- Decal generation system by [Mr F](<https://assetstore.unity.com/publishers/37453>) on the Unity Asset Store.

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@ -1,248 +1,250 @@
using ABI_RC.Core.Networking.IO.Social;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.ModNetwork;
using NAK.Stickers.Utilities;
using UnityEngine;
namespace NAK.Stickers.Networking;
public static partial class ModNetwork
{
#region Inbound Buffers
private static readonly Dictionary<string, byte[]> _textureChunkBuffers = new();
private static readonly Dictionary<string, int> _receivedChunkCounts = new();
private static readonly Dictionary<string, int> _expectedChunkCounts = new();
private static readonly Dictionary<string, (int stickerSlot, Guid Hash, int Width, int Height)> _textureMetadata = new();
#endregion Inbound Buffers
#region Reset Method
public static void Reset()
{
_textureChunkBuffers.Clear();
_receivedChunkCounts.Clear();
_expectedChunkCounts.Clear();
_textureMetadata.Clear();
LoggerInbound("ModNetwork inbound buffers and metadata have been reset.");
}
#endregion Reset Method
#region Inbound Methods
private static bool ShouldReceiveFromSender(string sender)
{
if (_disallowedForSession.Contains(sender))
return false; // ignore messages from disallowed users
if (MetaPort.Instance.blockedUserIds.Contains(sender))
return false; // ignore messages from blocked users
if (ModSettings.Entry_FriendsOnly.Value && !Friends.FriendsWith(sender))
return false; // ignore messages from non-friends if friends only is enabled
return true;
}
private static void HandleMessageReceived(ModNetworkMessage msg)
{
try
{
string sender = msg.Sender;
msg.Read(out byte msgTypeRaw);
if (!Enum.IsDefined(typeof(MessageType), msgTypeRaw))
return;
if (!ShouldReceiveFromSender(sender))
return;
LoggerInbound($"Received message from {msg.Sender}, Type: {(MessageType)msgTypeRaw}");
switch ((MessageType)msgTypeRaw)
{
case MessageType.PlaceSticker:
HandlePlaceSticker(msg);
break;
case MessageType.ClearSticker:
HandleClearSticker(msg);
break;
case MessageType.ClearAllStickers:
HandleClearAllStickers(msg);
break;
case MessageType.StartTexture:
HandleStartTexture(msg);
break;
case MessageType.SendTexture:
HandleSendTexture(msg);
break;
case MessageType.EndTexture:
HandleEndTexture(msg);
break;
case MessageType.RequestTexture:
HandleRequestTexture(msg);
break;
default:
LoggerInbound($"Invalid message type received: {msgTypeRaw}");
break;
}
}
catch (Exception e)
{
LoggerInbound($"Error handling message from {msg.Sender}: {e.Message}", true);
}
}
private static void HandlePlaceSticker(ModNetworkMessage msg)
{
msg.Read(out int stickerSlot);
msg.Read(out Guid textureHash);
msg.Read(out Vector3 position);
msg.Read(out Vector3 forward);
msg.Read(out Vector3 up);
if (!StickerSystem.Instance.HasTextureHash(msg.Sender, textureHash))
SendRequestTexture(stickerSlot, textureHash);
StickerSystem.Instance.OnStickerPlaceReceived(msg.Sender, stickerSlot, position, forward, up);
}
private static void HandleClearSticker(ModNetworkMessage msg)
{
msg.Read(out int stickerSlot);
StickerSystem.Instance.OnStickerClearReceived(msg.Sender, stickerSlot);
}
private static void HandleClearAllStickers(ModNetworkMessage msg)
{
StickerSystem.Instance.OnStickerClearAllReceived(msg.Sender);
}
private static void HandleStartTexture(ModNetworkMessage msg)
{
string sender = msg.Sender;
msg.Read(out int stickerSlot);
msg.Read(out Guid textureHash);
msg.Read(out int chunkCount);
msg.Read(out int width);
msg.Read(out int height);
if (_textureChunkBuffers.ContainsKey(sender))
{
LoggerInbound($"Received StartTexture message from {sender} while still receiving texture data!");
return;
}
if (StickerSystem.Instance.HasTextureHash(sender, textureHash))
{
LoggerInbound($"Received StartTexture message from {sender} with existing texture hash {textureHash}, skipping texture data.");
return;
}
if (chunkCount > MaxChunkCount)
{
LoggerInbound($"Received StartTexture message from {sender} with too many chunks: {chunkCount}", true);
return;
}
_textureMetadata[sender] = (stickerSlot, textureHash, width, height);
_textureChunkBuffers[sender] = new byte[Mathf.Clamp(chunkCount * ChunkSize, 0, MaxTextureSize)];
_expectedChunkCounts[sender] = Mathf.Clamp(chunkCount, 0, MaxChunkCount);
_receivedChunkCounts[sender] = 0;
LoggerInbound($"Received StartTexture message from {sender}: Slot: {stickerSlot}, Hash: {textureHash}, Chunks: {chunkCount}, Resolution: {width}x{height}");
}
private static void HandleSendTexture(ModNetworkMessage msg)
{
string sender = msg.Sender;
msg.Read(out int chunkIdx);
msg.Read(out byte[] chunkData);
if (!_textureChunkBuffers.TryGetValue(sender, out var buffer))
return;
int startIndex = chunkIdx * ChunkSize;
Array.Copy(chunkData, 0, buffer, startIndex, chunkData.Length);
_receivedChunkCounts[sender]++;
if (_receivedChunkCounts[sender] < _expectedChunkCounts[sender])
return;
(int stickerSlot, Guid Hash, int Width, int Height) metadata = _textureMetadata[sender];
// All chunks received, reassemble texture
_textureChunkBuffers.Remove(sender);
_receivedChunkCounts.Remove(sender);
_expectedChunkCounts.Remove(sender);
_textureMetadata.Remove(sender);
// Validate image
if (!ImageUtility.IsValidImage(buffer))
{
LoggerInbound($"[Inbound] Received texture data is not a valid image from {sender}!", true);
return;
}
// Validate data TODO: fix hash???????
(Guid imageHash, int width, int height) = ImageUtility.ExtractImageInfo(buffer);
if (metadata.Width != width
|| metadata.Height != height)
{
LoggerInbound($"Received texture data does not match metadata! Expected: {metadata.Hash} ({metadata.Width}x{metadata.Height}), received: {imageHash} ({width}x{height})", true);
return;
}
Texture2D texture = new(1,1);
texture.LoadImage(buffer);
texture.Compress(true);
StickerSystem.Instance.OnPlayerStickerTextureReceived(sender, metadata.Hash, texture, metadata.stickerSlot);
LoggerInbound($"All chunks received and texture reassembled from {sender}. " +
$"Texture size: {metadata.Width}x{metadata.Height}");
}
private static void HandleEndTexture(ModNetworkMessage msg)
{
string sender = msg.Sender;
if (!_textureChunkBuffers.ContainsKey(sender))
return;
LoggerInbound($"Received EndTexture message without all chunks received from {sender}! Only {_receivedChunkCounts[sender]} out of {_expectedChunkCounts[sender]} received.");
_textureChunkBuffers.Remove(sender);
_receivedChunkCounts.Remove(sender);
_expectedChunkCounts.Remove(sender);
_textureMetadata.Remove(sender);
}
private static void HandleRequestTexture(ModNetworkMessage msg)
{
string sender = msg.Sender;
msg.Read(out int stickerSlot);
msg.Read(out Guid textureHash);
if (!_isSubscribedToModNetwork || IsSendingTexture)
return;
if (stickerSlot < 0 || stickerSlot >= _textureStorage.Length)
{
LoggerInbound($"Received RequestTexture message from {sender} with invalid slot {stickerSlot}!");
return;
}
if (_textureStorage[stickerSlot].textureHash != textureHash)
{
LoggerInbound($"Received RequestTexture message from {sender} with invalid texture hash {textureHash} for slot {stickerSlot}!");
return;
}
SendTexture(stickerSlot);
}
#endregion Inbound Methods
using ABI_RC.Core.Networking.IO.Social;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.ModNetwork;
using NAK.Stickers.Utilities;
using UnityEngine;
namespace NAK.Stickers.Networking;
public static partial class ModNetwork
{
#region Inbound Buffers
private static readonly Dictionary<string, byte[]> _textureChunkBuffers = new();
private static readonly Dictionary<string, int> _receivedChunkCounts = new();
private static readonly Dictionary<string, int> _expectedChunkCounts = new();
private static readonly Dictionary<string, (int stickerSlot, Guid Hash, int Width, int Height)> _textureMetadata = new();
#endregion Inbound Buffers
#region Reset Method
public static void Reset()
{
_textureChunkBuffers.Clear();
_receivedChunkCounts.Clear();
_expectedChunkCounts.Clear();
_textureMetadata.Clear();
LoggerInbound("ModNetwork inbound buffers and metadata have been reset.");
}
#endregion Reset Method
#region Inbound Methods
private static bool ShouldReceiveFromSender(string sender)
{
if (_disallowedForSession.Contains(sender))
return false; // ignore messages from disallowed users
if (MetaPort.Instance.blockedUserIds.Contains(sender))
return false; // ignore messages from blocked users
if (ModSettings.Entry_FriendsOnly.Value && !Friends.FriendsWith(sender))
return false; // ignore messages from non-friends if friends only is enabled
if (StickerSystem.RestrictedInstance == true) // ignore messages from users when the world is restricted. This also includes older or modified version of Stickers mod.
return false;
return true;
}
private static void HandleMessageReceived(ModNetworkMessage msg)
{
try
{
string sender = msg.Sender;
msg.Read(out byte msgTypeRaw);
if (!Enum.IsDefined(typeof(MessageType), msgTypeRaw))
return;
if (!ShouldReceiveFromSender(sender))
return;
LoggerInbound($"Received message from {msg.Sender}, Type: {(MessageType)msgTypeRaw}");
switch ((MessageType)msgTypeRaw)
{
case MessageType.PlaceSticker:
HandlePlaceSticker(msg);
break;
case MessageType.ClearSticker:
HandleClearSticker(msg);
break;
case MessageType.ClearAllStickers:
HandleClearAllStickers(msg);
break;
case MessageType.StartTexture:
HandleStartTexture(msg);
break;
case MessageType.SendTexture:
HandleSendTexture(msg);
break;
case MessageType.EndTexture:
HandleEndTexture(msg);
break;
case MessageType.RequestTexture:
HandleRequestTexture(msg);
break;
default:
LoggerInbound($"Invalid message type received: {msgTypeRaw}");
break;
}
}
catch (Exception e)
{
LoggerInbound($"Error handling message from {msg.Sender}: {e.Message}", true);
}
}
private static void HandlePlaceSticker(ModNetworkMessage msg)
{
msg.Read(out int stickerSlot);
msg.Read(out Guid textureHash);
msg.Read(out Vector3 position);
msg.Read(out Vector3 forward);
msg.Read(out Vector3 up);
if (!StickerSystem.Instance.HasTextureHash(msg.Sender, textureHash))
SendRequestTexture(stickerSlot, textureHash);
StickerSystem.Instance.OnStickerPlaceReceived(msg.Sender, stickerSlot, position, forward, up);
}
private static void HandleClearSticker(ModNetworkMessage msg)
{
msg.Read(out int stickerSlot);
StickerSystem.Instance.OnStickerClearReceived(msg.Sender, stickerSlot);
}
private static void HandleClearAllStickers(ModNetworkMessage msg)
{
StickerSystem.Instance.OnStickerClearAllReceived(msg.Sender);
}
private static void HandleStartTexture(ModNetworkMessage msg)
{
string sender = msg.Sender;
msg.Read(out int stickerSlot);
msg.Read(out Guid textureHash);
msg.Read(out int chunkCount);
msg.Read(out int width);
msg.Read(out int height);
if (_textureChunkBuffers.ContainsKey(sender))
{
LoggerInbound($"Received StartTexture message from {sender} while still receiving texture data!");
return;
}
if (StickerSystem.Instance.HasTextureHash(sender, textureHash))
{
LoggerInbound($"Received StartTexture message from {sender} with existing texture hash {textureHash}, skipping texture data.");
return;
}
if (chunkCount > MaxChunkCount)
{
LoggerInbound($"Received StartTexture message from {sender} with too many chunks: {chunkCount}", true);
return;
}
_textureMetadata[sender] = (stickerSlot, textureHash, width, height);
_textureChunkBuffers[sender] = new byte[Mathf.Clamp(chunkCount * ChunkSize, 0, MaxTextureSize)];
_expectedChunkCounts[sender] = Mathf.Clamp(chunkCount, 0, MaxChunkCount);
_receivedChunkCounts[sender] = 0;
LoggerInbound($"Received StartTexture message from {sender}: Slot: {stickerSlot}, Hash: {textureHash}, Chunks: {chunkCount}, Resolution: {width}x{height}");
}
private static void HandleSendTexture(ModNetworkMessage msg)
{
string sender = msg.Sender;
msg.Read(out int chunkIdx);
msg.Read(out byte[] chunkData);
if (!_textureChunkBuffers.TryGetValue(sender, out var buffer))
return;
int startIndex = chunkIdx * ChunkSize;
Array.Copy(chunkData, 0, buffer, startIndex, chunkData.Length);
_receivedChunkCounts[sender]++;
if (_receivedChunkCounts[sender] < _expectedChunkCounts[sender])
return;
(int stickerSlot, Guid Hash, int Width, int Height) metadata = _textureMetadata[sender];
// All chunks received, reassemble texture
_textureChunkBuffers.Remove(sender);
_receivedChunkCounts.Remove(sender);
_expectedChunkCounts.Remove(sender);
_textureMetadata.Remove(sender);
// Validate image
if (!ImageUtility.IsValidImage(buffer))
{
LoggerInbound($"[Inbound] Received texture data is not a valid image from {sender}!", true);
return;
}
// Validate data TODO: fix hash???????
(Guid imageHash, int width, int height) = ImageUtility.ExtractImageInfo(buffer);
if (metadata.Width != width
|| metadata.Height != height)
{
LoggerInbound($"Received texture data does not match metadata! Expected: {metadata.Hash} ({metadata.Width}x{metadata.Height}), received: {imageHash} ({width}x{height})", true);
return;
}
Texture2D texture = new(1,1);
texture.LoadImage(buffer);
texture.Compress(true);
StickerSystem.Instance.OnPlayerStickerTextureReceived(sender, metadata.Hash, texture, metadata.stickerSlot);
LoggerInbound($"All chunks received and texture reassembled from {sender}. " +
$"Texture size: {metadata.Width}x{metadata.Height}");
}
private static void HandleEndTexture(ModNetworkMessage msg)
{
string sender = msg.Sender;
if (!_textureChunkBuffers.ContainsKey(sender))
return;
LoggerInbound($"Received EndTexture message without all chunks received from {sender}! Only {_receivedChunkCounts[sender]} out of {_expectedChunkCounts[sender]} received.");
_textureChunkBuffers.Remove(sender);
_receivedChunkCounts.Remove(sender);
_expectedChunkCounts.Remove(sender);
_textureMetadata.Remove(sender);
}
private static void HandleRequestTexture(ModNetworkMessage msg)
{
string sender = msg.Sender;
msg.Read(out int stickerSlot);
msg.Read(out Guid textureHash);
if (!_isSubscribedToModNetwork || IsSendingTexture)
return;
if (stickerSlot < 0 || stickerSlot >= _textureStorage.Length)
{
LoggerInbound($"Received RequestTexture message from {sender} with invalid slot {stickerSlot}!");
return;
}
if (_textureStorage[stickerSlot].textureHash != textureHash)
{
LoggerInbound($"Received RequestTexture message from {sender} with invalid texture hash {textureHash} for slot {stickerSlot}!");
return;
}
SendTexture(stickerSlot);
}
#endregion Inbound Methods
}

View file

@ -1,124 +1,151 @@
using ABI_RC.Core.IO;
using ABI_RC.Core.Networking.IO.Instancing;
using ABI_RC.Core.UI;
using ABI_RC.Systems.GameEventSystem;
using NAK.Stickers.Networking;
using NAK.Stickers.Utilities;
namespace NAK.Stickers;
public partial class StickerSystem
{
#region Singleton
public static StickerSystem Instance { get; private set; }
public static void Initialize()
{
if (Instance != null)
return;
Instance = new StickerSystem();
// configure decalery
DecalManager.SetPreferredMode(DecalUtils.Mode.GPU, false, 0);
// ensure cache folder exists
EnsureStickersFolderExists();
// listen for game events
CVRGameEventSystem.Initialization.OnPlayerSetupStart.AddListener(Instance.OnPlayerSetupStart);
}
#endregion Singleton
#region Callback Registration
private void OnPlayerSetupStart()
{
CVRGameEventSystem.World.OnUnload.AddListener(_ => OnWorldUnload());
CVRGameEventSystem.Instance.OnConnected.AddListener((_) => { if (!Instances.IsReconnecting) OnInitialConnection(); });
CVRGameEventSystem.Player.OnJoinEntity.AddListener(Instance.OnPlayerJoined);
CVRGameEventSystem.Player.OnLeaveEntity.AddListener(Instance.OnPlayerLeft);
SchedulerSystem.AddJob(Instance.OnUpdate, 10f, -1);
LoadAllImagesAtStartup();
}
#endregion Callback Registration
#region Game Events
private void OnInitialConnection()
{
ClearStickersSelf(); // clear stickers on remotes just in case we rejoined
ModNetwork.Reset(); // reset network buffers and metadata
}
private void OnWorldUnload()
{
CleanupAllButSelf(); // release all stickers except for self
}
#endregion Game Events
#region Data
// private bool _isEnabled = true;
//
// public bool IsEnabled
// {
// get => _isEnabled;
// set
// {
// if (_isEnabled == value)
// return;
//
// _isEnabled = value;
// if (!_isEnabled) ClearAllStickers();
// ModNetwork.IsEnabled = _isEnabled;
// }
// }
private string SelectedStickerName => ModSettings.Hidden_SelectedStickerNames.Value[_selectedStickerSlot];
private const float StickerKillTime = 30f;
private const float StickerCooldown = 0.2f;
private readonly Dictionary<string, StickerData> _playerStickers = new();
internal const string PlayerLocalId = "_PLAYERLOCAL";
private int _selectedStickerSlot;
public int SelectedStickerSlot
{
get => _selectedStickerSlot;
set
{
_selectedStickerSlot = value < 0 ? ModSettings.MaxStickerSlots - 1 : value % ModSettings.MaxStickerSlots;
IsInStickerMode = IsInStickerMode; // refresh sticker mode
}
}
private bool _isInStickerMode;
public bool IsInStickerMode
{
get => _isInStickerMode;
set
{
_isInStickerMode = value;
if (_isInStickerMode)
{
CohtmlHud.Instance.SelectPropToSpawn(
StickerCache.GetCohtmlResourcesPath(SelectedStickerName),
Path.GetFileNameWithoutExtension(SelectedStickerName),
"Sticker selected for stickering:");
}
else
{
CohtmlHud.Instance.ClearPropToSpawn();
ClearStickerPreview();
}
}
}
#endregion Data
using ABI_RC.Core.IO;
using ABI_RC.Core.Networking.IO.Instancing;
using ABI_RC.Core.UI;
using ABI_RC.Systems.GameEventSystem;
using JetBrains.Annotations;
using NAK.Stickers.Networking;
using NAK.Stickers.Utilities;
using System.EnterpriseServices;
using UnityEngine;
using MelonLoader;
using UnityEngine.ProBuilder.MeshOperations;
using NAK.Stickers.Integrations;
namespace NAK.Stickers;
public partial class StickerSystem
{
#region Singleton
public static bool RestrictedInstance = false;
public static StickerSystem Instance { get; private set; }
public static void Initialize()
{
if (Instance != null)
return;
Instance = new StickerSystem();
// configure decalery
DecalManager.SetPreferredMode(DecalUtils.Mode.GPU, false, 0);
// ensure cache folder exists
EnsureStickersFolderExists();
// listen for game events
CVRGameEventSystem.Initialization.OnPlayerSetupStart.AddListener(Instance.OnPlayerSetupStart);
}
#endregion Singleton
#region Callback Registration
private void OnPlayerSetupStart()
{
CVRGameEventSystem.World.OnUnload.AddListener(_ => OnWorldUnload());
CVRGameEventSystem.World.OnLoad.AddListener(_ => OnWorldLoad());
CVRGameEventSystem.Instance.OnConnected.AddListener((_) => { if (!Instances.IsReconnecting) OnInitialConnection(); });
CVRGameEventSystem.Player.OnJoinEntity.AddListener(Instance.OnPlayerJoined);
CVRGameEventSystem.Player.OnLeaveEntity.AddListener(Instance.OnPlayerLeft);
SchedulerSystem.AddJob(Instance.OnUpdate, 10f, -1);
LoadAllImagesAtStartup();
}
#endregion Callback Registration
#region Game Events
private void OnInitialConnection()
{
OnWorldLoad(); //Checks the world again in case the bundle updated.
ClearStickersSelf(); // clear stickers on remotes just in case we rejoined
ModNetwork.Reset(); // reset network buffers and metadata
}
private void OnWorldLoad()
{
GameObject StickerWorldRestriction = GameObject.Find("[DisableStickers]");
if (StickerWorldRestriction != null)
{
RestrictedInstance = true;
MelonLogger.Msg("This is a Restricted Instance");
}
else
{
MelonLogger.Msg("This is NOT a Restricted Instance");
}
BTKUIAddon.UpdateStickerMenu();
}
private void OnWorldUnload()
{
RestrictedInstance = false;
CleanupAllButSelf(); // release all stickers except for self
}
#endregion Game Events
#region Data
// private bool _isEnabled = true;
//
// public bool IsEnabled
// {
// get => _isEnabled;
// set
// {
// if (_isEnabled == value)
// return;
//
// _isEnabled = value;
// if (!_isEnabled) ClearAllStickers();
// ModNetwork.IsEnabled = _isEnabled;
// }
// }
private string SelectedStickerName => ModSettings.Hidden_SelectedStickerNames.Value[_selectedStickerSlot];
private const float StickerKillTime = 30f;
private const float StickerCooldown = 0.2f;
private readonly Dictionary<string, StickerData> _playerStickers = new();
internal const string PlayerLocalId = "_PLAYERLOCAL";
private int _selectedStickerSlot;
public int SelectedStickerSlot
{
get => _selectedStickerSlot;
set
{
_selectedStickerSlot = value < 0 ? ModSettings.MaxStickerSlots - 1 : value % ModSettings.MaxStickerSlots;
IsInStickerMode = IsInStickerMode; // refresh sticker mode
}
}
private bool _isInStickerMode;
public bool IsInStickerMode
{
get => _isInStickerMode;
set
{
_isInStickerMode = value;
if (_isInStickerMode)
{
CohtmlHud.Instance.SelectPropToSpawn(
StickerCache.GetCohtmlResourcesPath(SelectedStickerName),
Path.GetFileNameWithoutExtension(SelectedStickerName),
"Sticker selected for stickering:");
}
else
{
CohtmlHud.Instance.ClearPropToSpawn();
ClearStickerPreview();
}
}
}
#endregion Data
}

View file

@ -1,190 +1,194 @@
using ABI_RC.Core;
using ABI_RC.Core.Player;
using ABI_RC.Systems.InputManagement;
using NAK.Stickers.Networking;
using UnityEngine;
namespace NAK.Stickers;
public partial class StickerSystem
{
#region Sticker Lifecycle
private StickerData GetOrCreateStickerData(string playerId)
{
if (_playerStickers.TryGetValue(playerId, out StickerData stickerData))
return stickerData;
stickerData = new StickerData(playerId, ModSettings.MaxStickerSlots);
_playerStickers[playerId] = stickerData;
return stickerData;
}
public void PlaceStickerFromControllerRay(Transform transform, CVRHand hand = CVRHand.Left, bool isPreview = false)
{
Vector3 controllerForward = transform.forward;
Vector3 controllerUp = transform.up;
Vector3 playerUp = PlayerSetup.Instance.transform.up;
// extracting angle of controller ray on forward axis
Vector3 projectedControllerUp = Vector3.ProjectOnPlane(controllerUp, controllerForward).normalized;
Vector3 projectedPlayerUp = Vector3.ProjectOnPlane(playerUp, controllerForward).normalized;
float angle = Vector3.Angle(projectedControllerUp, projectedPlayerUp);
float angleThreshold = ModSettings.Entry_PlayerUpAlignmentThreshold.Value;
Vector3 targetUp = (angleThreshold != 0f && angle <= angleThreshold)
// leave 0.01% of the controller up vector to prevent issues with alignment on floor & ceiling in Desktop
? Vector3.Slerp(controllerUp, playerUp, 0.99f)
: controllerUp;
if (isPreview)
{
PlaceStickerPreview(transform.position, controllerForward, targetUp);
return;
}
if (!PlaceStickerSelf(transform.position, transform.forward, targetUp))
return;
CVRInputManager.Instance.Vibrate(0f, 0.1f, 10f, 0.1f, hand);
}
private bool PlaceStickerSelf(Vector3 position, Vector3 forward, Vector3 up, bool alignWithNormal = true)
{
if (!AttemptPlaceSticker(PlayerLocalId, position, forward, up, alignWithNormal, SelectedStickerSlot))
return false; // failed
// placed, now network
ModNetwork.SendPlaceSticker(SelectedStickerSlot, position, forward, up);
return true;
}
private bool AttemptPlaceSticker(string playerId, Vector3 position, Vector3 forward, Vector3 up, bool alignWithNormal = true, int stickerSlot = 0, bool isPreview = false)
{
StickerData stickerData = GetOrCreateStickerData(playerId);
if (Time.time - stickerData.LastPlacedTime < StickerCooldown)
return false;
// Every layer other than IgnoreRaycast, PlayerLocal, PlayerClone, PlayerNetwork, and UI Internal
const int LayerMask = ~((1 << 2) | (1 << 8) | (1 << 9) | (1 << 10) | (1 << 15));
if (!Physics.Raycast(position, forward, out RaycastHit hit,
10f, LayerMask, QueryTriggerInteraction.Ignore))
return false;
// if gameobject name starts with [NoSticker] then don't place sticker
if (hit.transform.gameObject.name.StartsWith("[NoSticker]"))
return false;
if (isPreview)
{
stickerData.PlacePreview(hit, alignWithNormal ? -hit.normal : forward, up, stickerSlot);
return true;
}
stickerData.Place(hit, alignWithNormal ? -hit.normal : forward, up, stickerSlot);
stickerData.PlayAudio();
return true;
}
public void ClearStickersSelf()
{
ClearStickersForPlayer(PlayerLocalId);
ModNetwork.SendClearAllStickers();
}
public void ClearStickerSelf(int stickerSlot)
{
ClearStickersForPlayer(PlayerLocalId, stickerSlot);
ModNetwork.SendClearSticker(stickerSlot);
}
private void ClearStickersForPlayer(string playerId)
{
if (!_playerStickers.TryGetValue(playerId, out StickerData stickerData))
return;
stickerData.Clear();
}
private void ClearStickersForPlayer(string playerId, int stickerSlot)
{
if (!_playerStickers.TryGetValue(playerId, out StickerData stickerData))
return;
stickerData.Clear(stickerSlot);
}
private void SetTextureSelf(byte[] imageBytes, int stickerSlot = 0)
{
Texture2D texture = new(1, 1); // placeholder
texture.LoadImage(imageBytes);
texture.Compress(true); // noachi said to do
ClearStickerSelf(stickerSlot); // clear placed stickers in-scene so we can't replace an entire wall at once
OnPlayerStickerTextureReceived(PlayerLocalId, Guid.Empty, texture, stickerSlot);
ModNetwork.SetTexture(stickerSlot, imageBytes);
}
public void ClearAllStickers()
{
foreach (StickerData stickerData in _playerStickers.Values)
stickerData.Clear();
ModNetwork.SendClearAllStickers();
}
public void OnPlayerStickerTextureReceived(string playerId, Guid textureHash, Texture2D texture, int stickerSlot = 0)
{
StickerData stickerData = GetOrCreateStickerData(playerId);
stickerData.SetTexture(textureHash, texture, stickerSlot);
}
public bool HasTextureHash(string playerId, Guid textureHash)
{
StickerData stickerData = GetOrCreateStickerData(playerId);
return stickerData.CheckHasTextureHash(textureHash);
}
public void CleanupAll()
{
foreach ((_, StickerData data) in _playerStickers)
data.Cleanup();
_playerStickers.Clear();
}
public void CleanupAllButSelf()
{
StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId);
foreach ((_, StickerData data) in _playerStickers)
{
if (data == localStickerData) data.Clear();
else data.Cleanup();
}
_playerStickers.Clear();
_playerStickers[PlayerLocalId] = localStickerData;
}
public void PlaceStickerPreview(Vector3 position, Vector3 forward, Vector3 up)
{
AttemptPlaceSticker(PlayerLocalId, position, forward, up, true, SelectedStickerSlot, true);
}
public void UpdateStickerPreview()
{
if (!IsInStickerMode) return;
StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId);
localStickerData.UpdatePreview(SelectedStickerSlot);
}
public void ClearStickerPreview()
{
StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId);
localStickerData.ClearPreview();
}
#endregion Sticker Lifecycle
}
using ABI_RC.Core;
using ABI_RC.Core.Player;
using ABI_RC.Systems.InputManagement;
using NAK.Stickers.Networking;
using UnityEngine;
namespace NAK.Stickers;
public partial class StickerSystem
{
#region Sticker Lifecycle
private StickerData GetOrCreateStickerData(string playerId)
{
if (_playerStickers.TryGetValue(playerId, out StickerData stickerData))
return stickerData;
stickerData = new StickerData(playerId, ModSettings.MaxStickerSlots);
_playerStickers[playerId] = stickerData;
return stickerData;
}
public void PlaceStickerFromControllerRay(Transform transform, CVRHand hand = CVRHand.Left, bool isPreview = false)
{
Vector3 controllerForward = transform.forward;
Vector3 controllerUp = transform.up;
Vector3 playerUp = PlayerSetup.Instance.transform.up;
// extracting angle of controller ray on forward axis
Vector3 projectedControllerUp = Vector3.ProjectOnPlane(controllerUp, controllerForward).normalized;
Vector3 projectedPlayerUp = Vector3.ProjectOnPlane(playerUp, controllerForward).normalized;
float angle = Vector3.Angle(projectedControllerUp, projectedPlayerUp);
float angleThreshold = ModSettings.Entry_PlayerUpAlignmentThreshold.Value;
Vector3 targetUp = (angleThreshold != 0f && angle <= angleThreshold)
// leave 0.01% of the controller up vector to prevent issues with alignment on floor & ceiling in Desktop
? Vector3.Slerp(controllerUp, playerUp, 0.99f)
: controllerUp;
if (isPreview)
{
PlaceStickerPreview(transform.position, controllerForward, targetUp);
return;
}
if (!PlaceStickerSelf(transform.position, transform.forward, targetUp))
return;
CVRInputManager.Instance.Vibrate(0f, 0.1f, 10f, 0.1f, hand);
}
private bool PlaceStickerSelf(Vector3 position, Vector3 forward, Vector3 up, bool alignWithNormal = true)
{
if (!AttemptPlaceSticker(PlayerLocalId, position, forward, up, alignWithNormal, SelectedStickerSlot, RestrictedInstance))
return false; // failed
// placed, now network
ModNetwork.SendPlaceSticker(SelectedStickerSlot, position, forward, up);
return true;
}
private bool AttemptPlaceSticker(string playerId, Vector3 position, Vector3 forward, Vector3 up, bool alignWithNormal = true, int stickerSlot = 0, bool RestrictedInstance = false, bool isPreview = false)
{
StickerData stickerData = GetOrCreateStickerData(playerId);
if (Time.time - stickerData.LastPlacedTime < StickerCooldown)
return false;
// Every layer other than IgnoreRaycast, PlayerLocal, PlayerClone, PlayerNetwork, and UI Internal
const int LayerMask = ~((1 << 2) | (1 << 8) | (1 << 9) | (1 << 10) | (1 << 15));
if (!Physics.Raycast(position, forward, out RaycastHit hit,
10f, LayerMask, QueryTriggerInteraction.Ignore))
return false;
// if gameobject name starts with [NoSticker] then don't place sticker
if (hit.transform.gameObject.name.StartsWith("[NoSticker]"))
return false;
// if the world contained a gameobject with the [DisableStickers] name and restricted the instance disable stickers!
if (RestrictedInstance == true)
return false;
if (isPreview)
{
stickerData.PlacePreview(hit, alignWithNormal ? -hit.normal : forward, up, stickerSlot);
return true;
}
stickerData.Place(hit, alignWithNormal ? -hit.normal : forward, up, stickerSlot);
stickerData.PlayAudio();
return true;
}
public void ClearStickersSelf()
{
ClearStickersForPlayer(PlayerLocalId);
ModNetwork.SendClearAllStickers();
}
public void ClearStickerSelf(int stickerSlot)
{
ClearStickersForPlayer(PlayerLocalId, stickerSlot);
ModNetwork.SendClearSticker(stickerSlot);
}
private void ClearStickersForPlayer(string playerId)
{
if (!_playerStickers.TryGetValue(playerId, out StickerData stickerData))
return;
stickerData.Clear();
}
private void ClearStickersForPlayer(string playerId, int stickerSlot)
{
if (!_playerStickers.TryGetValue(playerId, out StickerData stickerData))
return;
stickerData.Clear(stickerSlot);
}
private void SetTextureSelf(byte[] imageBytes, int stickerSlot = 0)
{
Texture2D texture = new(1, 1); // placeholder
texture.LoadImage(imageBytes);
texture.Compress(true); // noachi said to do
ClearStickerSelf(stickerSlot); // clear placed stickers in-scene so we can't replace an entire wall at once
OnPlayerStickerTextureReceived(PlayerLocalId, Guid.Empty, texture, stickerSlot);
ModNetwork.SetTexture(stickerSlot, imageBytes);
}
public void ClearAllStickers()
{
foreach (StickerData stickerData in _playerStickers.Values)
stickerData.Clear();
ModNetwork.SendClearAllStickers();
}
public void OnPlayerStickerTextureReceived(string playerId, Guid textureHash, Texture2D texture, int stickerSlot = 0)
{
StickerData stickerData = GetOrCreateStickerData(playerId);
stickerData.SetTexture(textureHash, texture, stickerSlot);
}
public bool HasTextureHash(string playerId, Guid textureHash)
{
StickerData stickerData = GetOrCreateStickerData(playerId);
return stickerData.CheckHasTextureHash(textureHash);
}
public void CleanupAll()
{
foreach ((_, StickerData data) in _playerStickers)
data.Cleanup();
_playerStickers.Clear();
}
public void CleanupAllButSelf()
{
StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId);
foreach ((_, StickerData data) in _playerStickers)
{
if (data == localStickerData) data.Clear();
else data.Cleanup();
}
_playerStickers.Clear();
_playerStickers[PlayerLocalId] = localStickerData;
}
public void PlaceStickerPreview(Vector3 position, Vector3 forward, Vector3 up)
{
AttemptPlaceSticker(PlayerLocalId, position, forward, up, true, SelectedStickerSlot, true);
}
public void UpdateStickerPreview()
{
if (!IsInStickerMode) return;
StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId);
localStickerData.UpdatePreview(SelectedStickerSlot);
}
public void ClearStickerPreview()
{
StickerData localStickerData = GetOrCreateStickerData(PlayerLocalId);
localStickerData.ClearPreview();
}
#endregion Sticker Lifecycle
}