cleanup & remove safefile()

got yelled at by sdraw for m_categoryDesktopVRIK.SaveToFile(false);

oopsies
This commit is contained in:
NotAKidoS 2022-12-26 17:34:59 -06:00
parent df61830c83
commit 55a3009f96
3 changed files with 4 additions and 5 deletions

View file

@ -29,7 +29,7 @@ internal class HarmonyPatches
[HarmonyPostfix]
[HarmonyPatch(typeof(IKSystem), "InitializeAvatar")]
private static void InitializeDesktopAvatarVRIK(CVRAvatar avatar, ref VRIK ____vrik, ref HumanPoseHandler ____poseHandler, ref float[] ___HandCalibrationPoseMuscles, ref Vector3 ____referenceRootPosition, ref Quaternion ____referenceRootRotation, ref HumanPose ___humanPose)
private static void InitializeDesktopAvatarVRIK(CVRAvatar avatar, ref VRIK ____vrik, ref HumanPoseHandler ____poseHandler, ref HumanPose ___humanPose)
{
if (!MetaPort.Instance.isUsingVr && DesktopVRIK.Instance.Setting_Enabled)
{

View file

@ -7,7 +7,7 @@ public class DesktopVRIKMod : MelonMod
{
internal const string SettingsCategory = "DesktopVRIK";
private static MelonPreferences_Category m_categoryDesktopVRIK;
private static MelonPreferences_Entry<bool> m_entryEnabled, m_entryEmulateHipMovement, m_entryEmoteVRIK, m_entryEmoteLookAtIK, m_entryCompatibilityMode;
private static MelonPreferences_Entry<bool> m_entryEnabled, m_entryEmulateHipMovement, m_entryEmoteVRIK, m_entryEmoteLookAtIK;
public override void OnInitializeMelon()
{
m_categoryDesktopVRIK = MelonPreferences.CreateCategory(SettingsCategory);
@ -15,7 +15,6 @@ public class DesktopVRIKMod : MelonMod
m_entryEmulateHipMovement = m_categoryDesktopVRIK.CreateEntry<bool>("Emulate Hip Movement", true, description: "Emulates VRChat-like hip movement when moving head up/down on desktop.");
m_entryEmoteVRIK = m_categoryDesktopVRIK.CreateEntry<bool>("Disable Emote VRIK", true, description: "Disable VRIK while emoting. Only disable if you are ok with looking dumb.");
m_entryEmoteLookAtIK = m_categoryDesktopVRIK.CreateEntry<bool>("Disable Emote LookAtIK", true, description: "Disable LookAtIK while emoting. This setting doesn't really matter, as LookAtIK isn't networked while doing an emote.");
m_categoryDesktopVRIK.SaveToFile(false);
foreach (var setting in m_categoryDesktopVRIK.Entries)
{

View file

@ -1,6 +1,6 @@
using MelonLoader;
using DesktopVRIK.Properties;
using MelonLoader;
using System.Reflection;
using DesktopVRIK.Properties;
[assembly: AssemblyVersion(AssemblyInfoParams.Version)]