This commit is contained in:
NotAKidoS 2023-04-16 21:31:16 -05:00
parent 7d2f8b2a48
commit 5c5133b2be
2 changed files with 5 additions and 5 deletions

View file

@ -26,6 +26,6 @@ using System.Reflection;
namespace NAK.Melons.DesktopVRIK.Properties; namespace NAK.Melons.DesktopVRIK.Properties;
internal static class AssemblyInfoParams internal static class AssemblyInfoParams
{ {
public const string Version = "4.1.5"; public const string Version = "4.1.6";
public const string Author = "NotAKidoS"; public const string Author = "NotAKidoS";
} }

View file

@ -1,7 +1,7 @@
{ {
"_id": 117, "_id": 117,
"name": "DesktopVRIK", "name": "DesktopVRIK",
"modversion": "4.1.5", "modversion": "4.1.6",
"gameversion": "2022r170", "gameversion": "2022r170",
"loaderversion": "0.5.7", "loaderversion": "0.5.7",
"modtype": "Mod", "modtype": "Mod",
@ -17,8 +17,8 @@
"requirements": [ "requirements": [
"BTKUILib" "BTKUILib"
], ],
"downloadlink": "https://github.com/NotAKidOnSteam/DesktopVRIK/releases/download/v4.1.5/DesktopVRIK.dll", "downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/DesktopVRIK-v4.1.6/DesktopVRIK.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/DesktopVRIK/", "sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/",
"changelog": "- No longer requires AvatarMotionTweaker.\n- No longer piggybacks on IKSystem/PlayerSetup.\n- Tweaks to Locomotion & IKSolver weight blending.\n\n DesktopVRIK will now handle VRIK Locomotion weight instead of relying on CVR & AMT to handle it. This means LeapMotionExtension, PickupArmMovement, and CVRLimbGrabber will now work while in crouch/prone.", "changelog": "- Enable useAnimatedBendNormal when Locomotion tracking is disabled. This fixes some sitting animations that bend at unnatural angles.",
"embedcolor": "9b59b6" "embedcolor": "9b59b6"
} }