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Move mods to Depricated folder.
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70 changed files with 44 additions and 119 deletions
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@ -6,9 +6,15 @@ namespace NAK.MuteSFX;
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public static class AudioModuleManager
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{
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#region SFX Strings
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public const string sfx_mute = "MuteSFX_sfx_mute";
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public const string sfx_unmute = "MuteSFX_sfx_unmute";
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#endregion
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#region Public Methods
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public static void SetupDefaultAudioClips()
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{
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string path = Application.streamingAssetsPath + "/Cohtml/UIResources/GameUI/mods/MuteSFX/audio/";
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@ -42,8 +48,7 @@ public static class AudioModuleManager
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}
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}
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public static void PlayAudioModule(string module)
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{
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InterfaceAudio.PlayModule(module);
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}
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public static void PlayAudioModule(string module) => InterfaceAudio.PlayModule(module);
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#endregion
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}
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@ -1,11 +1,14 @@
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using ABI_RC.Core.Base;
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using MelonLoader;
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using System.Reflection;
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using HarmonyLib;
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namespace NAK.MuteSFX;
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public class MuteSFX : MelonMod
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{
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#region Mod Settings
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internal static MelonLogger.Instance Logger;
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internal const string SettingsCategory = nameof(MuteSFX);
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@ -15,21 +18,39 @@ public class MuteSFX : MelonMod
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public static readonly MelonPreferences_Entry<bool> EntryEnabled =
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Category.CreateEntry("Enabled", true, description: "Toggle MuteSFX entirely.");
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#endregion
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#region Melon Initialization
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public override void OnInitializeMelon()
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{
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Logger = LoggerInstance;
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HarmonyInstance.Patch(
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typeof(Audio).GetMethod(nameof(Audio.SetMicrophoneActive)),
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postfix: new HarmonyLib.HarmonyMethod(typeof(MuteSFX).GetMethod(nameof(OnSetMicrophoneActive_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
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typeof(AudioManagement).GetMethod(nameof(AudioManagement.SetMicrophoneActive)),
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postfix: new HarmonyMethod(typeof(MuteSFX).GetMethod(nameof(OnSetMicrophoneActive_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
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);
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AudioModuleManager.SetupDefaultAudioClips();
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}
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private static void OnSetMicrophoneActive_Postfix(bool muted)
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#endregion
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#region Patched Methods
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private static void OnSetMicrophoneActive_Postfix(bool active)
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{
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if (EntryEnabled.Value)
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AudioModuleManager.PlayAudioModule(muted ? AudioModuleManager.sfx_mute : AudioModuleManager.sfx_unmute);
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try
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{
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if (EntryEnabled.Value)
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AudioModuleManager.PlayAudioModule(active ? AudioModuleManager.sfx_unmute : AudioModuleManager.sfx_mute);
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}
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catch (Exception e)
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{
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Logger.Error($"Error during the patched method {nameof(OnSetMicrophoneActive_Postfix)}");
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Logger.Error(e);
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}
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}
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#endregion
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}
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@ -20,10 +20,13 @@ using System.Reflection;
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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[assembly: MelonColor(255, 146, 228, 146)]
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[assembly: MelonAuthorColor(255, 158, 21, 32)]
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[assembly: HarmonyDontPatchAll]
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namespace NAK.MuteSFX.Properties;
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internal static class AssemblyInfoParams
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{
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public const string Version = "1.0.0";
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public const string Version = "1.0.1";
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public const string Author = "NotAKidoS";
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}
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@ -1,8 +1,8 @@
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{
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"_id": 172,
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"name": "MuteSFX",
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"modversion": "1.0.0",
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"gameversion": "2022r170p1",
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"modversion": "1.0.1",
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"gameversion": "2023r171",
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"loaderversion": "0.6.1",
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"modtype": "Mod",
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"author": "Exterrata & NotAKidoS",
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@ -16,8 +16,8 @@
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"requirements": [
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"None"
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],
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r13/MuteSFX.dll",
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r14/MuteSFX.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/MuteSFX/",
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"changelog": "- Initial CVRMG release",
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"embedcolor": "92e492"
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"changelog": "- Fixes for 2023r171.",
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"embedcolor": "#92e492"
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}
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