mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-02 06:19:22 +00:00
i want no life
This commit is contained in:
parent
73bbc2a7c5
commit
5d4b7e354a
8 changed files with 208 additions and 62 deletions
|
@ -3,6 +3,8 @@ using ABI_RC.Core.Player;
|
|||
using ABI_RC.Core.Savior;
|
||||
using HarmonyLib;
|
||||
using NAK.Melons.MenuScalePatch.Helpers;
|
||||
using System.Reflection;
|
||||
using System.Reflection.Emit;
|
||||
using UnityEngine;
|
||||
|
||||
namespace NAK.Melons.MenuScalePatch.HarmonyPatches;
|
||||
|
@ -20,43 +22,64 @@ namespace NAK.Melons.MenuScalePatch.HarmonyPatches;
|
|||
[HarmonyPatch]
|
||||
internal class HarmonyPatches
|
||||
{
|
||||
//stuff needed on start
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(PlayerSetup), "Start")]
|
||||
private static void Postfix_PlayerSetup_Start()
|
||||
{
|
||||
try
|
||||
{
|
||||
MSP_MenuInfo.CameraTransform = PlayerSetup.Instance.GetActiveCamera().transform;
|
||||
MenuScalePatch.UpdateAllSettings();
|
||||
QuickMenuHelper.Instance.CreateWorldAnchors();
|
||||
MainMenuHelper.Instance.CreateWorldAnchors();
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
MenuScalePatch.Logger.Error(e);
|
||||
}
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(CVR_MenuManager), "SetScale")]
|
||||
private static void Prefix_CVR_MenuManager_SetScale(float avatarHeight, ref float ____scaleFactor, out bool __runOriginal)
|
||||
private static bool Prefix_CVR_MenuManager_SetScale(float avatarHeight, ref float ____scaleFactor)
|
||||
{
|
||||
____scaleFactor = avatarHeight / 1.8f;
|
||||
if (MetaPort.Instance.isUsingVr) ____scaleFactor *= 0.5f;
|
||||
MSP_MenuInfo.ScaleFactor = ____scaleFactor;
|
||||
__runOriginal = false;
|
||||
if (!MSP_MenuInfo.PlayerAnchorMenus)
|
||||
{
|
||||
QuickMenuHelper.Instance.NeedsPositionUpdate = true;
|
||||
MainMenuHelper.Instance.NeedsPositionUpdate = true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ViewManager), "SetScale")]
|
||||
private static void Prefix_ViewManager_SetScale(out bool __runOriginal)
|
||||
private static bool Prefix_ViewManager_SetScale()
|
||||
{
|
||||
//bitch
|
||||
__runOriginal = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
//nuke UpdateMenuPosition methods
|
||||
//there are 2 Jobs calling this each second, which is fucking my shit
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(CVR_MenuManager), "UpdateMenuPosition")]
|
||||
private static void Prefix_CVR_MenuManager_UpdateMenuPosition(out bool __runOriginal)
|
||||
private static bool Prefix_CVR_MenuManager_UpdateMenuPosition()
|
||||
{
|
||||
//fuck u
|
||||
__runOriginal = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ViewManager), "UpdateMenuPosition")]
|
||||
private static void Prefix_ViewManager_UpdateMenuPosition(ref float ___cachedScreenAspectRatio, out bool __runOriginal)
|
||||
private static bool Prefix_ViewManager_UpdateMenuPosition(ref float ___cachedScreenAspectRatio)
|
||||
{
|
||||
//this is called once a second, so ill fix their dumb aspect ratio shit
|
||||
float ratio = (float)Screen.width / (float)Screen.height;
|
||||
float clamp = Mathf.Clamp(ratio, 0f, 1.8f);
|
||||
MSP_MenuInfo.AspectRatio = 1.7777779f / clamp;
|
||||
__runOriginal = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
//Set QM stuff
|
||||
|
@ -64,8 +87,16 @@ internal class HarmonyPatches
|
|||
[HarmonyPatch(typeof(CVR_MenuManager), "Start")]
|
||||
private static void Postfix_CVR_MenuManager_Start(ref CVR_MenuManager __instance, ref GameObject ____leftVrAnchor)
|
||||
{
|
||||
QuickMenuHelper helper = __instance.quickMenu.gameObject.AddComponent<QuickMenuHelper>();
|
||||
helper.handAnchor = ____leftVrAnchor.transform;
|
||||
try
|
||||
{
|
||||
QuickMenuHelper helper = __instance.quickMenu.gameObject.AddComponent<QuickMenuHelper>();
|
||||
helper.handAnchor = ____leftVrAnchor.transform;
|
||||
helper.enabled = false;
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
MenuScalePatch.Logger.Error(e);
|
||||
}
|
||||
}
|
||||
|
||||
//Set MM stuff
|
||||
|
@ -73,35 +104,71 @@ internal class HarmonyPatches
|
|||
[HarmonyPatch(typeof(ViewManager), "Start")]
|
||||
private static void Postfix_ViewManager_Start(ref ViewManager __instance)
|
||||
{
|
||||
__instance.gameObject.AddComponent<MainMenuHelper>();
|
||||
try
|
||||
{
|
||||
MainMenuHelper helper = __instance.gameObject.AddComponent<MainMenuHelper>();
|
||||
helper.enabled = false;
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
MenuScalePatch.Logger.Error(e);
|
||||
}
|
||||
}
|
||||
|
||||
//hook quickmenu open/close
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(CVR_MenuManager), "ToggleQuickMenu", new Type[] { typeof(bool) })]
|
||||
private static void Prefix_CVR_MenuManager_ToggleQuickMenu(bool show, ref bool ____quickMenuOpen)
|
||||
private static bool Prefix_CVR_MenuManager_ToggleQuickMenu(bool show, ref CVR_MenuManager __instance, ref bool ____quickMenuOpen)
|
||||
{
|
||||
if (QuickMenuHelper.Instance == null) return;
|
||||
if (QuickMenuHelper.Instance == null) return true;
|
||||
if (show != ____quickMenuOpen)
|
||||
{
|
||||
QuickMenuHelper.Instance.UpdateWorldAnchors();
|
||||
____quickMenuOpen = show;
|
||||
__instance.quickMenu.enabled = show;
|
||||
__instance.quickMenuAnimator.SetBool("Open", show);
|
||||
QuickMenuHelper.Instance.enabled = show;
|
||||
QuickMenuHelper.Instance.UpdateWorldAnchors(show);
|
||||
//shouldnt run if switching menus on desktop
|
||||
if (!MetaPort.Instance.isUsingVr)
|
||||
{
|
||||
if (!show && MainMenuHelper.Instance.enabled)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
ViewManager.Instance.UiStateToggle(false);
|
||||
}
|
||||
MSP_MenuInfo.ToggleDesktopInputMethod(show);
|
||||
CVRPlayerManager.Instance.ReloadAllNameplates();
|
||||
}
|
||||
QuickMenuHelper.Instance.enabled = show;
|
||||
return false;
|
||||
}
|
||||
|
||||
//hook menu open/close
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(ViewManager), "UiStateToggle", new Type[] { typeof(bool) })]
|
||||
private static void Postfix_ViewManager_UiStateToggle(bool show, ref bool ____gameMenuOpen)
|
||||
private static bool Postfix_ViewManager_UiStateToggle(bool show, ref ViewManager __instance, ref bool ____gameMenuOpen)
|
||||
{
|
||||
if (MainMenuHelper.Instance == null) return;
|
||||
if (MainMenuHelper.Instance == null) return true;
|
||||
if (show != ____gameMenuOpen)
|
||||
{
|
||||
MainMenuHelper.Instance.UpdateWorldAnchors();
|
||||
____gameMenuOpen = show;
|
||||
__instance.gameMenuView.enabled = show;
|
||||
__instance.uiMenuAnimator.SetBool("Open", show);
|
||||
MainMenuHelper.Instance.enabled = show;
|
||||
MainMenuHelper.Instance.UpdateWorldAnchors(show);
|
||||
//shouldnt run if switching menus on desktop
|
||||
if (!MetaPort.Instance.isUsingVr)
|
||||
{
|
||||
if (!show && QuickMenuHelper.Instance.enabled)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
CVR_MenuManager.Instance.ToggleQuickMenu(false);
|
||||
}
|
||||
MSP_MenuInfo.ToggleDesktopInputMethod(show);
|
||||
CVRPlayerManager.Instance.ReloadAllNameplates();
|
||||
}
|
||||
MainMenuHelper.Instance.enabled = show;
|
||||
return false;
|
||||
}
|
||||
|
||||
//add independent head movement to important input
|
||||
|
@ -117,6 +184,57 @@ internal class HarmonyPatches
|
|||
[HarmonyPatch(typeof(PlayerSetup), "CalibrateAvatar")]
|
||||
private static void Postfix_PlayerSetup_CalibrateAvatar()
|
||||
{
|
||||
MSP_MenuInfo.CameraTransform = PlayerSetup.Instance.GetActiveCamera().transform;
|
||||
try
|
||||
{
|
||||
MSP_MenuInfo.CameraTransform = PlayerSetup.Instance.GetActiveCamera().transform;
|
||||
}
|
||||
catch (System.Exception e)
|
||||
{
|
||||
MenuScalePatch.Logger.Error(e);
|
||||
}
|
||||
}
|
||||
|
||||
//[HarmonyTranspiler]
|
||||
//[HarmonyPatch(typeof(ControllerRay), "LateUpdate")]
|
||||
private static IEnumerable<CodeInstruction> Transpiler_ControllerRay_UpdateInput(
|
||||
IEnumerable<CodeInstruction> instructions, ILGenerator il)
|
||||
{
|
||||
|
||||
// Stop calling move mouse events on the menus, the ones that instantiate and the send the event (easy)
|
||||
// Makes this: "component.View.MouseEvent(mouseEventData1);" go POOF
|
||||
instructions = new CodeMatcher(instructions)
|
||||
.MatchForward(false,
|
||||
new CodeMatch(OpCodes.Ldloc_S),
|
||||
new CodeMatch(i => i.opcode == OpCodes.Callvirt && i.operand is MethodInfo { Name: "get_View" }),
|
||||
new CodeMatch(OpCodes.Ldloc_S),
|
||||
new CodeMatch(i => i.opcode == OpCodes.Callvirt && i.operand is MethodInfo { Name: "MouseEvent" }))
|
||||
.Repeat(matcher => matcher
|
||||
.SetInstructionAndAdvance(new CodeInstruction(OpCodes.Nop))
|
||||
.SetInstructionAndAdvance(new CodeInstruction(OpCodes.Nop))
|
||||
.SetInstructionAndAdvance(new CodeInstruction(OpCodes.Nop))
|
||||
.SetInstructionAndAdvance(new CodeInstruction(OpCodes.Nop))
|
||||
)
|
||||
.InstructionEnumeration();
|
||||
|
||||
// Look for the if flag2 and replace flag 2 with false, for the ones that create the event and send inline (hard ;_;)
|
||||
// Makes this: "if (flag2 && this._mouseDownOnMenu != ControllerRay.Menu.None || ..." into:
|
||||
// this: "if (false && this._mouseDownOnMenu != ControllerRay.Menu.None || ..."
|
||||
instructions = new CodeMatcher(instructions)
|
||||
.MatchForward(false,
|
||||
new CodeMatch(OpCodes.Ldloc_2),
|
||||
new CodeMatch(OpCodes.Brfalse),
|
||||
new CodeMatch(OpCodes.Ldarg_0),
|
||||
new CodeMatch(i =>
|
||||
i.opcode == OpCodes.Ldfld && i.operand is FieldInfo { Name: "_mouseDownOnMenu" }),
|
||||
new CodeMatch(OpCodes.Brtrue),
|
||||
new CodeMatch(OpCodes.Ldarg_0),
|
||||
new CodeMatch(i =>
|
||||
i.opcode == OpCodes.Ldfld && i.operand is FieldInfo { Name: "_mouseDownOnMenu" }),
|
||||
new CodeMatch(OpCodes.Ldc_I4_1),
|
||||
new CodeMatch(OpCodes.Bne_Un))
|
||||
.SetOpcodeAndAdvance(OpCodes.Ldc_I4_0) // replace flag2 with false
|
||||
.InstructionEnumeration();
|
||||
|
||||
return instructions;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue