[DesktopVRSwitch] Testing

This commit is contained in:
NotAKidoS 2023-06-19 19:44:23 -05:00
parent 03514305be
commit 61a45f97bc
30 changed files with 957 additions and 524 deletions

View file

@ -0,0 +1,27 @@
using ABI_RC.Core.Util.Object_Behaviour;
using UnityEngine;
namespace NAK.DesktopVRSwitch.VRModeTrackers;
public class CameraFacingObjectTracker : MonoBehaviour
{
private CameraFacingObject _cameraFacingObject;
public CameraFacingObjectTracker(CameraFacingObject cameraFacingObject)
{
this._cameraFacingObject = cameraFacingObject;
}
private void OnDestroy()
{
}
public void OnPreSwitch(bool intoVR) { }
public void OnFailedSwitch(bool intoVR) { }
public void OnPostSwitch(bool intoVR)
{
_cameraFacingObject.m_Camera = Utils.GetPlayerCameraObject(intoVR).GetComponent<Camera>();
}
}