mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-02 14:29:25 +00:00
ASTExtension: Fixed mouth pointer being fucked
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parent
6930807665
commit
6ac165f4a8
3 changed files with 17 additions and 13 deletions
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@ -2,6 +2,7 @@
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using ABI_RC.Core.InteractionSystem;
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using ABI_RC.Core.Player;
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using ABI_RC.Core.Savior;
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using ABI_RC.Core.Util;
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using ABI_RC.Core.Util.AnimatorManager;
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using ABI_RC.Systems.InputManagement;
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using ABI.CCK.Components;
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@ -73,8 +74,8 @@ public class ASTExtensionMod : MelonMod
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);
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HarmonyInstance.Patch(
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typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar),
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BindingFlags.Public | BindingFlags.Instance),
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typeof(ColliderTools).GetMethod(nameof(ColliderTools.PlaceDefaultPointers),
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BindingFlags.Public | BindingFlags.Static),
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postfix: new HarmonyMethod(typeof(ASTExtensionMod).GetMethod(nameof(OnSetupAvatar),
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BindingFlags.NonPublic | BindingFlags.Static))
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);
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@ -104,9 +105,12 @@ public class ASTExtensionMod : MelonMod
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private static void OnGestureRecogniserInitialized()
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=> Instance.InitializeScaleGesture();
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private static void OnSetupAvatar(ref CVRAvatar ____avatarDescriptor)
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=> Instance.OnLocalAvatarLoad(____avatarDescriptor);
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private static void OnSetupAvatar(bool isLocalPlayer)
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{
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if (!isLocalPlayer) return;
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Instance.OnLocalAvatarLoad();
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}
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private static void OnClearAvatar(ref CVRAvatar ____avatarDescriptor)
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=> Instance.OnLocalAvatarClear(____avatarDescriptor);
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@ -115,7 +119,7 @@ public class ASTExtensionMod : MelonMod
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#region Game Events
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private void OnLocalAvatarLoad(CVRAvatar _)
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private void OnLocalAvatarLoad()
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{
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if (!FindSupportedParameter(out string parameterName))
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return;
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@ -272,14 +276,14 @@ public class ASTExtensionMod : MelonMod
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animatorManager.GetParameter(parameterName, out float initialValue);
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// set min height to 0
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animator.SetFloat(parameterName, 0f);
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animatorManager.SetParameter(parameterName, 0f);
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animator.Update(0f); // apply
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minHeight = PlayerSetup.Instance.GetCurrentAvatarHeight();
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// set max height to 1++
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for (int i = 1; i <= 100; i++)
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{
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animator.SetFloat(parameterName, i);
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animatorManager.SetParameter(parameterName, i);
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animator.Update(0f); // apply
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var height = PlayerSetup.Instance.GetCurrentAvatarHeight();
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if (height <= maxHeight) break; // stop if height is not increasing
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@ -288,7 +292,7 @@ public class ASTExtensionMod : MelonMod
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}
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// reset the parameter to its initial value
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animator.SetFloat(parameterName, initialValue);
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animatorManager.SetParameter(parameterName, initialValue);
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animator.Update(0f); // apply
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// check if there was no change
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