mass commit of laziness

This commit is contained in:
NotAKidoS 2025-12-28 20:30:00 -06:00
parent ce992c70ee
commit 6d4fc549d9
167 changed files with 5471 additions and 675 deletions

View file

@ -1,15 +1,14 @@
using System.Reflection;
using ABI_RC.Core.Base;
using ABI_RC.Core.Base.Jobs;
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Core.Player;
using ABI_RC.Core.Player.Interaction.RaycastImpl;
using ABI_RC.Core.Util.AssetFiltering;
using ABI.CCK.Components;
using HarmonyLib;
using MelonLoader;
using NAK.SuperAwesomeMod.Components;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
namespace NAK.SuperAwesomeMod;
@ -33,13 +32,13 @@ public class SuperAwesomeModMod : MelonMod
BindingFlags.NonPublic | BindingFlags.Static))
);
// patch SharedFilter.ProcessCanvas
HarmonyInstance.Patch(
typeof(SharedFilter).GetMethod(nameof(SharedFilter.ProcessCanvas),
BindingFlags.Public | BindingFlags.Static),
postfix: new HarmonyMethod(typeof(SuperAwesomeModMod).GetMethod(nameof(OnProcessCanvas),
BindingFlags.NonPublic | BindingFlags.Static))
);
// // patch SharedFilter.ProcessCanvas
// HarmonyInstance.Patch(
// typeof(SharedFilter).GetMethod(nameof(SharedFilter.ProcessCanvas),
// BindingFlags.Public | BindingFlags.Static),
// postfix: new HarmonyMethod(typeof(SuperAwesomeModMod).GetMethod(nameof(OnProcessCanvas),
// BindingFlags.NonPublic | BindingFlags.Static))
// );
LoggerInstance.Msg("SuperAwesomeModMod! OnInitializeMelon! :D");
}
@ -53,29 +52,43 @@ public class SuperAwesomeModMod : MelonMod
private static void OnPlayerSetupStart()
{
CVRRaycastDebugManager.Initialize(PlayerSetup.Instance.desktopCam);
// CVRRaycastDebugManager.Initialize(PlayerSetup.Instance.desktopCam);
// UEMenuHelper.Create();
}
private static void OnShitLoaded(Component c, List<Task> asyncTasks = null, Scene? scene = null)
{
if (c == null)
if (!c)
return;
if (c.gameObject == null)
if (!c.gameObject)
return;
if (c.gameObject.scene.buildIndex > 0)
return;
if ((scene != null)
&& (c.gameObject.scene != scene))
if ((scene != null) && (c.gameObject.scene != scene))
return;
if (c is Canvas canvas) canvas.gameObject.AddComponent<CVRCanvasWrapper>();
if (c is InputField input)
{
input.AddComponentIfMissing<InputFocusIntentDetector>();
}
if (c is TMPro.TMP_InputField tmpInput)
{
tmpInput.AddComponentIfMissing<InputFocusIntentDetector>();
}
}
private static void OnProcessCanvas(string collectionId, Canvas canvas)
public class InputFocusIntentDetector : MonoBehaviour, IPointerClickHandler
{
canvas.gameObject.AddComponent<CVRCanvasWrapper>();
public void OnPointerClick(PointerEventData eventData)
{
if (TryGetComponent(out TMPro.TMP_InputField input) && input.isActiveAndEnabled)
ViewManager.Instance.openMenuKeyboard(input);
else if (TryGetComponent(out InputField inputField) && inputField.isActiveAndEnabled)
ViewManager.Instance.openMenuKeyboard(inputField);
}
}
}