[NAK_CVR_Mods] Bump version numbers to MelonLoader 0.6.1

Forgot that all of my mods are compiled with 0.6.1 now.
This commit is contained in:
NotAKidoS 2023-06-20 17:09:22 -05:00
parent e8fc4e90ff
commit 70ae268149
30 changed files with 64 additions and 58 deletions

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@ -2,8 +2,8 @@
"_id": 126,
"name": "AASBufferFix",
"modversion": "1.0.6",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Fixes two issues with the Avatar Advanced Settings buffers when loading remote avatars. In simple terms, it means 'fewer wardrobe malfunctions'.\n\nEmpty buffer (all 0/false) will no longer be applied on load.\nReceived AAS data is ignored until the wearer has loaded into the expected avatar.\n(The avatar will sit in its default state until the wearer has loaded and started syncing correct AAS)\nAAS will no longer be sent while switching avatar.\n\nPlease view the GitHub README for links to relevant feedback posts.",

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@ -2,8 +2,8 @@
"_id": 126,
"name": "AvatarScale",
"modversion": "1.0.5",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Fixes two issues with the Avatar Advanced Settings buffers when loading remote avatars. In simple terms, it means 'fewer wardrobe malfunctions'.\n\nEmpty buffer (all 0/false) will no longer be applied on load.\nReceived AAS data is ignored until the wearer has loaded into the expected avatar.\n(The avatar will sit in its default state until the wearer has loaded and started syncing correct AAS)\nAAS will no longer be sent while switching avatar.\n\nPlease view the GitHub README for links to relevant feedback posts.",

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@ -2,7 +2,7 @@
"_id": 152,
"name": "BadAnimatorFix",
"modversion": "1.0.1",
"gameversion": "2022r170",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",

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@ -2,8 +2,8 @@
"_id": 106,
"name": "Blackout",
"modversion": "2.0.0",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Dim screen after set time of sitting still. Should be nice for VR sleeping.\n\nNotable Options:\n Cap FPS while sleeping.\nManual control via BTKUILib\nConfigurable dimming strength.",

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@ -2,8 +2,8 @@
"_id": 97,
"name": "CVRGizmos",
"modversion": "1.0.1",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Adds runtime gizmos to common CCK components.",

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@ -2,8 +2,8 @@
"_id": 129,
"name": "CameraFixes",
"modversion": "1.0.0",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Prevents VRIK from using toe bones in VR & optionaly FBT.\n\nVRIK calculates weird center of mass when toes are mapped, so it is sometimes desired to unmap toes to prevent an avatars feet from resting far back.\n\nPlease see the README for relevant imagery detailing the problem.",

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@ -2,8 +2,8 @@
"_id": 129,
"name": "ChatBoxExtensions",
"modversion": "1.0.1",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Prevents VRIK from using toe bones in VR & optionaly FBT.\n\nVRIK calculates weird center of mass when toes are mapped, so it is sometimes desired to unmap toes to prevent an avatars feet from resting far back.\n\nPlease see the README for relevant imagery detailing the problem.",

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@ -2,8 +2,8 @@
"_id": -1,
"name": "ClearHudNotifications",
"modversion": "1.0.0",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Clears queued hud notifications when joining a new online instance. Can also press F4 to manually clear notifications.",

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@ -2,8 +2,8 @@
"_id": 117,
"name": "DesktopVRIK",
"modversion": "4.2.0",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Adds VRIK to Desktop avatars. No longer will you be a liveless sliding statue~!\nAdds the small feet stepping when looking around on Desktop.\n\nOptional BTKUILib integration.",

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@ -20,12 +20,12 @@ using System.Reflection;
[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
[assembly: MelonColor(ConsoleColor.DarkCyan)]
[assembly: MelonColor(255, 139, 139, 0)]
[assembly: HarmonyDontPatchAll]
namespace NAK.DesktopVRSwitch.Properties;
internal static class AssemblyInfoParams
{
public const string Version = "4.3.6";
public const string Version = "4.4.0";
public const string Author = "NotAKidoS";
}

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@ -1,9 +1,9 @@
{
"_id": 103,
"name": "DesktopVRSwitch",
"modversion": "4.3.5",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"modversion": "4.4.0",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Allows you to switch between Desktop and VR with a keybind.\n**Press Control + F6 to switch.**\n\nWhile this mod is a nice convienence feature to have access to, not every chillout system or mod is built to support it. I cannot possibly cover every edge case or mitigate issues with every mod. **Use at your own discretion.**",

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@ -2,8 +2,8 @@
"_id": 135,
"name": "FuckMetrics",
"modversion": "1.0.4",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "This mod limits UpdateMetrics & SendCoreUpdate while the menus are closed. This helps to alleviate hitching and performance issues, particularly with FPS drops while unmuted in online instances and VRIK tapping in place.\n\nPlease view the Github README for more info.",

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@ -2,8 +2,8 @@
"_id": 129,
"name": "FuckToes",
"modversion": "1.0.1",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Prevents VRIK from using toe bones in VR & optionaly FBT.\n\nVRIK calculates weird center of mass when toes are mapped, so it is sometimes desired to unmap toes to prevent an avatars feet from resting far back.\n\nPlease see the README for relevant imagery detailing the problem.",

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@ -2,8 +2,8 @@
"_id": 93,
"name": "GestureLock",
"modversion": "2.0.0",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Locks GestureLeft & GestureRight on SteamVR binding.\nDoes nothing on Knuckles controllers.\n\nMake sure to bind Controller Toggle Gestures in SteamVR.",

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@ -2,8 +2,8 @@
"_id": 165,
"name": "HeadBobbingFix",
"modversion": "1.0.1",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Fixes Desktop camera pivoting in place when full head bobbing is enabled. Please view the README for more info: [README](https://github.com/NotAKidOnSteam/NAK_CVR_Mods/blob/main/HeadBobbingFix/README.md)",

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@ -2,8 +2,8 @@
"_id": 142,
"name": "IKFixes",
"modversion": "1.0.6",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "A few small fixes and configuration options to IK. Major ones are listed below:\n\n**FBT** - Fixes knee tracking, running animation direction, and animation bleeding into IK while calibrating/running. (no more chest tracker wiggle)\n\n**Halfbody** - Fixes footsteps while on a MovementParent, uses root angle offset to prevent feet from only pointing in head direction, and uses an IKPose to fix feet pointing upward.",

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@ -2,8 +2,8 @@
"_id": 126,
"name": "AvatarScale",
"modversion": "1.0.5",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Fixes two issues with the Avatar Advanced Settings buffers when loading remote avatars. In simple terms, it means 'fewer wardrobe malfunctions'.\n\nEmpty buffer (all 0/false) will no longer be applied on load.\nReceived AAS data is ignored until the wearer has loaded into the expected avatar.\n(The avatar will sit in its default state until the wearer has loaded and started syncing correct AAS)\nAAS will no longer be sent while switching avatar.\n\nPlease view the GitHub README for links to relevant feedback posts.",

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@ -2,8 +2,8 @@
"_id": 151,
"name": "JumpPatch",
"modversion": "1.0.1",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Prevents you from jumping until you've been grounded for a frame.\nThis ensures Grounded parameter fires when hitting the ground while holding jump.",

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@ -2,8 +2,8 @@
"_id": 95,
"name": "MenuScalePatch",
"modversion": "4.2.7",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Corrects MM and QM position when avatar is being scaled.\n\nOptional setting to enable Independent Head Turn while in menus.\nOptional setting to force menus to always follow player.",

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@ -2,8 +2,8 @@
"_id": 147,
"name": "PropUndoButton",
"modversion": "1.0.1",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "**CTRL+Z** to undo latest spawned prop. **CTRL+SHIFT+Z** to redo deleted prop.\nIncludes optional SFX for prop spawn, undo, redo, warn, and deny, which can be disabled in settings.\n\nYou can replace the sfx in 'ChilloutVR\\ChilloutVR_Data\\StreamingAssets\\Cohtml\\UIResources\\GameUI\\mods\\PropUndo\\audio'.",

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@ -61,6 +61,8 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "TrackedPointFix", "TrackedP
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "HeadBobbingFix", "HeadBobbingFix\HeadBobbingFix.csproj", "{EFE40A43-3FA4-4B61-8A7E-78789792F127}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ClickToMove", "ClickToMove\ClickToMove.csproj", "{8D392BEE-E959-4906-A2A7-5EB9E3AE4D00}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@ -183,6 +185,10 @@ Global
{EFE40A43-3FA4-4B61-8A7E-78789792F127}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EFE40A43-3FA4-4B61-8A7E-78789792F127}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EFE40A43-3FA4-4B61-8A7E-78789792F127}.Release|Any CPU.Build.0 = Release|Any CPU
{8D392BEE-E959-4906-A2A7-5EB9E3AE4D00}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{8D392BEE-E959-4906-A2A7-5EB9E3AE4D00}.Debug|Any CPU.Build.0 = Debug|Any CPU
{8D392BEE-E959-4906-A2A7-5EB9E3AE4D00}.Release|Any CPU.ActiveCfg = Release|Any CPU
{8D392BEE-E959-4906-A2A7-5EB9E3AE4D00}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

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@ -2,8 +2,8 @@
"_id": 129,
"name": "Nevermind",
"modversion": "1.0.0",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Prevents VRIK from using toe bones in VR & optionaly FBT.\n\nVRIK calculates weird center of mass when toes are mapped, so it is sometimes desired to unmap toes to prevent an avatars feet from resting far back.\n\nPlease see the README for relevant imagery detailing the problem.",

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@ -2,8 +2,8 @@
"_id": 110,
"name": "PathCamDisabler",
"modversion": "1.0.1",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Adds option to disable the Path Camera Controller to free up your numkeys.\nAdditional option to disable flight binding.",

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@ -2,8 +2,8 @@
"_id": 91,
"name": "PickupPushPull",
"modversion": "3.0.2",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Allows you to push & pull pickups with Mouse, Gamepad, & VR.\nCan also optionally rotate props via keybind.\n\nIndex users will need to manually bind the missing SteamVR binds.",

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@ -2,8 +2,8 @@
"_id": 123,
"name": "PortableCameraAdditions",
"modversion": "1.0.2",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Adds a few basic settings to the Portable Camera.\n\nExpert settings for Near Clip & Far Clip.\nExpert settings for Orthographic & Orthographic Size.\nBy default, Near Clip & Far Clip are copied on world load.\nF11 to fullscreen on Desktop.",

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@ -2,8 +2,8 @@
"_id": 147,
"name": "PropUndoButton",
"modversion": "1.0.1",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "**CTRL+Z** to undo latest spawned prop. **CTRL+SHIFT+Z** to redo deleted prop.\nIncludes optional SFX for prop spawn, undo, redo, warn, and deny, which can be disabled in settings.\n\nYou can replace the sfx in 'ChilloutVR\\ChilloutVR_Data\\StreamingAssets\\Cohtml\\UIResources\\GameUI\\mods\\PropUndo\\audio'.",

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@ -2,8 +2,8 @@
"_id": -1,
"name": "SmoothRay",
"modversion": "1.0.1",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Smoothes your controller while using the Quick and Main menus to make it easier to navigate.\nThis is a CVR adaptation of a Beat Saber mod: [BeatSaber_SmoothedController](https://github.com/kinsi55/BeatSaber_SmoothedController)\n\nSupport for TrackedControllerFix & DesktopVRSwitch.",

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@ -3,8 +3,8 @@
"_id": 16,
"name": "ThirdPerson",
"modversion": "1.0.3",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "Davi & NotAKidoS",
"description": "Allows you to go into third person view by pressing Ctrl + T to toggle and Ctrl + Y to cycle modes.",

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@ -2,8 +2,8 @@
"_id": -1,
"name": "TrackedControllerFix",
"modversion": "1.0.5",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Allows your controllers to track while the SteamVR overlay is open. This also fixes Quest/Touch controllers feeling slow during fast movements.\n\nSupport for SmoothRay & DesktopVRSwitch.",

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@ -2,8 +2,8 @@
"_id": -1,
"name": "TrackedPointFix",
"modversion": "1.0.0",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"gameversion": "2022r170p1",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Allows your controllers to track while the SteamVR overlay is open. This also fixes Quest/Touch controllers feeling slow during fast movements.",