fix held objects not dropping correctly

This commit is contained in:
NotAKidoS 2022-10-29 09:45:17 -05:00
parent 7f860f4fc2
commit 73762e7241
2 changed files with 5 additions and 3 deletions

View file

@ -15,6 +15,8 @@ internal class CVRPickupObject_Patch
[HarmonyPatch(typeof(CVRPickupObject), "Start")]
private static void CVRPickupObject_Start_Prefix(ref CVRPickupObject __instance)
{
if (__instance.gripOrigin == null) return;
Transform desktopOrigin = __instance.gripOrigin.Find("[Desktop]");
if (desktopOrigin == null) return;
@ -44,7 +46,7 @@ public class CVRPickupObjectTracker : MonoBehaviour
if (pickupObject != null)
{
if (pickupObject.IsGrabbedByMe()) pickupObject.Drop();
if (pickupObject.IsGrabbedByMe() && pickupObject._controllerRay != null) pickupObject._controllerRay.DropObject(true);
(previousGripOrigin[pickupObject], pickupObject.gripOrigin) = (pickupObject.gripOrigin, previousGripOrigin[pickupObject]);
}
}