mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-08-31 13:29:27 +00:00
[CustomSpawnPoint] Fixes for 2025r180
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parent
1a591749c6
commit
7deddd88ea
3 changed files with 14 additions and 14 deletions
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@ -17,7 +17,7 @@ using System.Reflection;
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downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/CustomSpawnPoint"
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)]
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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[assembly: MelonGame("ChilloutVR", "ChilloutVR")]
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[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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[assembly: MelonColor(255, 246, 25, 99)] // red-pink
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@ -27,6 +27,6 @@ using System.Reflection;
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namespace NAK.CustomSpawnPoint.Properties;
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internal static class AssemblyInfoParams
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{
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public const string Version = "1.0.2";
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public const string Version = "1.0.3";
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public const string Author = "NotAKidoS";
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}
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@ -41,20 +41,20 @@ internal static class SpawnPointManager
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{
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while (ViewManager.Instance == null)
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yield return null;
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while (ViewManager.Instance.gameMenuView == null)
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while (ViewManager.Instance.cohtmlView == null)
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yield return null;
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while (ViewManager.Instance.gameMenuView.Listener == null)
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while (ViewManager.Instance.cohtmlView.Listener == null)
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yield return null;
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ViewManager.Instance.OnUiConfirm.AddListener(OnClearSpawnpointConfirm);
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ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) =>
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ViewManager.Instance.cohtmlView.Listener.FinishLoad += (_) =>
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{
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ViewManager.Instance.gameMenuView.View._view.ExecuteScript(spawnpointJs);
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ViewManager.Instance.cohtmlView.View._view.ExecuteScript(spawnpointJs);
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};
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ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () =>
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ViewManager.Instance.cohtmlView.Listener.ReadyForBindings += () =>
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{
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// listen for setting the spawn point on our custom button
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ViewManager.Instance.gameMenuView.View.BindCall("NAKCallSetSpawnpoint", SetSpawnPoint);
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ViewManager.Instance.cohtmlView.View.BindCall("NAKCallSetSpawnpoint", SetSpawnPoint);
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};
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// create our custom spawn point object
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@ -179,7 +179,7 @@ internal static class SpawnPointManager
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private static void UpdateMenuButtonState(bool hasSpawnpoint, bool isInWorld)
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{
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ViewManager.Instance.gameMenuView.View.TriggerEvent("NAKUpdateSpawnpointStatus", hasSpawnpoint.ToString(), isInWorld.ToString());
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ViewManager.Instance.cohtmlView.View.TriggerEvent("NAKUpdateSpawnpointStatus", hasSpawnpoint.ToString(), isInWorld.ToString());
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}
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private static void ClearCurrentWorldState()
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@ -1,9 +1,9 @@
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{
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"_id": 228,
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"name": "CustomSpawnPoint",
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"modversion": "1.0.2",
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"gameversion": "2025r179",
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"loaderversion": "0.6.1",
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"modversion": "1.0.3",
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"gameversion": "2025r180",
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"loaderversion": "0.7.2",
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"modtype": "Mod",
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"author": "NotAKidoS",
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"description": "Replaces the unused Images button in the World Details page with a button to set a custom spawn point.",
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@ -17,8 +17,8 @@
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"requirements": [
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"None"
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],
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"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r46/CustomSpawnPoint.dll",
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"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r47/CustomSpawnPoint.dll",
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"sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/CustomSpawnPoint/",
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"changelog": "- Recompiled for 2025r179",
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"changelog": "- Fixes for 2025r180",
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"embedcolor": "#f61963"
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}
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