[NAK_CVR_Mods] Change every instance of "NotAKidOnSteam" to "NotAKidoS"

This commit is contained in:
NotAKidoS 2024-06-27 21:24:41 -05:00
parent a6c030955e
commit 7f02d6811f
159 changed files with 711 additions and 294 deletions

View file

@ -88,7 +88,7 @@ public class IKSimulatedRootAngleFixMod : MelonMod
float playerHeading = GetRemappedPlayerHeading();
// nicked original logic from DesktopVRIK, before i made it native and seemingly fucked it -_-
// https://github.com/NotAKidOnSteam/NAK_CVR_Mods/blob/db9d5a24b62c96e3c5c403ce3956cd3221955898/.DepricatedMods/DesktopVRIK/IK/IKHandlers/IKHandlerDesktop.cs#L68
// https://github.com/NotAKidoS/NAK_CVR_Mods/blob/db9d5a24b62c96e3c5c403ce3956cd3221955898/.DepricatedMods/DesktopVRIK/IK/IKHandlers/IKHandlerDesktop.cs#L68
var weightedAngleLimit = IKSystem.Instance.BodyHeadingLimit * __instance._solver.locomotion.weight;
var deltaAngleRoot = Mathf.DeltaAngle(playerHeading, __instance._ikSimulatedRootAngle);
var absDeltaAngleRoot = Mathf.Abs(deltaAngleRoot);

View file

@ -14,7 +14,7 @@ using System.Reflection;
nameof(NAK.IKSimulatedRootAngleFix),
AssemblyInfoParams.Version,
AssemblyInfoParams.Author,
downloadLink: "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/IKSimulatedRootAngleFix"
downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/IKSimulatedRootAngleFix"
)]
[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]

View file

@ -16,8 +16,8 @@
"requirements": [
"None"
],
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r34/IKSimulatedRootAngleFix.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/IKSimulatedRootAngleFix/",
"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r34/IKSimulatedRootAngleFix.dll",
"sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/IKSimulatedRootAngleFix/",
"changelog": "- Initial release",
"embedcolor": "#f61963"
}