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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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[NAK_CVR_Mods] Change every instance of "NotAKidOnSteam" to "NotAKidoS"
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159 changed files with 711 additions and 294 deletions
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@ -14,7 +14,7 @@ using System.Reflection;
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nameof(NAK.LuaTTS),
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AssemblyInfoParams.Version,
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AssemblyInfoParams.Author,
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downloadLink: "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/LuaTTS"
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downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/LuaTTS"
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)]
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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@ -16,8 +16,8 @@
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"requirements": [
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"None"
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],
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r28/RelativeSync.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/RelativeSync/",
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"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r28/RelativeSync.dll",
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"sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/RelativeSync/",
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"changelog": "- Fixed RelativeSyncMarker not generating correct path hash for local player\n - This fixes relative sync on local avatar movement parents\n- Fixed initial calculated interpolation interval when assigning a new RelativeSyncMarker for a remote user\n - Would calculate from time was last on a movement parent, which could lead to seconds long interpolation\n- Added Network Debug settings\n- Added experimental settings to fix **local** jitter on movement parents\n - These options are disabled by default as they have not been heavily tested",
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"embedcolor": "#507e64"
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}
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