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VRTrackerManager controller swap fix & IKSystem tweak.
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9 changed files with 95 additions and 13 deletions
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@ -1,5 +1,18 @@
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using MelonLoader;
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/**
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I know the TryCatchHell thing might be a bit exessive, but it is
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built so if a user that happens to have access to a build I do not,
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I will have a good idea of what broke and where, and what to look out
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for when updates/experimentals release. (which has happened a few times)
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It is also just in case other mods break or tweak functionality that
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could fuck with switching. Or if they try to detect switching and break...
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The VRModeSwitchTracker system is also built so I can easily & quickly make adjustments to
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components that may or may not change between builds without breaking the rest of the mod.
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**/
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namespace NAK.Melons.DesktopVRSwitch;
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public class DesktopVRSwitchMod : MelonMod
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@ -19,6 +32,7 @@ public class DesktopVRSwitchMod : MelonMod
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ApplyPatches(typeof(HarmonyPatches.CameraFacingObjectPatches));
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ApplyPatches(typeof(HarmonyPatches.IKSystemPatches));
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ApplyPatches(typeof(HarmonyPatches.MovementSystemPatches));
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ApplyPatches(typeof(HarmonyPatches.VRTrackerManagerPatches));
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}
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private void ApplyPatches(Type type)
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