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[RelativeSync] attempt at fixing jitter (it did not work, it is very broken)
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6 changed files with 305 additions and 230 deletions
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@ -15,6 +15,7 @@ public class RelativeSyncMod : MelonMod
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ModNetwork.Subscribe();
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ApplyPatches(typeof(NetworkRootDataUpdatePatches));
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ApplyPatches(typeof(CVRSpawnablePatches));
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ApplyPatches(typeof(PlayerSetupPatches));
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ApplyPatches(typeof(PuppetMasterPatches));
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