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2 changed files with 4 additions and 4 deletions
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@ -16,7 +16,7 @@ public static class BuildInfo
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{
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{
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public const string Name = "ThirdPerson";
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public const string Name = "ThirdPerson";
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public const string Author = "Davi & NotAKidoS";
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public const string Author = "Davi & NotAKidoS";
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public const string Version = "1.0.1";
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public const string Version = "1.0.2";
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}
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}
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public class ThirdPerson : MelonMod
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public class ThirdPerson : MelonMod
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@ -2,7 +2,7 @@
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{
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{
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"_id": 16,
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"_id": 16,
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"name": "ThirdPerson",
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"name": "ThirdPerson",
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"modversion": "1.0.1",
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"modversion": "1.0.2",
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"gameversion": "2022r170",
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"gameversion": "2022r170",
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"loaderversion": "0.5.7",
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"loaderversion": "0.5.7",
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"modtype": "Mod",
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"modtype": "Mod",
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@ -14,9 +14,9 @@
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"third person"
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"third person"
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],
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],
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"requirements": [],
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"requirements": [],
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r2/ThirdPerson.dll",
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r3/ThirdPerson.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/ThirdPerson",
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"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/ThirdPerson",
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"changelog": "- Made thirdperson Desktop only.\n- Copy postprocessing settings on world start.\n- Added CameraFovClone component to copy zoom from desktop camera.\n- Removed logic that disabled thirdperson when opening a menu, as Game UI renders on top.\n- Prevent distance adjust while in Menus or UnityExplorer.\n- Inverted distance adjust direction when in Front View.\n- Made distance adjustment use avatar height as modifier.",
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"changelog": "- Disable desktop camera while in thirdperson for performance.\n- Add cycle backward modifier while holding Shift.",
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"embedcolor": "F61961"
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"embedcolor": "F61961"
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}
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}
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]
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]
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