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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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44
ClearHudNotifications/ClearHudNotifications.csproj
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44
ClearHudNotifications/ClearHudNotifications.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<LangVersion>latest</LangVersion>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<HintPath>C:\Users\krist\Documents\GitHub\_ChilloutVR Modding\_ManagedLibs\0Harmony.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<HintPath>C:\Users\krist\Documents\GitHub\_ChilloutVR Modding\_ManagedLibs\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp-firstpass">
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<HintPath>C:\Users\krist\Documents\GitHub\_ChilloutVR Modding\_ManagedLibs\Assembly-CSharp-firstpass.dll</HintPath>
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</Reference>
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<Reference Include="cohtml.Net">
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<HintPath>..\..\..\_ManagedLibs\cohtml.Net.dll</HintPath>
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</Reference>
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<Reference Include="Cohtml.Runtime">
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<HintPath>..\..\..\_ManagedLibs\Cohtml.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="MelonLoader">
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<HintPath>C:\Users\krist\Documents\GitHub\_ChilloutVR Modding\_ManagedLibs\MelonLoader.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>C:\Users\krist\Documents\GitHub\_ChilloutVR Modding\_ManagedLibs\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.InputLegacyModule">
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<HintPath>C:\Users\krist\Documents\GitHub\_ChilloutVR Modding\_ManagedLibs\UnityEngine.InputLegacyModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<Target Name="Deploy" AfterTargets="Build">
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<Copy SourceFiles="$(TargetPath)" DestinationFolder="C:\Program Files (x86)\Steam\steamapps\common\ChilloutVR\Mods\" />
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<Message Text="Copied $(TargetPath) to C:\Program Files (x86)\Steam\steamapps\common\ChilloutVR\Mods\" Importance="high" />
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</Target>
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</Project>
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25
ClearHudNotifications/ClearHudNotifications.sln
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25
ClearHudNotifications/ClearHudNotifications.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.2.32630.192
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ClearHudNotifications", "ClearHudNotifications.csproj", "{753B581A-1D5F-413C-93D8-ADE3193E825C}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{753B581A-1D5F-413C-93D8-ADE3193E825C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{753B581A-1D5F-413C-93D8-ADE3193E825C}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{753B581A-1D5F-413C-93D8-ADE3193E825C}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{753B581A-1D5F-413C-93D8-ADE3193E825C}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {B69DA489-5322-4E63-9795-EEA831017CC8}
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EndGlobalSection
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EndGlobal
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26
ClearHudNotifications/HarmonyPatches.cs
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ClearHudNotifications/HarmonyPatches.cs
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using ABI_RC.Core.Savior;
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using ABI_RC.Core.UI;
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using cohtml;
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using HarmonyLib;
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namespace NAK.Melons.ClearHudNoficiations.HarmonyPatches;
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internal static class CohtmlHudPatches
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{
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[HarmonyPrefix]
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[HarmonyPatch(typeof(CohtmlHud), nameof(CohtmlHud.ViewDropText), new Type[] { typeof(string), typeof(string), typeof(string) })]
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private static bool Prefix_CohtmlHud_ViewDropText(string cat, string headline, string small, ref CohtmlHud __instance)
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{
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if (!headline.Contains(MetaPort.Instance.username)) return true; // we only want our username notification
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if (small == "A user has joined your Instance." && !MetaPort.Instance.settings.GetSettingsBool("HUDCustomizationPlayerJoins", false))
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{
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ClearHudNoficiations.ClearHudNotifications();
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return false;
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}
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// clears buffer
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if (__instance._isReady) __instance.hudView.View.TriggerEvent("DisplayHudMessageImmediately", cat, headline, small, 3);
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return false;
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}
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}
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40
ClearHudNotifications/Main.cs
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40
ClearHudNotifications/Main.cs
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using ABI_RC.Core.UI;
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using MelonLoader;
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using UnityEngine;
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namespace NAK.Melons.ClearHudNoficiations;
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public class ClearHudNoficiations : MelonMod
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{
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public override void OnInitializeMelon()
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{
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ApplyPatches(typeof(HarmonyPatches.CohtmlHudPatches));
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}
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public override void OnUpdate()
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{
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if (Input.GetKeyDown(KeyCode.F4))
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{
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ClearHudNotifications();
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}
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}
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public static void ClearHudNotifications()
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{
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// sending an immediate notification clears buffer
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CohtmlHud.Instance?.ViewDropTextImmediate("(Local) Client", "Notifications Cleared!", "Cleared Hud Notifications!");
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}
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void ApplyPatches(Type type)
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{
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try
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{
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HarmonyInstance.PatchAll(type);
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}
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catch (Exception e)
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{
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LoggerInstance.Msg($"Failed while patching {type.Name}!");
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LoggerInstance.Error(e);
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}
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}
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}
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31
ClearHudNotifications/Properties/AssemblyInfo.cs
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31
ClearHudNotifications/Properties/AssemblyInfo.cs
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using NAK.Melons.ClearHudNoficiations.Properties;
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using MelonLoader;
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using System.Reflection;
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[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyTitle(nameof(NAK.Melons.ClearHudNoficiations))]
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[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
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[assembly: AssemblyProduct(nameof(NAK.Melons.ClearHudNoficiations))]
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[assembly: MelonInfo(
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typeof(NAK.Melons.ClearHudNoficiations.ClearHudNoficiations),
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nameof(NAK.Melons.ClearHudNoficiations),
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AssemblyInfoParams.Version,
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AssemblyInfoParams.Author,
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downloadLink: "https://github.com/NotAKidOnSteam/UndoPropButton"
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)]
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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[assembly: HarmonyDontPatchAll]
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namespace NAK.Melons.ClearHudNoficiations.Properties;
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internal static class AssemblyInfoParams
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{
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public const string Version = "1.0.0";
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public const string Author = "NotAKidoS";
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}
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23
ClearHudNotifications/format.json
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23
ClearHudNotifications/format.json
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{
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"_id": -1,
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"name": "ClearHudNotifications",
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"modversion": "1.0.0",
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"gameversion": "2022r170",
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"loaderversion": "0.5.7",
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"modtype": "Mod",
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"author": "NotAKidoS",
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"description": "Clears queued hud notifications when joining a new online instance. Can also press F4 to manually clear notifications.",
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"searchtags": [
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"hud",
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"queue",
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"notifications",
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"clear"
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],
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"requirements": [
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"None"
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],
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"downloadlink": "https://github.com/NotAKidOnSteam/ClearHudNotifications/releases/download/v1.0.0/ClearHudNotifications.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/ClearHudNotifications/",
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"changelog": "- Initial Release",
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"embedcolor": "#6495ED"
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}
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