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[OriginShift] Update README
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@ -14,10 +14,8 @@ Experimental mod that allows world origin to be shifted to prevent floating poin
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- World Constraints are not shifted.
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- World Constraints are not shifted.
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## Known Issues
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## Known Issues
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- Player position on a Movement Parent may slightly drift when passing a chunk boundary if being moved by a Force Applicator (unsure how to fix).
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- Mod Network is not yet implemented, so Compatibility Mode is required to play with others.
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- Mod Network is not yet implemented, so Compatibility Mode is required to play with others.
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- Portable Camera drone mode is not yet offset by the world origin shift.
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- Portable Camera drone mode is not yet offset by the world origin shift.
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- Remote Synced Objects (Spawnables/ObjectSyncs) actively interpolating remote position data will not be offset by the world origin shift.
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## Mod Incompatibilities
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## Mod Incompatibilities
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- PlayerRagdollMod will freak out when you ragdoll between chunk boundaries.
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- PlayerRagdollMod will freak out when you ragdoll between chunk boundaries.
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