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[MuteSFX] Deprecate because functionality is doable native
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8cffe8a5be
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8 changed files with 4 additions and 4 deletions
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@ -5,7 +5,7 @@
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<None Remove="SFX\sfx_unmute.wav" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="SFX\sfx_mute.wav" />
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<EmbeddedResource Include="SFX\sfx_unmute.wav" />
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<Content Include="SFX\sfx_mute.wav" />
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<Content Include="SFX\sfx_unmute.wav" />
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</ItemGroup>
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</Project>
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@ -27,6 +27,6 @@ using System.Reflection;
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namespace NAK.MuteSFX.Properties;
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internal static class AssemblyInfoParams
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{
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public const string Version = "1.0.2";
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public const string Version = "1.0.3";
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public const string Author = "NotAKidoS";
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}
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@ -1,7 +1,7 @@
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{
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"_id": 172,
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"name": "MuteSFX",
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"modversion": "1.0.2",
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"modversion": "1.0.3",
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"gameversion": "2023r171",
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"loaderversion": "0.6.1",
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"modtype": "Mod",
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