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LegacyContentMitigation: initial commit
manual "multipass" in legacy worlds
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24
LegacyContentMitigation/ModSettings.cs
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24
LegacyContentMitigation/ModSettings.cs
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using MelonLoader;
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namespace NAK.LegacyContentMitigation;
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internal static class ModSettings
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{
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#region Constants
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internal const string ModName = nameof(LegacyContentMitigation);
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internal const string LCM_SettingsCategory = "Legacy Content Mitigation";
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#endregion Constants
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#region Melon Preferences
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private static readonly MelonPreferences_Category Category =
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MelonPreferences.CreateCategory(ModName);
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internal static readonly MelonPreferences_Entry<bool> EntryAutoForLegacyWorlds =
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Category.CreateEntry("auto_for_legacy_worlds", true,
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"Auto For Legacy Worlds", description: "Should Legacy View be auto enabled for detected Legacy worlds?");
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#endregion Melon Preferences
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}
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