[AlternateIKSystem] Fix offset issues

This commit is contained in:
NotAKidoS 2023-07-14 03:37:53 -05:00
parent 9847827813
commit 99c0256ed3
4 changed files with 20 additions and 26 deletions

View file

@ -1,6 +1,5 @@
using RootMotion.FinalIK;
using UnityEngine;
using Valve.VR;
using Object = UnityEngine.Object;
namespace NAK.AlternateIKSystem.IK;
@ -199,7 +198,7 @@ internal static class IKCalibrator
vrik.solver.spine.headTarget.localPosition = Vector3.zero;
vrik.solver.spine.headTarget.localRotation = CalculateLocalRotation(vrik.references.root, vrik.references.head);
}
public static void SetupHandIKTarget(VRIK vrik, Transform handAnchor, bool isLeft)
{
Transform parent = handAnchor.parent;