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24 changed files with 484 additions and 121 deletions
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@ -7,7 +7,7 @@ using HarmonyLib;
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using RootMotion.FinalIK;
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using UnityEngine;
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namespace NAK.Melons.IKFixes.HarmonyPatches;
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namespace NAK.IKFixes.HarmonyPatches;
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internal static class BodySystemPatches
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{
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@ -213,6 +213,7 @@ internal static class VRIKPatches
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internal static class PlayerSetupPatches
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{
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// Last Movement Parent Info
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static CVRMovementParent lastMovementParent;
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static Vector3 lastMovementPosition;
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static Quaternion lastMovementRotation;
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@ -234,10 +235,15 @@ internal static class PlayerSetupPatches
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Vector3 deltaPosition = currentPosition - lastMovementPosition;
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Quaternion deltaRotation = Quaternion.Inverse(lastMovementRotation) * currentRotation;
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// Add platform motion to IK solver
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IKSystem.vrik.solver.AddPlatformMotion(deltaPosition, deltaRotation, currentPosition);
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// Prevent targeting other parent position
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if (lastMovementParent == currentParent || lastMovementParent == null)
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{
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// Add platform motion to IK solver
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IKSystem.vrik.solver.AddPlatformMotion(deltaPosition, deltaRotation, currentPosition);
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}
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// Store for next frame
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lastMovementParent = currentParent;
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lastMovementPosition = currentPosition;
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lastMovementRotation = currentRotation;
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return false;
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@ -1,6 +1,6 @@
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using MelonLoader;
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namespace NAK.Melons.IKFixes;
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namespace NAK.IKFixes;
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public class IKFixes : MelonMod
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{
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@ -1,17 +1,17 @@
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using MelonLoader;
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using NAK.Melons.IKFixes.Properties;
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using NAK.IKFixes.Properties;
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using System.Reflection;
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[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyTitle(nameof(NAK.Melons.IKFixes))]
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[assembly: AssemblyTitle(nameof(NAK.IKFixes))]
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[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
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[assembly: AssemblyProduct(nameof(NAK.Melons.IKFixes))]
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[assembly: AssemblyProduct(nameof(NAK.IKFixes))]
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[assembly: MelonInfo(
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typeof(NAK.Melons.IKFixes.IKFixes),
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nameof(NAK.Melons.IKFixes),
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typeof(NAK.IKFixes.IKFixes),
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nameof(NAK.IKFixes),
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AssemblyInfoParams.Version,
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AssemblyInfoParams.Author,
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downloadLink: "https://github.com/NotAKidOnSteam/IKFixes"
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@ -22,9 +22,9 @@ using System.Reflection;
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[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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[assembly: HarmonyDontPatchAll]
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namespace NAK.Melons.IKFixes.Properties;
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namespace NAK.IKFixes.Properties;
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internal static class AssemblyInfoParams
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{
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public const string Version = "1.0.2";
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public const string Version = "1.0.3";
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public const string Author = "NotAKidoS";
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}
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@ -1,7 +1,7 @@
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{
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"_id": 142,
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"name": "IKFixes",
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"modversion": "1.0.2",
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"modversion": "1.0.3",
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"gameversion": "2022r170",
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"loaderversion": "0.5.7",
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"modtype": "Mod",
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@ -16,8 +16,8 @@
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"requirements": [
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"None"
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],
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"downloadlink": "https://github.com/NotAKidOnSteam/IKFixes/releases/download/v1.0.2/IKFixes.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/IKFixes/",
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"changelog": "- Initial Release\n- Added FakeRootAngle fix for Halfbody. Feet will no longer only point in the direction of head while looking around/turning. This can be disabled in mod settings.",
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r2/IKFixes.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/",
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"changelog": "- Fixed feet targeting previous movement parent position for a frame.",
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"embedcolor": "f46e49"
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}
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