This commit is contained in:
NotAKidoS 2023-04-25 15:04:09 -05:00
parent dc577c3a2f
commit a468487850
24 changed files with 484 additions and 121 deletions

View file

@ -2,10 +2,9 @@
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.MovementSystem;
using System.Reflection;
using UnityEngine;
namespace NAK.Melons.MenuScalePatch.Helpers;
namespace NAK.MenuScalePatch.Helpers;
public class MSP_MenuInfo
{
@ -25,21 +24,14 @@ public class MSP_MenuInfo
public static bool DisableMMHelper;
public static bool DisableMMHelper_VR;
//reflection
internal static readonly FieldInfo _desktopMouseModeQM = typeof(ViewManager).GetField("_desktopMouseMode", BindingFlags.NonPublic | BindingFlags.Instance);
internal static readonly FieldInfo _desktopMouseModeMM = typeof(CVR_MenuManager).GetField("_desktopMouseMode", BindingFlags.NonPublic | BindingFlags.Instance);
internal static readonly FieldInfo ms_followAngleX = typeof(MovementSystem).GetField("_followAngleX", BindingFlags.NonPublic | BindingFlags.Instance);
internal static readonly FieldInfo ms_followAngleY = typeof(MovementSystem).GetField("_followAngleY", BindingFlags.NonPublic | BindingFlags.Instance);
internal static readonly FieldInfo ms_manualAngleX = typeof(MovementSystem).GetField("_manualAngleX", BindingFlags.NonPublic | BindingFlags.Instance);
internal static bool isIndependentHeadTurn = false;
internal static void ToggleDesktopInputMethod(bool flag)
{
if (MetaPort.Instance.isUsingVr) return;
_desktopMouseModeQM.SetValue(ViewManager.Instance, flag);
_desktopMouseModeMM.SetValue(CVR_MenuManager.Instance, flag);
ViewManager.Instance._desktopMouseMode = flag;
CVR_MenuManager.Instance._desktopMouseMode = flag;
RootLogic.Instance.ToggleMouse(flag);
CVRInputManager.Instance.inputEnabled = !flag;
@ -59,9 +51,9 @@ public class MSP_MenuInfo
}
else if (!isPressed && isIndependentHeadTurn)
{
float angleX = (float)ms_followAngleX.GetValue(MovementSystem.Instance);
float angleY = (float)ms_followAngleY.GetValue(MovementSystem.Instance);
float manualAngleX = (float)ms_manualAngleX.GetValue(MovementSystem.Instance);
float angleX = MovementSystem.Instance._followAngleX;
float angleY = MovementSystem.Instance._followAngleY;
float manualAngleX = MovementSystem.Instance._manualAngleX;
if (angleY == 0f && angleX == manualAngleX)
{
isIndependentHeadTurn = false;