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ASTExtension: Added IsGripping check for Knuckles
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1 changed files with 9 additions and 0 deletions
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@ -406,6 +406,9 @@ public class ASTExtensionMod : MelonMod
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if (!EntryUseScaleGesture.Value)
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if (!EntryUseScaleGesture.Value)
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return;
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return;
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if (!IsGripping()) // knuckles controllers dont need grip to do Fist gesture
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return;
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modifier = Mathf.Max(modifier, 0.01f); // no zero
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modifier = Mathf.Max(modifier, 0.01f); // no zero
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@ -432,6 +435,12 @@ public class ASTExtensionMod : MelonMod
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SetAvatarHeight(targetHeight);
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SetAvatarHeight(targetHeight);
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}
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}
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private static bool IsGripping()
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{
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return CVRInputManager.Instance.gripLeftValue > 0.50f ||
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CVRInputManager.Instance.gripRightValue > 0.50f;
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}
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private static bool AreBothTriggersDown()
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private static bool AreBothTriggersDown()
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{
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{
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// Maybe it should be one trigger? Imagine XSOverlay scaling but for player.
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// Maybe it should be one trigger? Imagine XSOverlay scaling but for player.
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