let menu update position when closed

This commit is contained in:
NotAKidoS 2023-03-03 16:41:48 -06:00
parent 3248dd6335
commit a8cd7122a8
4 changed files with 15 additions and 21 deletions

View file

@ -20,13 +20,13 @@ public class MSP_MenuInfo
internal static bool UseIndependentHeadTurn = true;
internal static bool PlayerAnchorMenus = true;
//if other mods need to disable?
internal static bool DisableQMHelper;
internal static bool DisableQMHelper_VR;
internal static bool DisableMMHelper;
internal static bool DisableMMHelper_VR;
//Debug/Integration
public static bool DisableQMHelper;
public static bool DisableQMHelper_VR;
public static bool DisableMMHelper;
public static bool DisableMMHelper_VR;
//reflection (traverse sucks ass)
//reflection
internal static readonly FieldInfo _desktopMouseModeQM = typeof(ViewManager).GetField("_desktopMouseMode", BindingFlags.NonPublic | BindingFlags.Instance);
internal static readonly FieldInfo _desktopMouseModeMM = typeof(CVR_MenuManager).GetField("_desktopMouseMode", BindingFlags.NonPublic | BindingFlags.Instance);
internal static readonly FieldInfo ms_followAngleY = typeof(MovementSystem).GetField("_followAngleY", BindingFlags.NonPublic | BindingFlags.Instance);