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[DoubleTapJumpToExitSeat] Initial push
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6
DoubleTapJumpToExitSeat/DoubleTapJumpToExitSeat.csproj
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6
DoubleTapJumpToExitSeat/DoubleTapJumpToExitSeat.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<RootNamespace>YouAreMineNow</RootNamespace>
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</PropertyGroup>
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</Project>
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103
DoubleTapJumpToExitSeat/Main.cs
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103
DoubleTapJumpToExitSeat/Main.cs
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using System.Reflection;
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using ABI_RC.Core.InteractionSystem;
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using ABI_RC.Core.Savior;
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using ABI_RC.Systems.InputManagement;
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using ABI_RC.Systems.Movement;
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using HarmonyLib;
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using MelonLoader;
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using UnityEngine;
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namespace NAK.DoubleTapJumpToExitSeat;
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public class DoubleTapJumpToExitSeatMod : MelonMod
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{
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#region Melon Preferences
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public static readonly MelonPreferences_Category Category =
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MelonPreferences.CreateCategory(nameof(DoubleTapJumpToExitSeatMod));
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public static readonly MelonPreferences_Entry<bool> EntryOnlyInVR =
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Category.CreateEntry("only_in_vr", false, display_name: "Only In VR", description: "Should this behaviour only be active in VR?");
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#endregion Melon Preferences
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#region Melon Events
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public override void OnInitializeMelon()
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{
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#region CVRSeat Patches
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HarmonyInstance.Patch(
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typeof(CVRSeat).GetMethod(nameof(CVRSeat.Update),
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BindingFlags.NonPublic | BindingFlags.Instance),
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prefix: new HarmonyMethod(typeof(DoubleTapJumpToExitSeatMod).GetMethod(nameof(OnPreCVRSeatUpdate),
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BindingFlags.NonPublic | BindingFlags.Static))
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);
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#endregion CVRSeat Patches
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#region ViewManager Patches
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HarmonyInstance.Patch(
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typeof(ViewManager).GetMethod(nameof(ViewManager.Update),
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BindingFlags.NonPublic | BindingFlags.Instance),
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prefix: new HarmonyMethod(typeof(DoubleTapJumpToExitSeatMod).GetMethod(nameof(OnPreViewManagerUpdate),
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BindingFlags.NonPublic | BindingFlags.Static)),
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postfix: new HarmonyMethod(typeof(DoubleTapJumpToExitSeatMod).GetMethod(nameof(OnPostViewManagerUpdate),
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BindingFlags.NonPublic | BindingFlags.Static))
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);
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#endregion ViewManager Patches
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}
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#endregion Melon Events
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#region Harmony Patches
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private static float lastJumpTime = -1f;
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private static bool wasJumping;
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private static bool OnPreCVRSeatUpdate(CVRSeat __instance)
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{
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if (!__instance.occupied) return false;
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// Crazy?
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bool jumped = CVRInputManager.Instance.jump;
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bool justJumped = jumped && !wasJumping;
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wasJumping = jumped;
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if (justJumped && (!EntryOnlyInVR.Value || MetaPort.Instance.isUsingVr))
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{
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float t = Time.time;
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if (t - lastJumpTime <= BetterBetterCharacterController.DoubleJumpFlightTimeOut)
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{
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lastJumpTime = -1f;
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__instance.ExitSeat();
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return false;
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}
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lastJumpTime = t;
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}
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// Double update this frame (this ensures Extrapolate / Every Frame Updated objects are seated correctly)
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if (__instance.vrSitPosition.position != __instance._lastPosition || __instance.vrSitPosition.rotation != __instance._lastRotation)
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__instance.MovePlayerToSeat(__instance.vrSitPositionReady ? __instance.vrSitPosition : __instance.transform);
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// Steal sync
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if (__instance.lockControls)
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{
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if (__instance._spawnable != null) __instance._spawnable.ForceUpdate(4);
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if (__instance._objectSync != null) __instance._objectSync.ForceUpdate(4);
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}
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return false; // don't call original method
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}
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// ReSharper disable once RedundantAssignment
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private static void OnPreViewManagerUpdate(ref bool __state)
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=> (__state, BetterBetterCharacterController.Instance._isSitting)
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= (BetterBetterCharacterController.Instance._isSitting, false);
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private static void OnPostViewManagerUpdate(ref bool __state)
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=> BetterBetterCharacterController.Instance._isSitting = __state;
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#endregion Harmony Patches
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}
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32
DoubleTapJumpToExitSeat/Properties/AssemblyInfo.cs
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DoubleTapJumpToExitSeat/Properties/AssemblyInfo.cs
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using MelonLoader;
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using NAK.DoubleTapJumpToExitSeat.Properties;
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using System.Reflection;
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[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyTitle(nameof(NAK.DoubleTapJumpToExitSeat))]
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[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
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[assembly: AssemblyProduct(nameof(NAK.DoubleTapJumpToExitSeat))]
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[assembly: MelonInfo(
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typeof(NAK.DoubleTapJumpToExitSeat.DoubleTapJumpToExitSeatMod),
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nameof(NAK.DoubleTapJumpToExitSeat),
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AssemblyInfoParams.Version,
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AssemblyInfoParams.Author,
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downloadLink: "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/DoubleTapJumpToExitSeat"
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)]
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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[assembly: MelonColor(255, 246, 25, 99)] // red-pink
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[assembly: MelonAuthorColor(255, 158, 21, 32)] // red
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[assembly: HarmonyDontPatchAll]
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namespace NAK.DoubleTapJumpToExitSeat.Properties;
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internal static class AssemblyInfoParams
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{
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public const string Version = "1.0.0";
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public const string Author = "NotAKidoS";
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}
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14
DoubleTapJumpToExitSeat/README.md
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14
DoubleTapJumpToExitSeat/README.md
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# DoubleTapJumpToExitSeat
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Literally the mod name.
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---
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Here is the block of text where I tell you this mod is not affiliated with or endorsed by ABI.
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https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games
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> This mod is an independent creation not affiliated with, supported by, or approved by Alpha Blend Interactive.
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> Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.
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> To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.
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23
DoubleTapJumpToExitSeat/format.json
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23
DoubleTapJumpToExitSeat/format.json
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{
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"_id": -1,
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"name": "DoubleTapJumpToExitSeat",
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"modversion": "1.0.0",
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"gameversion": "2025r179",
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"loaderversion": "0.6.1",
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"modtype": "Mod",
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"author": "NotAKidoS",
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"description": "Literally the mod name.",
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"searchtags": [
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"double",
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"jump",
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"chair",
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"seat"
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],
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"requirements": [
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"None"
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],
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"downloadlink": "https://github.com/NotAKidoS/NAK_CVR_Mods/releases/download/r46/DoubleTapJumpToExitSeat.dll",
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"sourcelink": "https://github.com/NotAKidoS/NAK_CVR_Mods/tree/main/DoubleTapJumpToExitSeat/",
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"changelog": "- Initial Release",
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"embedcolor": "#00FFFF"
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}
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