[BadAnimatorFix] Speculative fix for loading Login, Init, and HQ scenes.

Exterrata said it kept erroring but I could not reproduce. This should solve it.
This commit is contained in:
NotAKidoS 2023-06-14 17:51:28 -05:00
parent 13927f1d67
commit a902cd250f
6 changed files with 49 additions and 50 deletions

View file

@ -1,9 +1,9 @@
{
"_id": -1,
"_id": 152,
"name": "BadAnimatorFix",
"modversion": "1.0.0",
"modversion": "1.0.1",
"gameversion": "2022r170",
"loaderversion": "0.5.7",
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "This mod occasionally rewinds animation states that have loop enabled.\n\nUnity seems to have a weird quirk where *sometimes* animations with loop cause performance issues after running for a long time.\nYou'll only start to notice this after a few hours to a few days of idling.\n\nIf you don't happen to be AFK for long periods of time, you probably don't need this mod. This issue seems to be primarily caused by one-two frame animation clips meant for toggles with loop needlessly enabled.",
@ -16,8 +16,8 @@
"requirements": [
"None"
],
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r3/BadAnimatorFix.dll",
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r10/BadAnimatorFix.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/BadAnimatorFix/",
"changelog": "Initial Release",
"embedcolor": "7F3F99"
"changelog": "- Speculative fix for possible error while loading default cvr scenes",
"embedcolor": "e25352"
}