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Custom Components & Managed Libs
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12 changed files with 413 additions and 8 deletions
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@ -2,16 +2,25 @@
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namespace NAK.Melons.IKFixes;
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public class IKFixesMod : MelonMod
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public class IKFixes : MelonMod
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{
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public const string SettingsCategory = "IKFixes";
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public static readonly MelonPreferences_Category CategoryIKFixes = MelonPreferences.CreateCategory(SettingsCategory);
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public const string SettingsCategory = nameof(IKFixes);
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public static readonly MelonPreferences_Category Category = MelonPreferences.CreateCategory(SettingsCategory);
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public static readonly MelonPreferences_Entry<bool> EntryUseFakeRootAngle =
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CategoryIKFixes.CreateEntry("Use Fake Root Angle", true, description: "Emulates maxRootAngle. This fixes feet pointing in direction of head when looking around.");
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Category.CreateEntry("Use Fake Root Angle", true, description: "Emulates maxRootAngle. This fixes feet pointing in direction of head when looking around.");
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public static readonly MelonPreferences_Entry<float> EntryFakeRootAngleLimit =
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CategoryIKFixes.CreateEntry("Fake Root Angle Limit", 25f, description: "Specifies the maximum angle the lower body can have relative to the head when rotating.");
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Category.CreateEntry("Fake Root Angle Limit", 25f, description: "Specifies the maximum angle the lower body can have relative to the head when rotating.");
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public static readonly MelonPreferences_Entry<float> EntryNeckStiffness =
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Category.CreateEntry("Neck Stiffness", 0.2f, description: "Neck stiffness.");
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public static readonly MelonPreferences_Entry<float> EntryBodyRotStiffness =
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Category.CreateEntry("Body Rot Stiffness", 0.1f, description: "Body rotation stiffness.");
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public static readonly MelonPreferences_Entry<float> EntryRotateChestByHands =
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Category.CreateEntry("Rot Chest By Hands", 1f, description: "Rotate chest by hands.");
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public override void OnInitializeMelon()
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{
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