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https://github.com/NotAKidoS/NAK_CVR_Mods.git
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[FuckCohtmlResourceHandler] fucking annoying
stop
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6 changed files with 170 additions and 0 deletions
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<?xml version="1.0" encoding="utf-8"?>
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<Project Sdk="Microsoft.NET.Sdk"/>
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53
FuckCohtmlResourceHandler/HarmonyPatches.cs
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53
FuckCohtmlResourceHandler/HarmonyPatches.cs
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using cohtml;
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using cohtml.Net;
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using HarmonyLib;
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namespace NAK.FuckCohtmlResourceHandler.HarmonyPatches;
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class DefaultResourceHandlerPatches
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{
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private const string BadgesUrl = "https://files.abidata.io/static_web/Badges/";
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private const string UserImagesUrl = "https://files.abidata.io/user_images/";
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private const string WorldImagesUrl = "https://files.abidata.io/user_content/";
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private const string AllUrl = "https://files.abidata.io/";
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private static Dictionary<string, bool> blockedUrls = new Dictionary<string, bool>();
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public static void Initialize()
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{
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UpdateBlockedUrls();
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FuckCohtmlResourceHandler.EntryBlockBadgesUrl.OnValueChanged += (_, __) => UpdateBlockedUrls();
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FuckCohtmlResourceHandler.EntryBlockUserImagesUrl.OnValueChanged += (_, __) => UpdateBlockedUrls();
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FuckCohtmlResourceHandler.EntryBlockWorldImagesUrl.OnValueChanged += (_, __) => UpdateBlockedUrls();
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FuckCohtmlResourceHandler.EntryBlockAllUrl.OnValueChanged += (_, __) => UpdateBlockedUrls();
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}
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private static void UpdateBlockedUrls()
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{
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blockedUrls[BadgesUrl] = FuckCohtmlResourceHandler.EntryBlockBadgesUrl.Value;
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blockedUrls[UserImagesUrl] = FuckCohtmlResourceHandler.EntryBlockUserImagesUrl.Value;
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blockedUrls[WorldImagesUrl] = FuckCohtmlResourceHandler.EntryBlockWorldImagesUrl.Value;
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blockedUrls[AllUrl] = FuckCohtmlResourceHandler.EntryBlockAllUrl.Value;
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FuckCohtmlResourceHandler.Logger.Msg("Updated Blocked Urls!");
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DefaultResourceHandler), nameof(DefaultResourceHandler.OnResourceRequest))]
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static bool Prefix_DefaultResourceHandler_OnResourceRequest(ref IAsyncResourceRequest request, ref IAsyncResourceResponse response)
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{
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if (FuckCohtmlResourceHandler.EntryEnabled.Value)
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{
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foreach (var url in blockedUrls)
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{
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if (!string.IsNullOrEmpty(url.Key) && request.GetURL().Contains(url.Key) && url.Value)
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{
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response.Finish(IAsyncResourceResponse.Status.Failure);
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return false;
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}
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}
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}
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return true;
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}
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}
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46
FuckCohtmlResourceHandler/Main.cs
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46
FuckCohtmlResourceHandler/Main.cs
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using MelonLoader;
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namespace NAK.FuckCohtmlResourceHandler;
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public class FuckCohtmlResourceHandler : MelonMod
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{
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internal static MelonLogger.Instance Logger;
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public static readonly MelonPreferences_Category Category =
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MelonPreferences.CreateCategory(nameof(FuckCohtmlResourceHandler));
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public static readonly MelonPreferences_Entry<bool> EntryEnabled =
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Category.CreateEntry("Enabled", true, description: "Toggle FuckCohtmlResourceHandler entirely.");
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public static readonly MelonPreferences_Entry<bool> EntryBlockBadgesUrl =
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Category.CreateEntry("BlockBadgesUrl", true, description: "Toggle whether to block Badges URL.");
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public static readonly MelonPreferences_Entry<bool> EntryBlockUserImagesUrl =
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Category.CreateEntry("BlockUserImagesUrl", false, description: "Toggle whether to block User Images URL.");
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public static readonly MelonPreferences_Entry<bool> EntryBlockWorldImagesUrl =
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Category.CreateEntry("BlockWorldImagesUrl", false, description: "Toggle whether to block World Images URL.");
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public static readonly MelonPreferences_Entry<bool> EntryBlockAllUrl =
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Category.CreateEntry("BlockAllUrl", false, description: "Toggle whether to block All content URL.");
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public override void OnInitializeMelon()
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{
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Logger = LoggerInstance;
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HarmonyPatches.DefaultResourceHandlerPatches.Initialize();
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ApplyPatches(typeof(HarmonyPatches.DefaultResourceHandlerPatches));
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}
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void ApplyPatches(Type type)
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{
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try
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{
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HarmonyInstance.PatchAll(type);
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}
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catch (Exception e)
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{
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LoggerInstance.Msg($"Failed while patching {type.Name}!");
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LoggerInstance.Error(e);
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}
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}
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}
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30
FuckCohtmlResourceHandler/Properties/AssemblyInfo.cs
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FuckCohtmlResourceHandler/Properties/AssemblyInfo.cs
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using MelonLoader;
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using NAK.FuckCohtmlResourceHandler.Properties;
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using System.Reflection;
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[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
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[assembly: AssemblyTitle(nameof(NAK.FuckCohtmlResourceHandler))]
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[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
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[assembly: AssemblyProduct(nameof(NAK.FuckCohtmlResourceHandler))]
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[assembly: MelonInfo(
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typeof(NAK.FuckCohtmlResourceHandler.FuckCohtmlResourceHandler),
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nameof(NAK.FuckCohtmlResourceHandler),
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AssemblyInfoParams.Version,
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AssemblyInfoParams.Author,
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downloadLink: "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/FuckCohtmlResourceHandler"
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)]
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[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
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[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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[assembly: HarmonyDontPatchAll]
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namespace NAK.FuckCohtmlResourceHandler.Properties;
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internal static class AssemblyInfoParams
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{
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public const string Version = "1.0.0";
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public const string Author = "NotAKidoS";
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}
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16
FuckCohtmlResourceHandler/README.md
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16
FuckCohtmlResourceHandler/README.md
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# FuckCohtmlResourceHandler
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Dirty AF fix for a super fucking annoying Cohtml bug.
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Thank you bono for the patch.
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---
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Here is the block of text where I tell you this mod is not affiliated or endorsed by ABI.
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https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games
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> This mod is an independent creation and is not affiliated with, supported by or approved by Alpha Blend Interactive.
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> Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.
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> To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.
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23
FuckCohtmlResourceHandler/format.json
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23
FuckCohtmlResourceHandler/format.json
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{
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"_id": -1,
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"name": "FuckCohtmlResourceHandler",
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"modversion": "1.0.0",
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"gameversion": "2022r170p1",
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"loaderversion": "0.6.1",
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"modtype": "Mod",
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"author": "NotAKidoS",
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"description": "Allows your controllers to track while the SteamVR overlay is open. This also fixes Quest/Touch controllers feeling slow during fast movements.",
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"searchtags": [
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"vr",
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"quest",
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"controller",
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"tracking"
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],
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"requirements": [
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"None"
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],
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r3/FuckCohtmlResourceHandler.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/FuckCohtmlResourceHandler/",
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"changelog": "Initial Release",
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"embedcolor": "3498db"
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}
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