Update DesktopVRIKSystem.cs

This commit is contained in:
NotAKidoS 2023-03-29 01:19:24 -05:00
parent 59799c0ccd
commit b71bff051c

View file

@ -113,6 +113,14 @@ internal class DesktopVRIKSystem : MonoBehaviour
0.8110138f 0.8110138f
}; };
enum AvatarPose
{
Default = 0,
Initial = 1,
IKPose = 2,
TPose = 3
}
// DesktopVRIK Settings // DesktopVRIK Settings
public bool Setting_Enabled = true; public bool Setting_Enabled = true;
public bool Setting_PlantFeet = true; public bool Setting_PlantFeet = true;
@ -166,14 +174,6 @@ internal class DesktopVRIKSystem : MonoBehaviour
Vector3 _previousPosition; Vector3 _previousPosition;
Quaternion _previousRotation; Quaternion _previousRotation;
enum AvatarPose
{
Default = 0,
Initial = 1,
IKPose = 2,
TPose = 3
}
DesktopVRIKSystem() DesktopVRIKSystem()
{ {
BoneExists = new Dictionary<HumanBodyBones, bool>(); BoneExists = new Dictionary<HumanBodyBones, bool>();