[DesktopVRIK] Update for 2023r171

Stole AlternateIKSystem for this. Was lazy.
This commit is contained in:
NotAKidoS 2023-07-26 10:37:56 -05:00
parent c83dc29f7d
commit ba4bb02a6d
21 changed files with 1258 additions and 1043 deletions

View file

@ -1,33 +0,0 @@
using UnityEngine;
namespace NAK.DesktopVRIK.VRIKHelper;
public struct VRIKCalibrationData
{
public Vector3 KneeNormalLeft;
public Vector3 KneeNormalRight;
public Vector3 InitialFootPosLeft;
public Vector3 InitialFootPosRight;
public Quaternion InitialFootRotLeft;
public Quaternion InitialFootRotRight;
public float InitialHeadHeight;
public float InitialFootDistance;
public float InitialStepThreshold;
public float InitialStepHeight;
public bool FixTransformsRequired;
public void Clear()
{
KneeNormalLeft = Vector3.zero;
KneeNormalRight = Vector3.zero;
InitialFootPosLeft = Vector3.zero;
InitialFootPosRight = Vector3.zero;
InitialFootRotLeft = Quaternion.identity;
InitialFootRotRight = Quaternion.identity;
InitialHeadHeight = 0f;
InitialFootDistance = 0f;
InitialStepThreshold = 0f;
InitialStepHeight = 0f;
FixTransformsRequired = false;
}
}