base logic

everything but the actual dimming- shoulda figured that out first huh
This commit is contained in:
NotAKidoS 2022-10-12 09:18:48 -05:00
parent d0f70b1454
commit c049d93d55
7 changed files with 306 additions and 0 deletions

View file

@ -0,0 +1,30 @@
using MelonLoader;
using System.Reflection;
using Blackout.Properties;
[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyTitle(nameof(Blackout))]
[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
[assembly: AssemblyProduct(nameof(Blackout))]
[assembly: MelonInfo(
typeof(Blackout.Blackout),
nameof(Blackout),
AssemblyInfoParams.Version,
AssemblyInfoParams.Author,
downloadLink: "https://github.com/NotAKidOnSteam/Blackout"
)]
[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
namespace Blackout.Properties;
internal static class AssemblyInfoParams
{
public const string Version = "1.0.0";
public const string Author = "NotAKidoS";
}