base logic

everything but the actual dimming- shoulda figured that out first huh
This commit is contained in:
NotAKidoS 2022-10-12 09:18:48 -05:00
parent d0f70b1454
commit c049d93d55
7 changed files with 306 additions and 0 deletions

23
Blackout/format.json Normal file
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{
"_id": 95,
"name": "Blackout",
"modversion": "1.1.0",
"gameversion": "2022r168",
"loaderversion": "0.5.4",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Corrects MM and QM position when avatar is scaled.\nAdditional option to scale player collision.",
"searchtags": [
"menu",
"scale",
"avatarscale",
"slider"
],
"requirements": [
"None"
],
"downloadlink": "https://github.com/NotAKidOnSteam/Blackout/releases/download/r2/Blackout.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/Blackout/",
"changelog": "Added option to scale player collision. Fixed some VR specific issues.",
"embedcolor": "804221"
}