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added compatibility mode
add compatibility mode that somehow fixes avatars with scuffed armatures and initial poses gonna look into using a tpose animation
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3 changed files with 39 additions and 3 deletions
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@ -17,6 +17,8 @@ public class DesktopVRIK : MonoBehaviour
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public bool Setting_EmulateVRChatHipMovement;
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public bool Setting_EmoteVRIK;
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public bool Setting_EmoteLookAtIK;
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//fuck
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public bool Setting_CompatibilityMode;
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void Start()
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{
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