mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-02 06:19:22 +00:00
[NAK_CVR_Mods] Update for NetStandard2.1
This commit is contained in:
parent
9cc9df8818
commit
c83dc29f7d
2 changed files with 414 additions and 44 deletions
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@ -1,18 +1,14 @@
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<Project>
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<!-- Hack! MelonLoader is locking the Mod files, this way I can build and output the mod dll with the game running -->
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<Target Name="DeleteOutputDLLIfExists" BeforeTargets="BeforeBuild">
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<Exec Command="if exist "$(OutputPath)$(TargetName).dll" del /F /Q "$(OutputPath)$(TargetName).dll"" />
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</Target>
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<PropertyGroup>
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<!-- Put your Chillout vr path in a new environnment variable CVRPATH in Windows -->
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<OutputPath>$(CVRPATH)\Mods\</OutputPath>
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<LangVersion>latest</LangVersion>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<TargetFramework>net472</TargetFramework>
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<TargetFramework>netstandard2.1</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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@ -34,23 +30,11 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<Exec Command="if exist "$(OutputPath)$(TargetName).dll" del /F /Q "$(OutputPath)$(TargetName).dll"" />
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|
||||
<Reference Include="Unity.XR.OpenXR">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Unity.XR.OpenXR.Features.ConformanceAutomation">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.ConformanceAutomation.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Unity.XR.OpenXR.Features.MetaQuestSupport">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.MetaQuestSupport.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Unity.XR.OpenXR.Features.MockRuntime">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.MockRuntime.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Unity.XR.OpenXR.Features.OculusQuestSupport">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.OculusQuestSupport.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Unity.XR.OpenXR.Features.PICOSupport">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.PICOSupport.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Unity.XR.OpenXR.Features.RuntimeDebugger">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXR.Features.RuntimeDebugger.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Unity.XR.OpenXRPico">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Unity.XR.OpenXRPico.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -592,6 +748,10 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ContentLoadModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.ContentLoadModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.CoreModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -616,6 +776,10 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.GameCenterModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GIModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.GIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GridModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.GridModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -652,6 +816,10 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.Monetization.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.NVIDIAModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.NVIDIAModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -672,6 +840,14 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.ProfilerModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PropertiesModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.PropertiesModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -680,6 +856,10 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpatialTracking">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.SpatialTracking.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -708,10 +888,18 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextCoreFontEngineModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.TextCoreFontEngineModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextCoreModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.TextCoreModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextCoreTextEngineModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.TextCoreTextEngineModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -732,6 +920,10 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UIElementsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsNativeModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UIElementsNativeModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UIModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -744,6 +936,10 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UNETModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityAnalyticsCommonModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UnityAnalyticsCommonModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -752,6 +948,10 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityCurlModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UnityCurlModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -788,6 +988,10 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.VideoModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VirtualTexturingModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.VirtualTexturingModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VRModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.VRModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -796,6 +1000,10 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.WindModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XR.LegacyInputHelpers">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.XR.LegacyInputHelpers.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XRModule">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\UnityEngine.XRModule.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
|
@ -804,6 +1012,10 @@
|
|||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\Valve.Newtonsoft.Json.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VivoxUnity">
|
||||
<HintPath>$(MsBuildThisFileDirectory)\.ManagedLibs\VivoxUnity.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue